Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2012/03/12 15:11:15
Subject: new to ork fluff
|
 |
Grovelin' Grot Rigger
|
Hi, I'm rather new to 40k and have been going through my codex like crazy and am loving da boyz and the utter brutality they bring on the table and in the fluff. But I'm going through the galaxy map in the book of all the active WAAAGH!!' I'm noticing an unnamed area of heavy ork infestation by the galactic core is that just open by GW for anyone to just speculate on or is it something special.
Also is it too far fetched to think that the WAAAGH!! that went into the eye of terror could have led to "chaos orks".... seems a little bit of a double negative I know but could there be such a thing considering that when orks die they reproduce aswell.
|
ALWAYS MORE DAKKA Ascalam wrote:Tau are meek and tiny, but they have the biggest compensation cannon on the game..
You know the compensation saying: the size of a man's car is inversely proportional to the size of his reproductive hardware?
In 40K the same can be applied to ordinance  |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/03/12 18:29:04
Subject: Re:new to ork fluff
|
 |
Ultramarine Land Raider Pilot on Cruise Control
|
The area of heavy Ork infestation at the galactic core is open to the player's imagination, as far as I know.
On the subject of Chaos Orks, the Ork psyche is built a lot like most of their technology - simple and rugged. They have their own little pantheon of gods (Gork and Mork) and don't seem too interested in worshiping even them. I believe there used to be Chaos Orks way way back in the day of Rogue Trader in the 80's - early 90's, but they haven't been mentioned since.
|
Battlefleet Gothic ships and markers at my store, GrimDarkBits:
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/03/12 18:42:38
Subject: new to ork fluff
|
 |
Insect-Infested Nurgle Chaos Lord
|
I had a little Nurgle Ork warband, back when.
Of all the Chaos Powers Nurgle would be the most likely to work with orks, butn there's not any recent fluff regarding chaos and orks interacting like that.
Wierdboy Warpheads were originally wirdboys that had had a Daemon attempt to possess them and create a gate into the materium (as they usually do) only to find themselves stuck inside the ork's skull instead, trapped
|
The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/03/12 20:20:08
Subject: Re:new to ork fluff
|
 |
Maniacal Gibbering Madboy
octarius sector squishin bugz
|
The main reason that i think there are no chaos orks is because the orks usually only listen to beings that are the right "shade of green" which are Gork and Mork anyway it is mho that the large population of orks that are near the center of the universe are just waaghs that have run out of enemies to kill and so they are just sittin there pumpin out orks cause the world they have isnt that important to the imperium to trie to fight the orks over it!!
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/03/12 20:32:53
Subject: new to ork fluff
|
 |
Been Around the Block
|
ah, a new ork player make sure to go destroy those stupid imperial guard regiments and space marine chapter
this galaxy is for the orks and orks only
|
my waaaaaaaaaagh
warboss gitstompa
my boyz in da waagh
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/03/13 04:28:59
Subject: Re:new to ork fluff
|
 |
Grovelin' Grot Rigger
|
Ah cool, makes sense would be kinda cool to see mishapen orks with gigantic rending claws and an even more massive underbite and more limbs that would make tyranids blush.
and @ khorne I will make sure to but all I have to play against is tyranids and tau for right now not till I get back to da states.
btw my buddy seems to really enjoy the tau even though they cant get anything done with cc why are tau so meek and tiny
|
This message was edited 1 time. Last update was at 2012/03/13 04:48:25
ALWAYS MORE DAKKA Ascalam wrote:Tau are meek and tiny, but they have the biggest compensation cannon on the game..
You know the compensation saying: the size of a man's car is inversely proportional to the size of his reproductive hardware?
In 40K the same can be applied to ordinance  |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/03/13 05:19:36
Subject: new to ork fluff
|
 |
Insect-Infested Nurgle Chaos Lord
|
Tau are meek and tiny, but they have the biggest compensation cannon on the game..
You know the compensation saying: the size of a man's car is inversely proportional to the size of his reproductive hardware?
