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![[Post New]](/s/i/i.gif) 2012/03/08 20:15:13
Subject: Orks vs AV 14
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Yellin' Yoof
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What is the most effective way to deal with av 14 LR and such?
Im not a big Zapgun fan,
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1225 points
1500 Kan Wall
"A computer once beat me at chess, but it was no match for me at kick boxing." |
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![[Post New]](/s/i/i.gif) 2012/03/08 20:28:20
Subject: Orks vs AV 14
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Longtime Dakkanaut
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Most reliably. Deffrolla it or punch it with a power klaw on or off a boarding plank .The Deffrolla is probably better, even if the power klaw is on a warboss.
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-Tom Leighton
- Ireland ETC - Eldar - 2016
-Former 17 year old intro welcomer for dank post count. Pls forgive me <3 |
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![[Post New]](/s/i/i.gif) 2012/03/08 20:38:40
Subject: Re:Orks vs AV 14
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Smokin' Skorcha Driver
Canada
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Yep, that's pretty much the way to do it.
Deffrolla is always fun if you can get it to their lines. The boarding klaw is really amazing when you can get it off of a trukk, as even when you tell your opponent what it does, they still don't really expect it (in some cases).
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tgjensen wrote:labmouse42 wrote:Another problem is the abject masculinity of the game. Nearly every character I've read about has the emotional range of a turnip. Hate, Anger, Fear, Loyalty, and Worship. That's about it.
Christ, where do you buy your turnips? |
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![[Post New]](/s/i/i.gif) 2012/03/08 21:04:10
Subject: Re:Orks vs AV 14
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Frenzied Berserker Terminator
In your squads, doing the chainsword tango
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Warboss PK and deffrollas are your best bet, sadly.
Weird boyz have that 36" range S10 ap1 melta weapon, if you roll it. Does automatically hit...
...if you roll it
Speaking of boarding planks- my ork buddy once used 3 trukks and a wagon to actually create a little corral for my landraider. I could not disembark, move without ramming (S5 ram woo <_<  , could not turn without hitting a trukk, and I was playing CSM so no PoTMS to fire at 2 trukks. The next turn his warboss walked down the plank...
I've still got a photo somewhere of that landraider parked in by trukks and a wagon
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![[Post New]](/s/i/i.gif) 2012/03/08 23:10:38
Subject: Re:Orks vs AV 14
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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Dreds, Kans, Deffrollas, and Warbosses.
Orks really don't NEED to kill most AV14 vehicles, they just need to kill what comes out of it. Fortunantly Boyz do that job quite nicely.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2012/03/09 06:49:49
Subject: Orks vs AV 14
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Sneaky Kommando
Pensacola, Fl
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I destroyed a LR, once....
Took ghazzy and a boyz w/nob PK squad to do it, even then I want to say it took me 2 or 3 turns to do so.
Or did I immobilize it?
Our best bet might be to just ignore it and kill something more worth the effort.
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This message was edited 1 time. Last update was at 2012/03/09 06:54:17
Thank You
Rejn (region) |
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![[Post New]](/s/i/i.gif) 2012/03/09 08:03:17
Subject: Re:Orks vs AV 14
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Mutilatin' Mad Dok
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Grey Templar wrote:Dreds, Kans, Deffrollas, and Warbosses.
This for the biggest chance to penetrate.
Past that, standard klaws can potentially get it done on the charge.
So, yes, Orks have to get into Melee to take it out.
Weirboy is another option, but you only have a 16.7% to get what you're looking for. Just under 20% if you've spent 20pts to upgrade him to be a Warphead.
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This message was edited 1 time. Last update was at 2012/03/09 08:04:09
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![[Post New]](/s/i/i.gif) 2012/03/09 08:35:57
Subject: Re:Orks vs AV 14
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Kharrak wrote:Weirboy is another option, but you only have a 16.7% to get what you're looking for. Just under 20% if you've spent 20pts to upgrade him to be a Warphead.
