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Made in us
Storm Trooper with Maglight




Philly

Hi Dakka-

Would like some advice; I'll be going to a Team Apoc. style event this weekend with my IG, and it dawned on me this morning that after 15 years of 40k, I've never played Apoc. or in a Teams event.

This is supposed to be for fun (its the narrative event at the BAO in Northern California) but there are prizes involved (or so I've gathered) and I don't want to let my team down.

Anyone have any etiquette pointers, or anything at all they'd like to share with me?

Thanks.

"It's bigger then all of us. Winston's in the air duct with a badger." 
   
Made in us
Ultramarine Land Raider Pilot on Cruise Control





North Carolina

When I do team games the biggest issue I have is communication, having a glory hog on your team can really hurt the overall experience and the chances of success.

That being said, friendly 'openness' to communication I think will be your best friend in the team apoc to come.


edit:
I was in no way calling you a glory hog btw =P

This message was edited 1 time. Last update was at 2012/02/29 21:49:22


   
Made in us
Storm Trooper with Maglight




Philly

lol, Ididn't think you were.

Thanks for the advice. Any ideas on how to deal with a teammate who thinks hes Patton?

"It's bigger then all of us. Winston's in the air duct with a badger." 
   
Made in us
Boosting Black Templar Biker





Jacksonville, NC

If they know their stuff, I let them run the show. But, the idea of a team game is exactly that--a team. There's times and places to lead, and to follow. Just set up where you can and act within the capabilities of your army. And beyond all else, communicate communicate communicate. Especially before the game.

Humans were put on this earth to fart around, and don't let anyone tell you otherwise.
-Kurt Vonnegut, Jr.

-7k - 10k 
   
Made in us
Grovelin' Grot




Get together and make a plan. Know your teams strengths and weaknesses and the role that each of you/your units will be playing. It will help things go smoothly if there is a clear cut plan and you don't have to keep turning to your mate to ask "should i do this?"
   
Made in us
Storm Trooper with Maglight




Philly

Good points all. Thanks for the advice, Guys. I'm bringing a mixed IG list, so my role in the battles should be pretty clear cut, I should thnk...

"It's bigger then all of us. Winston's in the air duct with a badger." 
   
Made in us
Nasty Nob on Warbike with Klaw





St. Louis, MO

Never move your models or roll dice at the same time as your team mate unless (a) you each have an opponent watching you and (b) you get approval from your opponent in advance.

If you and your teammate are both doing something (shooting, for example) that will affect differnt unit's belonging to the same person on the other side of the table, offer to do them individually, so that player can observe the rolls himself. Follow his lead on if it's okay.

If you have any special requirements like the above, or want to give them blanket approval to (do whatever), provided one of your team members is watching, do that during set up.

My game group plays 4 person games all the time (there are 4 of us), and these help us tremendously.


Eric

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Made in us
Longtime Dakkanaut





Pasadena

MagickalMemories wrote:Never move your models or roll dice at the same time as your team mate unless (a) you each have an opponent watching you and (b) you get approval from your opponent in advance.

If you and your teammate are both doing something (shooting, for example) that will affect differnt unit's belonging to the same person on the other side of the table, offer to do them individually, so that player can observe the rolls himself. Follow his lead on if it's okay.

If you have any special requirements like the above, or want to give them blanket approval to (do whatever), provided one of your team members is watching, do that during set up.

My game group plays 4 person games all the time (there are 4 of us), and these help us tremendously.


Eric


Good points there Eric. Generally in large team Apoc games have made sure our team has our forces focused upon specific tasks and enemies. That way my SW, for example, that are all using Flank March will be responsible for getting the Ork Gargant in the corner while the two IG players split the deployment zone evenly between the two and have separate opponents they are going to responsible for. No plan survives contact with the enemy so it may be that one or more of us have to go after a single players unit(s) but you get the general idea. Working out before hand the role each of you is to play helps, you also need to make sure that team mates know there is no shame in asking for help from a team mate. Better to ask for help than fold up a flank and lose an objective or two because of your pride.

See you up there.

This message was edited 1 time. Last update was at 2012/03/01 22:48:25


Las Vegas Open Head Judge
I'm sorry if it hurts your feelings or pride, but your credentials matter. Even on the internet.
"If you do not have the knowledge, you do not have the right to the opinion." -Plato

 
   
Made in us
Storm Trooper with Maglight




Philly

Great, thanks for posting that, Overwatch.

One fear I have is that while I am bringing IG, I don't have any Baneblades or anything like that. I don't want to be the weak link in my team, I guess.

"It's bigger then all of us. Winston's in the air duct with a badger." 
   
Made in ca
Dour Wolf Priest with Iron Wolf Amulet






Canada

Jstncloud wrote:When I do team games the biggest issue I have is communication, having a glory hog on your team can really hurt the overall experience and the chances of success.

That being said, friendly 'openness' to communication I think will be your best friend in the team apoc to come.


Agreed. I have seen a couple Apoc games lost because of a glory hog wanting to do everything and ending up getting pwned. I know that I myself like to formulate plans of attack and often organize my team's efforts in a game. Not saying you necessarily have to be the one to do that, but there should be someone capable directing the plan.

   
 
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