A theme list eh? It has some pitfalls but could be fun to play. I
think your list is 2020 points though. The two things to keep in mind were said above but I'll restate them here:
1) No scoring units, so tabling your opponent is the only way to win objective based games. You can easily not-lose however.
2) Canis Wolfborn is lame, the only reason to take him is to take Fenrisian Wolves as troops.
liturgies of blood wrote:Never take the iron priests, they don't gel well with the rest of the army
Wrong, they can take Thunderwolves and be accompanied by Cyberwolves. So they fit perfectly with his theme.
There are a lot of ways you can go. If you throw Wound Allocation out the window you can take 3 full units of Thunderwolves for between 750 and 1000 points. I wouldn't do this however. What might fit the theme better is a few strong riders.
At least one Iron Priest with Thunderwolf, Wolf Tooth Necklace, and 4 Cyberwolves would be a good investment. Probably will want 2 of these. They run 165 points each.
Obviously will need Fenrisian Wolves. 120 points for 15 isn't too bad. I wouldn't bother with the Cyberwolf. Throwing your
HQs into these packs would probably be good. I wouldn't bother with Fenrisian Wolves on your
HQs unless you max out your troop choices. I'd probably only take 4 units though, more if playing 2000 points.
Thunderwolf Cavalry is useful. You already will have a few guys on Thunderwolves, but throwing a pack or two of these guys wouldn't hurt. I wouldn't bother maxing them out unless you have the points though, or unless you ignore wound allocation. I would give them Storm Shields and a Wolf Claw in each. A unit of 3 with 2 storm shields and wolf claw hits 230 points. It has a large foot print and a healthy amount of attacks. I doubt you need more than this in each unit.
An argument could be made for Plasma Pistols but I think you'll be Fleeting too much.
Your
HQs have to include Canis, and at least one Wolf Lord. Two more
HQs in the form of
WGBLs wouldn't be bad either, but you start running out of points. I would want one for each unit of Fenrisian Wolves though.
So maybe something like this:
240 - Wolf Lord w/ Thunderwolf Mount, Thunder Hammer, Storm Shield, Wolf Tail talisman, Saga of the Bear
185 - Canis Wolfborn
200 -
WGBL w/ Thunderwolf Mount, Wolf Claw, Storm Shield, Saga of the Warrior Born
180 -
WGBL w/ Thunderwolf Mount, Frost Blade, Storm Shield, Saga of the Beastslayer
165 - Iron Priest w/ Thunderwolf Mount, Wolf Tooth Necklace, 4 Cyberwolves
165 - Iron Priest w/ Thunderwolf Mount, Wolf Tooth Necklace, 4 Cyberwolves
120 - x15 Fenrisian Wolves
120 - x15 Fenrisian Wolves
120 - x15 Fenrisian Wolves
120 - x15 Fenrisian Wolves
230 - x3 Thunderwolf Cavalry (1 w/ Storm Shield, 1 w/ Storm Shield and Wolf Claw)
Total 1850
Its a bit under 2000 points but i didnt actually add yours up until after I was done so all well. Anyways, there are 3 components of this army in the way I envisioned it. The Wolf Lord and Canis Wolf Born each lead a pack of 15 Fenrisian Wolves and move with one of the Iron Priests in one Wing. The two
WGBL and another Iron Priest move in another with the other 2 Fenrisian Wolf Packs. The Thunderwolf Cavalry move where you need and hit hard.
Canis and one
WGBL are excellent at anti-horde. Its what they excel at. Canis by being Canis, and the
WGBL with his
WS of 5 and re-rolls to hit (thank you Wolf Claw). Means he's likely hitting on 3's, hitting an awful lot, and then getting to wound on 3's. No saves allowed coupled with Saga of the Warrior Born? His tally will be quite large by end of game. 3++ and T5 should keep him safe from most things.
The Wolf Lord and other
WGBL go for harder targets, as do the Iron Priests. That's 3 S10 Thunder Hammers and a S6 Frost Blade. Without Eternal Warrior there is no reason to give the
WGBL an Initiative 1 attack. S6 is useful enough, though I wouldn't want to charge a Dreadnought with him still. Leave that to the Iron Priests who have 4 ablative wounds before they can be hit (they aren't
ICs).
Of course you could always drop the
HQs down to bare minimums and take more Cavalry.
If you want an army that will perform well on the table in most games, you want something else. If you just want to play with some Wolves then have fun with it!