That's more than ten times the probability of a battery of zzap guns which someone will undoubtedly advice in the course of this thread
Tank hammers and tank busta bombs also tend to reduce AV14 vehicles to wrecks. A full unit of tank bustaz brings 6 S10 4 S9 attacks and 12 S6+ 2d6 attacks on a vehicle. You could even should 12 rokkits at them before that and hope for an immobilize and then auto-hits.
Tank bustas aren't the most competitive choice, though.
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2012/03/09 09:52:39
Subject: Orks vs AV 14
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Roarin' Runtherd
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from range...really the Shokk Attack gun is the closest you're going to get. If you can manage to roll a 9 or 10 for strength, you'll get to roll 2d6 and pick the highest for armor pen, since it's ordinance.
But yeah...powerklaws on your nobz and warboss, deff rollas and dreads are still your best bet
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![[Post New]](/s/i/i.gif) 2012/03/09 11:48:00
Subject: Orks vs AV 14
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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marauder6272 wrote:from range...really the Shokk Attack gun is the closest you're going to get. If you can manage to roll a 9 or 10 for strength, you'll get to roll 2d6 and pick the highest for armor pen, since it's ordinance.
But yeah...powerklaws on your nobz and warboss, deff rollas and dreads are still your best bet
The sag is only very slightly better than a zzap gun. Neither should ever be shot at vehicles. Just because you have chance to penetrate a landraider, doesn't mean it will ever happen. You are almost as likely to immobilize a landraider with a single BS2 rokkit as you are to immobilize or destroy it with the SAG.
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2012/03/09 15:22:11
Subject: Re:Orks vs AV 14
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Krazed Killa Kan
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Tankbustas can get a PK Nob and 2 S10 Tankhammers, is that effective at all in anyone's experience?
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Fang, son of Great Fang, the traitor we seek, The laws of the brethren say this: That only the king sees the crown of the gods, And he, the usurper, must die.
Mother earth is pregnant for the third time, for y'all have knocked her up. I have tasted the maggots in the mind of the universe, but I was not offended. For I knew I had to rise above it all, or drown in my own gak. |
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![[Post New]](/s/i/i.gif) 2012/03/09 15:36:12
Subject: Orks vs AV 14
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Mekboy on Kustom Deth Kopta
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the last one I blew up was with a charge from 3 kans. having 9 Str 10 hits works well against them.
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![[Post New]](/s/i/i.gif) 2012/03/09 15:52:54
Subject: Re:Orks vs AV 14
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Mutilatin' Mad Dok
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Jidmah wrote:Tank hammers and tank busta bombs also tend to reduce AV14 vehicles to wrecks. A full unit of tank bustaz brings 6 S10 4 S9 attacks and 12 S6+2d6 attacks on a vehicle. You could even should 12 rokkits at them before that and hope for an immobilize and then auto-hits..
Actually forgot about them (ironically). Yeah, Tankhammers (of which a max of two can be present in a unit), as well as the cheapest powerklaw in the codex can be neat. It does reinforce that aspect of getting rid of AV14 through close combat, however.
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This message was edited 1 time. Last update was at 2012/03/09 15:56:24
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![[Post New]](/s/i/i.gif) 2012/03/09 16:01:50
Subject: Re:Orks vs AV 14
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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The issue with Tankbustas is that you have to have them in a vehicle for you to reliably get them where they are going.
Otherwise they'll spend the whole game chasing a rhino around the board instead of going after the Landraider they're supposed to pop.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2012/03/09 16:19:13
Subject: Orks vs AV 14
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Storm Trooper with Maglight
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Cant beat Kans with rokkets, in one turn against eldar i destroyed 1 tank and immobilised the other. ok they probably werent av14...
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This message was edited 2 times. Last update was at 2012/03/09 16:21:08
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![[Post New]](/s/i/i.gif) 2012/03/09 16:29:39
Subject: Orks vs AV 14
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Krazed Killa Kan
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brainscan wrote:Cant beat Kans with rokkets, in one turn against eldar i destroyed 1 tank and immobilised the other. ok they probably werent av14...
