thelordcal wrote:Ok so a bit of backround. I've attempted to dabble in 40k every other year or so. I've only put an army together every now and then, only to trade it/sell it off. Recently i've traded off a Vampire Count army to make a return to 40k! So i THINK my local club plays roughly 1750pt games. So i'm working toward that point limit.
Welcome back to
40K! Be sure to confirm the point size of the league before actually going
thelordcal wrote:Wolf Lord on Thunderwolf with Frost Axe/SS
Wolf Lord with Termie, TH+SS
Rune Priest in RA + Plasma Pistol
The Wolf Lords are fine. There's other wargear you can tack on (Wolf Tooth Necklaces, Wolf Tail Talismans, Sagas, etc) but what they have is fine. The
TDA Wolf Lord needs either a Drop Pod or Land Raider however. Both will be dead killy.
The Rune Priest is a problem. I'm assuming its the metal Rune Priest from
GW. In any event, cut that Plasma Pistol off and give him a Bolt Pistol and never pay for Runic Armor. Priests are no longer combat powerhouses like in 3rd/4th Edition. They are support tools and its best to keep them cheap. Consider making a Chooser of the Slain (I find the Dark Eldar Razorwing models are perfect for this), and maybe getting a Meltabomb for him, but that would be the extent of it in my opinion. Keep him below 120 points.
thelordcal wrote:10x Grey Hunters, 2x PG, 1x PP, 1x Wolf Standard
10x Grey Hunters, 2x PG, 1x PP, 1x Wolf Standard
Get rid of those Plasma Pistols. The Plasma Guns are fine (I have 3 units with x2 Plasma Guns and 2 units with x2 Meltagun and I never wish I had more Melta), but the Pistols are overpriced. Mark of the Wulfen costs the same and gives you so much more. Its also easy to make models represent
MotW (either with the Wolf helms, dual weilding close combat weapons, face warpaint, etc).
thelordcal wrote:3x TWC
2x Landspeeders
4 Wolfguard
1 guy has 2 powerfists, 1 has the thunderhammer and stormsheild, Two have frostaxe and shield
What do the
TWC have? The 'standard' build seems to be 3 with 1 Storm Shield and 1 Storm Shield/Power Fist.
Are the Land Speeders magnetized? Or what do they have? Hopefully Multi-Meltas at least, but
MM/
HF would be better.
Those power armor Wolf Guard may look cool but are ineffective for their point costs, at least depending on the role you want for them. Wolf Guard are either a combat oriented squad or pack leaders. As pack leaders these guys aren't as useful, especially for units in Rhinos. Of course you don't
have to have pack leaders but they are fairly useful...
thelordcal wrote:5 wolfguard, terminator armor 1 has powersword and stormbolter, 1 poweraxe and stormbolter, 1 frostaxe and stormshield, 1 thunderhammer and stormshield (30), 1 assault cannon and powerweapon
Power Swords and Power Axes are both Power Weapons. You could paint one of them to be a Frost Weapon for wound allocation shenanigans. Also remember you can mix armor, so you have 9 Wolf Guard. A shame you don't have another
TDA with heavy weapon! Love the Assault Cannon though. Looks cool and from my experience it performs better than the
CML, at least in the lists I run (there are lists where a
CML is more proper).
thelordcal wrote:Rhino
Razorback no weapons yet
1 Predator, twin linked turret lascannons, side sponson lascannons
1 landraider with MM
The Predator is overpriced, sad to say. You can probably run it and be okay but I know my list would be able to shut it down shooting wise. The
TLLC turret is just too expensive. If you can get it turned back into an Autocannon you'd be better off.
thelordcal wrote:5 long fangs, heavy bolter, missle launcher, plasma cannon, lascannon, sergeant with powerglove and bolter
The Sergeant shouldn't have any wargear and you have too many different weapons with the Long Fangs. Are they the old original plastic-metal ones? If so, that's cool but not very useful. All Missile Launchers is popular, if expensive money wise. Splitting weapons into two groups (anti-infantry and anti-tank) with roughly the same range on each grouping tends to work best.
If you had to use the new Devastator kit, I'd go two Heavy Bolters, one Missile Launcher, and two Lascannons. Not as efficient point wise as you could be but still effective with split fire.
thelordcal wrote:What i'd like:
Wolf Lord on TW w. 3x TWC
Both Grey Hunters with Razorbacks with Lascannons
Both Land Speeders
Long Fangs
Terminators
Maybe a Dreadnought?!
Totally possible at 1750, but your wargear options aren't 100% clear and how much 'correcting' you do to the models is up to you. Also, at 1750 you want 3-4 troops. So get some more Grey Hunters!