In 40K the same can be applied to ordinance
|
This message was edited 1 time. Last update was at 2012/03/13 05:19:56
The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/03/13 05:23:51
Subject: Re:new to ork fluff
|
 |
Grovelin' Grot Rigger
|
... i dont know what to say other than
|
ALWAYS MORE DAKKA Ascalam wrote:Tau are meek and tiny, but they have the biggest compensation cannon on the game..
You know the compensation saying: the size of a man's car is inversely proportional to the size of his reproductive hardware?
In 40K the same can be applied to ordinance  |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/03/13 05:23:55
Subject: new to ork fluff
|
 |
Roarin' Runtherd
|
Yep, the bigger their guns, the smaller their...hand to hand combat ability
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/03/13 05:27:11
Subject: Re:new to ork fluff
|
 |
Grovelin' Grot Rigger
|
So its safe to assume that Tau use spores to reproduce aswell
|
ALWAYS MORE DAKKA Ascalam wrote:Tau are meek and tiny, but they have the biggest compensation cannon on the game..
You know the compensation saying: the size of a man's car is inversely proportional to the size of his reproductive hardware?
In 40K the same can be applied to ordinance  |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/03/13 05:34:49
Subject: new to ork fluff
|
 |
Dakka Veteran
|
I've always thought that Orks were too dumb to worship chaos. Each race has its own set of gods, anyway, that they naturally gravitate to. The Emperor and the gods of chaos are basically human dieties, with the exception of slaanesh, which works with elves too. But you never hear anything about Tzeentch elves, for instance, even though they're very psychically gifted. Orks who wander into the eye of terror get wiped out. Or get wiped out, then resurrected, just for the pleasure of wiping them out again. That's pretty much all there is to it. The Eye of Terror is demon, human, and sometimes elf territory.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/03/13 05:40:03
Subject: Re:new to ork fluff
|
 |
Grovelin' Grot Rigger
|
I get that but what im getting at is that there was a WAAAGH!! that went into the eye of terror, said WAAAGH!! fights chaos, ork dies releasing spores on the planet. Am I wrong in thinking that the spores mature even in the warp?
|
ALWAYS MORE DAKKA Ascalam wrote:Tau are meek and tiny, but they have the biggest compensation cannon on the game..
You know the compensation saying: the size of a man's car is inversely proportional to the size of his reproductive hardware?
In 40K the same can be applied to ordinance  |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/03/13 05:41:54
Subject: new to ork fluff
|
 |
Faithful Squig Companion
Auckland New Zealand
|
What about those 'mutant orks' that were floating around about the time of the eot campaign?
|
And Oromë loved the Quendi, and named them in their own tongue Eldar, the people of the stars.
- Quenta Silmarillion
“It is plausible that these observations may have been set forth at some time and, perhaps, many times; a discussion of their novelty interests me less than one of their possible truth.” - Borges |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/03/13 05:47:20
Subject: new to ork fluff
|
 |
Dakka Veteran
|
I dont know. The warp is a mysterious place. I imagine they grow up healthy and strong and then get killed by whatever supernatural horrors are lurking on the planet they live on. But then I'm a chaos player so I may have a biased perspective
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/03/13 05:49:37
Subject: Re:new to ork fluff
|
 |
Grovelin' Grot Rigger
|
you dont think the orks would absorb any of the warp powers while gestating?
|
ALWAYS MORE DAKKA Ascalam wrote:Tau are meek and tiny, but they have the biggest compensation cannon on the game..
You know the compensation saying: the size of a man's car is inversely proportional to the size of his reproductive hardware?
In 40K the same can be applied to ordinance  |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/03/13 05:53:37
Subject: new to ork fluff
|
 |
Dakka Veteran
|
eh. I dont remember ever reading about any race but humans being mutated by the warp. Although maybe it's out there and I just haven't seen it. I'm pretty sure they wouldn't worship chaos gods though. Wherever there is an ork... there is Gork. Or possibly Mork. They have their own gods.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/03/13 06:00:38
Subject: Re:new to ork fluff
|
 |
Grovelin' Grot Rigger
|
But in 40k aren't all gods just imaginings of beings in the warp kept alive by belief anyway. Plus the dex says Gork an' Mork are warp entities.
|
ALWAYS MORE DAKKA Ascalam wrote:Tau are meek and tiny, but they have the biggest compensation cannon on the game..