Like another user said you could conceivably fire all your rokkits and then assault to follow up with 9 Str 10 attacks
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Fang, son of Great Fang, the traitor we seek, The laws of the brethren say this: That only the king sees the crown of the gods, And he, the usurper, must die.
Mother earth is pregnant for the third time, for y'all have knocked her up. I have tasted the maggots in the mind of the universe, but I was not offended. For I knew I had to rise above it all, or drown in my own gak. |
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![[Post New]](/s/i/i.gif) 2012/03/09 16:38:19
Subject: Orks vs AV 14
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Dakka Veteran
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TedNugent wrote:brainscan wrote:Cant beat Kans with rokkets, in one turn against eldar i destroyed 1 tank and immobilised the other. ok they probably werent av14...
Like another user said you could conceivably fire all your rokkits and then assault to follow up with 9 Str 10 attacks
This!
This is actually the BEST way to use Kanz in assault, because their WS2 doesn't come into play, and if you still have a full-strength squadron, 9 attacks is worth it even if you need 6's to hit. The bad thing is that it's relatively easy for most vehicles to out-run a Kan squad.
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![[Post New]](/s/i/i.gif) 2012/03/09 18:05:38
Subject: Re:Orks vs AV 14
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Yellin' Yoof
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Murrdox wrote:TedNugent wrote:brainscan wrote:Cant beat Kans with rokkets, in one turn against eldar i destroyed 1 tank and immobilised the other. ok they probably werent av14...
Like another user said you could conceivably fire all your rokkits and then assault to follow up with 9 Str 10 attacks
This!
This is actually the BEST way to use Kanz in assault, because their WS2 doesn't come into play, and if you still have a full-strength squadron, 9 attacks is worth it even if you need 6's to hit. The bad thing is that it's relatively easy for most vehicles to out-run a Kan squad.
You could use your kans to corner or block the LR or whatever vehicle from moving then go to town on it  Happy days
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This message was edited 1 time. Last update was at 2012/03/09 18:06:41
1225 points
1500 Kan Wall
"A computer once beat me at chess, but it was no match for me at kick boxing." |
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![[Post New]](/s/i/i.gif) 2012/03/09 19:00:36
Subject: Re:Orks vs AV 14
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Mutilatin' Mad Dok
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Grey Templar wrote:The issue with Tankbustas is that you have to have them in a vehicle for you to reliably get them where they are going.
Otherwise they'll spend the whole game chasing a rhino around the board instead of going after the Landraider they're supposed to pop.
While them being in a transport is true, you an always choose which vehicle they go after, as long as they try to go after a vehicle in sight :p
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This message was edited 1 time. Last update was at 2012/03/09 19:03:05
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![[Post New]](/s/i/i.gif) 2012/03/10 06:03:56
Subject: Re:Orks vs AV 14
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Sneaky Kommando
Pensacola, Fl
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Grey Templar wrote:The issue with Tankbustas is that you have to have them in a vehicle for you to reliably get them where they are going.
Otherwise they'll spend the whole game chasing a rhino around the board instead of going after the Landraider they're supposed to pop.
Glory hogs doesn't effect movement, only shooting and assaulting. Which means so long as there's a vehicle in sight no running.
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Thank You
Rejn (region) |
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![[Post New]](/s/i/i.gif) 2012/03/12 07:51:40
Subject: Re:Orks vs AV 14
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Grey Templar wrote:The issue with Tankbustas is that you have to have them in a vehicle for you to reliably get them where they are going.
Otherwise they'll spend the whole game chasing a rhino around the board instead of going after the Landraider they're supposed to pop.
While I'd really like to have that urban myth to continue to promote misplays against tank bustas, glory hogs forces them to do nothing but shoot/assault a vehicle if one is in sight. I can move my tankbustas wherever I want and shoot/assault whatever vehicle I like. They also create a 60" diameter bubble of death for any rhinos on the board, so the chase wouldn't last too long anyways.
