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Can You Be Immune to Psychology , and Still Be Stupid?  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Cold-Blooded Saurus Warrior






Just a quick rule check.

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The Restrictions I Put On My Tallarn Lists:
- Missile Launchers are the only HW teams allowed in Infantry Squads.
- All units able to take the FW Desert Raider special rule, must take it in lists of 750 points or more.
- 1 unit of 10 Rough Riders is required for lists of 1000 points or more.
- 2 units of Mukaali Rough Riders are required for lists of 1000 points or more.
- No vehicles besides Chimera Armoured Transports and Hydra Flak Tank Batteries are allowed.
- Al'Rahem is required in lists of 1000 points or more. 
   
Made in us
Regular Dakkanaut




Well.....if you look at the Stupidity Rule, it says that "Models that are subject to stupidity are also Immune to Psychology - they just don't get frightened that easily, and by the time they do, it's normally too late."

If you just want to know if a model that is Immune to Psychology can also be subject to Stupidity.....I don't think so unless a rule states otherwise. For example if you have a character that is Immune to Psychology and you give him the Wizarding Hat. He would then be subject to Stupidity.
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

Yes, Stupid units ARE Immune to Psycology by the Stupid rule.

Dang that sounds horrible

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Longtime Dakkanaut






Southern New Hampshire

Stupidity is no longer considered 'Psychology', so yes.

She/Her

"There are no problems that cannot be solved with cannons." - Chief Engineer Boris Krauss of Nuln

LatheBiosas wrote:I have such a difficult time hitting my opponents... setting them on fire seems so much simpler.

Kid_Kyoto wrote:"Don't be a dick" and "This is a family wargame" are good rules of thumb.


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Made in gb
Decrepit Dakkanaut




...and hasnt been since 6th ed.
   
Made in us
Warp-Screaming Noise Marine





Manhattan, Ks

Theres also a magic item in the WoC book that makes you submit to stupidity, i don't remember what its called but you can give it to a MoS Lord or Sorcerer who has Immune to psychology

"Decadence Unbound..."

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Made in us
Auspicious Aspiring Champion of Chaos





On the perfumed wind

Mark of Slaanesh doesn't actually grant Immune to Psychology. It grants immunity to fear, terror, and panic, which is different- you are permitted to flee (and subject to magic items and effects that can't otherwise target units that are Immune to Psychology).


“It was in lands of the Chi-An where she finally ran him to ground. There she kissed him deeply as he lay dying, and so stole from him his last, agonized breath.

On a delicate chain at her throat, she keeps it with her to this day.”
 
   
Made in us
Warp-Screaming Noise Marine





Manhattan, Ks

Ah okay, i thought it was immune to psychology too. I don't have my army book on me atm

"Decadence Unbound..."

10,000+


 
   
 
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