Points should be a little under 1000, depending on suit loadouts.
Suit HQ ?
12 Firewarriors
+ Devilfish w/ disruption pod
10 kroot + 2 hounds
20 kroot
Fireknife Team Lead + Gun drone
Other Crisis Team Lead + Gun Drone
Stealth team, each w/ Targeting Array
Hammerhead w/ Railgun, burst cannons, disruption pod, multi-tracker
Protect your Hammerhead -- it's your only railgun. And against hoard armies, the large blast is really nice. Try to keep your stealth suits at max range (jump into 16-18" to shoot, then jump back 6"). This will let the stealth field generators protect them. The gun drones on the single suits are for an extra wound or to soak up a high strength or low AP shot.
This is certainly an OK list to start with. You'll probably be OK against orks, but will likely run into a lot of trouble playing against marines and IG. In the future, I'd highly recommend you get a couple more crisis suits (deathrains and fireknives) and a broadside and remove the kroot. I'd probably also break those firewarriors into two squads and add a second devilfish to protected and transport them. This would give you much better firepower against MEQs and light vehicles, and give you some mobile troops for objective games.
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