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Made in gb
Fresh-Faced New User




10000pt space wolves list

Rune priest-master of the runes, saga of the beastslayer
with
5x grey hunters

1x predator-twin linked lascannon

10x greyhunters-2x plasma gun, powerfist
with
drop pod

6x greyhunters-standard, power weapon
with
razorback-dozer blade

5x long fangs-1xlascannon,1x plasma cannon,1x heavy bolted, 1x multi melta

Dreadnaught-heavy flamer, plasma cannon

I like multi melta i know most people prefer missile but I don't

this list is based on the stuff I have got











Automatically Appended Next Post:
Rune priest pred and grey hunters on defend

Razorback in reserve for supporting rune priest unit and holding onto last minuite objectives

Dreadnought kills stuff, anti terminator

Drop pod onto far of objectives

long fangs out fitted with all the weapons so they can kill everything

Predator is essentially just a big turret that no one bothers to kill they are more worried about killing the long fangs


This message was edited 2 times. Last update was at 2012/02/26 22:33:10


 
   
Made in us
Doc Brown





San Diego

You left out your Wolf Guard, they Grey Hunters really need it for the leadership increase and they allow you to plop extra melta / power weapons in each squad.

The dreads loadout seems a bit confused, 48" weapon and template don't tend to work too well together.

Director at Fool's Errand Films a San Diego Video Production and Live Streaming company.

https://foolserrandfilms.com/

 
   
Made in gb
Fresh-Faced New User




I never need wolf guard I have never been in a moment were I wished I had wolf guard my grey hunters do just fine

dreadnought has plasma cannon because I tried it out one game and it killed 2xterminators charged and luckily killed two more the final one stunned me and I killed the final one next turn ready to then charged the marines nearby flamer killed 2 cannon scattered and killed one then charged and killed 1 more they glanced and immobilised me I then next round was ready to shoot some transports as I won combat and the marine ran away
I blew up a razorback ready for my long fangs to Kill the squad inside.
   
Made in us
Veteran Wolf Guard Squad Leader




Pacific NW

A few things:

Master of the Runes is an outright waste of points. It is never worth it. Ever.

Rune Priests are more useful on the Offensive than the Defensive. That 24" nullification zone is just too good of a support tool to protect your troops from enemy psykers.

Meltaguns would serve you better in a Drop Pod than Plasma Guns if you only have the one Drop Pod. That one Drop Pod has to come in on Turn 1 so its more an Offensive Weapon than anything else. Claiming an objective straight away doesn't mean you will keep it for 5+ turns, especially if your one squad is by itself.

Power Fists are never worth the points on Grey Hunters. Ever. For 3 more points that Grey Hunter could be a Wolf Guard and he'd have a Combi-Melta and use the Power Fist better, AND he'd give the squad Leadership 9. This is why people take Wolf Guard all the time. Its just the better choice point for point.

There are only two types of weapons: Anti-Tank and Anti-Infantry. Some weapons can do double duty and do both, but that's the core of it. Long Fangs can split fire. So you can do half and half. But your Multi-Melta won't do anything the entire game unless the enemy is being foolish. A Missile Launcher would serve you better. Most people use the same ranged weapons as well, but you'd have Anti-Infantry at 36" and Anti-Tank at 48" if you replace the Multi-Melta with the Missile Launcher. Most people will still tell you to stack all the same weapon for some perceived efficiency, but unless you do it with Missile Launchers there is no point to worry at it. Just really, replace that Multi-Melta on the Long Fangs with a Missile Launcher.

Also, take more Long Fangs! You can have 6/squad and you can have more squads. You should take more squads. Or give them a TLLC Razorback. Some more ranged suppressing fire would be useful. The Predator can be shaken to prevent it from shooting, but you can't do that to Long Fangs.

Every Grey Hunter pack should have a special weapon, even if its just a Flamer.

Your Dreadnought is fine. I run one just like that actually, though usually he's Venerable as well. Don't take Dreadnoughts often but he's what I use when I do.

Your Grey Hunters on foot should be 10 man if they are the only ones on foot.

You should consider taking a Rhino or two so you can put your Rune Priest in it. He can shoot out the top hatch with his psychic powers, and he'll be more protected.


At 1000 points the list probably doesn't perform too badly, but its not scaleable. I'd try to mech up each of your squads. At 1000 points you can easily get away with no Wolf Guard (I wouldn't bother with them until you have 4 squads; 3 Grey Hunter and 1 Wolf Scout usually. The Rune Priest can lead one pack). But I'd try to fill out some of your Grey Hunter packs or put more in vehicles. The Drop Pod for example would be better with a 5 man GH squad with a Meltagun and you'd be better walking your 10 man with double Plasma.

Really consider replacing the multi-melta on your Long Fangs. Good players will give you few opportunities to actually use it, and chances are when you can something horrible is happening.

   
 
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