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2012/03/12 13:19:50
Subject: Orks vs AV 14
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Boosting Black Templar Biker
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The tankbustas still have melta bombs, kinda. Krak grenades with 2d6+6 ap, and no melta rule so storm ravens still take the full hit. Ares raiders, too.
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Humans were put on this earth to fart around, and don't let anyone tell you otherwise.
-Kurt Vonnegut, Jr.
-7k - 10k |
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![[Post New]](/s/i/i.gif) 2012/03/12 16:04:41
Subject: Orks vs AV 14
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Stormravens would also take a full hit from a melta bomb, as they are safe from shooting attacks only.
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2012/03/12 16:19:18
Subject: Orks vs AV 14
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Insect-Infested Nurgle Chaos Lord
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Yeah, Meltabombs aren't Melta
How about some Zappp Gunz? Kidding
Pretty much any heavy armour popping will be by slamming sharp bits of metal or explosives into it pointblank for orks.
It's not really even worth it to whittle it down with glances from rokkit fire, unless you literally have nothing else you'd want to shoot left.
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2012/03/12 16:30:39
Subject: Re:Orks vs AV 14
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Krazed Killa Kan
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Kharrak wrote:Grey Templar wrote:Dreds, Kans, Deffrollas, and Warbosses.
This for the biggest chance to penetrate.
Past that, standard klaws can potentially get it done on the charge.
So, yes, Orks have to get into Melee to take it out.
Weirboy is another option, but you only have a 16.7% to get what you're looking for. Just under 20% if you've spent 20pts to upgrade him to be a Warphead.
It's actually 30%
That's almost Ork BS
Edit: that's assuming you pass the psychic test :(
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This message was edited 1 time. Last update was at 2012/03/12 16:44:27
Fang, son of Great Fang, the traitor we seek, The laws of the brethren say this: That only the king sees the crown of the gods, And he, the usurper, must die.
Mother earth is pregnant for the third time, for y'all have knocked her up. I have tasted the maggots in the mind of the universe, but I was not offended. For I knew I had to rise above it all, or drown in my own gak. |
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![[Post New]](/s/i/i.gif) 2012/03/13 07:43:47
Subject: Orks vs AV 14
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Which you would 92% of the time, thanks to mob rule.
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2012/03/13 13:21:47
Subject: Re:Orks vs AV 14
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Crazed Flagellant
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The best answer for AV 14 is a bunch of Nobz with PKs. They have furious charge so they have at least 5 Attacks if they charge.
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ThePhenomenalZ
Warhammer 40,000:
1250 Orks
1500 IG
Fantasy:
1000 pt Ogre
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![[Post New]](/s/i/i.gif) 2012/03/13 13:47:14
Subject: Orks vs AV 14
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Insect-Infested Nurgle Chaos Lord
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Um.. how would Furious charge give them more attacks?
FC grants +1 Initiative (no use to PK's) and +1 Str, whcih is added after the PK's doubling effect.
On the charge a nob PK is S 9.
Extra CC weapons don't add to a PK, though charging does, so a charging Nob will be swinging 4 S 9 blows IIRC.
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2012/03/13 17:17:08
Subject: Orks vs AV 14
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Boosting Black Templar Biker
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Jidmah wrote:Stormravens would also take a full hit from a melta bomb, as they are safe from shooting attacks only.
It appears I've been lied to, then.
Har har, Ascalam. Just saying, it's 2d6 pen, sans melta rule. It can have its uses.
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Humans were put on this earth to fart around, and don't let anyone tell you otherwise.
-Kurt Vonnegut, Jr.
-7k - 10k |
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![[Post New]](/s/i/i.gif) 2012/03/13 17:20:39
Subject: Orks vs AV 14
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Insect-Infested Nurgle Chaos Lord
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Never said it didn't
If i could hand meltabombs out to my orks, i'd do it in a hearbeat.
The fact it ISN"T melta is very handy, as it bypassed the old Living Metal rule for Liths, and works fine on melta-resistant vehicles.
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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