You know the compensation saying: the size of a man's car is inversely proportional to the size of his reproductive hardware?
In 40K the same can be applied to ordinance  |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/03/13 06:03:06
Subject: new to ork fluff
|
 |
Dakka Veteran
|
If you want to model mutant orks, do it. It's not like the GW police are going to come get you. There aren't any chaos orks in the fluff that I can remember reading about, that's all.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/03/13 06:09:03
Subject: Re:new to ork fluff
|
 |
Grovelin' Grot Rigger
|
Sorry if i was sounding insistent thats not what i meant to do i guess im just trying to understand chaos a little better, the wrong way
|
ALWAYS MORE DAKKA Ascalam wrote:Tau are meek and tiny, but they have the biggest compensation cannon on the game..
You know the compensation saying: the size of a man's car is inversely proportional to the size of his reproductive hardware?
In 40K the same can be applied to ordinance  |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/03/13 06:33:22
Subject: new to ork fluff
|
 |
Insect-Infested Nurgle Chaos Lord
|
There used to be, but not for several editions.
|
The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/03/13 07:09:31
Subject: Re:new to ork fluff
|
 |
Grovelin' Grot Rigger
|
so thanks everyone im going to go and find my friend and drive a battle wagon with a troop of nobz into his tau
|
ALWAYS MORE DAKKA Ascalam wrote:Tau are meek and tiny, but they have the biggest compensation cannon on the game..
You know the compensation saying: the size of a man's car is inversely proportional to the size of his reproductive hardware?
In 40K the same can be applied to ordinance  |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/03/13 07:18:02
Subject: new to ork fluff
|
 |
Dakka Veteran
|
go get em
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/03/15 08:47:00
Subject: new to ork fluff
|
 |
Yellin' Yoof on a Scooter
|
I would think that a clever demon or entity of some sort would think to appear to the orks as Gork or Mork...thus becoming more powerful from the waaaagh's psychic energy...
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/03/15 16:24:36
Subject: new to ork fluff
|
 |
Trazyn's Museum Curator
|
swordman86 wrote:I would think that a clever demon or entity of some sort would think to appear to the orks as Gork or Mork...thus becoming more powerful from the waaaagh's psychic energy...
I am not sure if it works like that.
|
What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/03/15 16:40:00
Subject: new to ork fluff
|
 |
Dakka Veteran
|
GreatGunz wrote:I've always thought that Orks were too dumb to worship chaos. Each race has its own set of gods, anyway, that they naturally gravitate to. The Emperor and the gods of chaos are basically human dieties, with the exception of slaanesh, which works with elves too. But you never hear anything about Tzeentch elves, for instance, even though they're very psychically gifted. Orks who wander into the eye of terror get wiped out. Or get wiped out, then resurrected, just for the pleasure of wiping them out again. That's pretty much all there is to it. The Eye of Terror is demon, human, and sometimes elf territory.
It's not that they're stupid, it's that Chaos doesn't offer the Orks anything that they want. Ork psychology doesn't particularly care about death, they can get all the fighting they could want just hanging with other Orks, Orks don't really plot or scheme and their psyker power is basically self generated by the Waaagh, and the closest they get to Slaanesh is their facination with dakka and sometimes speed, neither of which are really Slaanesh's gig.
Orks are basically the most psychologically healthy race in 40k and that doesn't leave a lot of ways for Chaos to get its hooks into them.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/03/15 17:59:31
Subject: new to ork fluff
|
 |
Grovelin' Grot
|
Ork kulture is too kaotic even for the big 4
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/03/15 19:08:07
Subject: new to ork fluff
|
 |
Nasty Nob
|
It's further than an unnamed infestation. There's an entire waaagh without a label.
|
|
|
 |
 |
|