hey guys, long time lurker here. since i've gotten off my butt and started putting some more regular work into my projects, figured i'd post some pics and get feedback as a way to stay motivated.
right now i'm trying to finish my tervigon, since it's been laying in pieces for 6 months. irony is that the weekend i dig him out and get some real work done on him, looks like
GW's finally getting around to releasing the terv/tfex kits in two weeks. well, i can still use him to distinguish a
HQ terv vs a troops choice terv i guess.
pics:
basic pose:
nothing really groundbreaking here, standard fex/spider kitbash. i have his 2nd set of arms set low on his chest, t-rex style. top set will be magnetized for
ST/
CC swaps. i'll also add four pairs of hormagant
ST under the abdomen for egg-tending (like a broody centipede). i've cast the center row of vents and front carapace armor but didn't like the way either turned out, so i did some repair work on them and i'll recast them tonight.
here's a shot of the right thigh:
i have the shin greened out and the hoof constructed. no pics of the shin yet, but here's the hoof:
sideview of carapace w/ armor and center vent row:
more pics of my harpy (that's too huge to be a harpy, it's harridan sized...), tyrants, and my spore after dinner.
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the harpy is a trygon conversion. wingspan is over 25" but can't recall exactly. i'll break her out and measure her later.
torso, head:
wing joint, magnetized/pinned. not really very well illustrated by this pic but next one should clear the design up somewhat.
rear view, with wings (still wire/skeletonized only):
sideview, wings removed,
CSM for scale:
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WIP spore. genestealer for scale. the main body is some lego dinosaur egg thing, similar to those plasma hatchers. i'll have several rings of armor and spikes/vanes, with gribbly bits detailed between the overlapping plates.
top view, with gas vents/thrusters
this is another project that kind of got shelved. the guys i play with are all new (not like i'm some grizzled vet or anything) and keep wanting to play lower point values. hard to fit pods in at low points (aside from singles like the doom or w/e).