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Made in us
Guard Heavy Weapon Crewman





Hi. I played Necrons for the first time this weekend and had a question about the resurrection capabilities of the Necrons. I asked the guy I was playing if weapons that caused instant death negated this and he said no. I asked if anything else did and he also said no. After surfing some threads I feel that I may have been cheated. I play IG and was dropping Battle cannon, earthshaker and Manticore pie plates on him the whole game just to see his guys get back up. I was also laying on melta wounds and lascannon wounds. BTW we were playing annihilation so you can imagine how that ended up.
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

No, he's right.
Nothing cancels WWB now. But it only works on a 5+, and they can't get up if the entire squad is wiped out, or if they are fleeing.
Characters may always try to get up, however.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Longtime Dakkanaut





Silver Spring, MD

it can be a 4+ with a res orb

Frigian 582nd "the regulars" with thousand sons detachment
5th Edition
W : L : D
23 : 20 : 7

6th Edition
W : L : D
Don't Know...alot of each
Bretonnians
W : L : D
4 : 2 : 0
"Those are Regulars! By God!" -Major General Phineas Riall
 
   
Made in us
Ruthless Interrogator





Ann Arbor, MI

Cursed Dice wrote:After surfing some threads I feel that I may have been cheated.
Your problem might be that you're looking for rules for "We'll Be Back." No such rule exists in the current codex. The rule is now called "Reanimation Protocols," and it is just like Cthulhu, dajobe, and your opponent have described.
   
Made in us
Guard Heavy Weapon Crewman





Thanks.
   
Made in us
Secretive Dark Angels Veteran





Houston, TX

Since you are playing IG, Necron is very very resilient as they can come back at any point.

There are 3 ways to negate Reanimation Protocols/Everliving:
- Convert their unit to another unit (only for Chaos Demon)
- Wipe out the entire squad in one phase (IC doesn't count as part of the squad for this purpose) either by lots of template or by over-running them in close combat.
- Stand on top of where they might come back. Remember that they have to come back 2" from another model while remaining 1" from your model. So if you don't wipe them out in close combat, some time they cannot all come back. If you kill the lord with ever living, make sure you consolidate around his marker so he cannot come back.

This message was edited 1 time. Last update was at 2012/03/05 16:21:09


 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

leohart wrote:
- Stand on top of where they might come back. Remember that they have to come back 2" from another model while remaining 1" from your model. So if you don't wipe them out in close combat, some time they cannot all come back. If you kill the lord with ever living, make sure you consolidate around his marker so he cannot come back.


No actually. The model joins to any place in the unit and rejoins CC.

"return one of the slain models to play with a single wound, placed in coherency with a model from its unit that has not itself returned through RP. . . if the model was in close combat, the model immediately piles in" Necron codex, pg29

So you can't surround the markers, since they just continue fighting.
Same with the lord. He also immediately joins combat after res.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Secretive Dark Angels Veteran





Houston, TX

If the lord is the only one left, he has to use Ever Living, by placing your unit on top of his marker, he simply cannot come back.

Regarding CC pile-in, I believe the RAI is that they will be placed into pile-in again. But RAW-wise, you have to place your model 2" from a model that has not itself returned through RP. So if you have only a few models and you are swarmed by a bunch of ork boys piling in, there is simply nowhere within 2" from your still-standing Necron to come back. Thus those Necron models are gone.

This message was edited 1 time. Last update was at 2012/03/05 16:35:58


 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

leohart wrote:If the lord is the only one left, he has to use Ever Living, by placing your unit on top of his marker, he simply cannot come back.

Regarding CC pile-in, I believe the RAI is that they will be placed into pile-in again. But RAW-wise, you have to place your model 2" from a model that has not itself returned through RP. So if you have only a few models and you are swarmed by a bunch of ork boys piling in, there is simply nowhere within 2" from your still-standing Necron to come back. Thus those Necron models are gone.


The lord appears 3" from the marker, not on top.

The RaW...yeah, you have a point. Haven't worked out a counter argument, other than if you wreck a necron squad to the point that you could surround it, then not getting RP will be the least of the cron player's concern.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Secretive Dark Angels Veteran





Houston, TX

True 3" from his marker but 1" from enemy models. All it takes is 4-5 guys standing around. Or maybe a dreadnought. Either way, I agree with you that if it comes to these specific conditions, the necron squad is not going to live much longer anyway.
   
Made in be
Deranged Necron Destroyer






Leohart, that is bending rules... tbh, RAI & RAW discussions make this game unpleasant.

If the codex states that while the unit where the tokens belong to is still in hth, they would pile in when succeeding their rp, then they will... thus if the token is withing the two inch of an existing model it will pile in in the ongoing combat.

Tbh with your interpretation rp would never work in a decent combat which is not the idea of this rule.

The only way to get rid of rp is sweeping advance or just killing the whole unit in one go.

This message was edited 1 time. Last update was at 2012/03/05 16:46:38


You have ruled this galaxy for ten thousand years
Yet have little of account to show for your efforts
Order. Unity. Obedience.
We taught the galaxy these things

And we shall do so again.

4500 pts


 
   
Made in us
Secretive Dark Angels Veteran





Houston, TX

@Valek: I agree with you. I am simply stating RAW without any prejudice or anything personal.

Page 29 of the Necron codex. Left column, under Reanimation protocols. Second to the last line of the 2nd paragraph.

"Models returning to play in this fashion must be placed at least 1" from enemy models." Then you pile-in.

So, if you cannot place successful RP models 2" from your existing unit + 1" from enemy unit, they are gone. Exactly as written. No more. No less.

This message was edited 1 time. Last update was at 2012/03/05 17:09:06


 
   
 
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