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![[Post New]](/s/i/i.gif) 2012/03/15 00:19:15
Subject: 1500 Death Company?
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Been Around the Block
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I looove their models, actually just saw them for the first time today So messing around a little bit, of course need asto to get rid of limitation and if want him to not be stuck in a rage squad he has to run solo unless i use some non dc models sad face
HQ:
Astorath The Grim - 220
Elite:
Chaplain - 100
Troop:
x5 Death Company - 190
RazorBack, TL-LC
x5 Death Company - 190
RazorBack, TL-LC
x9 Death Company - 210
Thunder Hammer
x8 Death Company - 240
Thunder Hammer
Rhino
Death Company DreadNought - 125
Blood Talons
Heavy:
Storm Raven - 215
TL-MM, TL-LC, EA
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This message was edited 1 time. Last update was at 2012/03/15 00:23:07
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![[Post New]](/s/i/i.gif) 2012/03/15 00:25:49
Subject: Re:1500 Death Company?
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Savage Khorne Berserker Biker
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Definitely a mean army, but you don't have any scoring units.
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This message was edited 1 time. Last update was at 2012/03/15 00:26:31
It is the 3rd Millennium. For more than a hundred months Games Workshop has sat immobile on the Golden Throne of Nottingham. It is the foremost of wargames by the will of the neckbeards, and master of a million tabletops by the might of their inexhaustible wallets. It is a rotting carcass writhing invisibly with business strategies from the early Industrial Revolution Age. It is the Carrion Lord of the wargaming scene for whom a thousand veteran players are sacrificed every day, so that it may never truly die. Yet even in its deathless state, GW continues its eternal vigilance. Mighty battleforce starter-sets cross the online-store-infested miasma of the internet, the only route between distant countries, their way lit by a draconian retail trade-agreement, the legal manifestation of the GW's will. Vast armies of lawyers give battle in GW's name on uncounted websites. Greatest amongst its soldiers are the Guardians of the IP, the Legal Team, bio-engineered super-donkey-caves. Their comrades in arms are legion: the writing team and countless untested rulebooks, the ever vigilant redshirts, and the writers of White Dwarf, to name only a few. But for all their multitudes, they are barely enough to hold off the ever-present threat from other games, their own incompetence, Based Chinaman - and worse. To support Games Workshop in such times is to spend untold billions. It is to support the cruelest and most dickish company imaginable. These are the tales of those times. Forget the power of sales discounts and Warhammer Fantasy Battle, for so much has been dropped, never to be re-published again. Forget the promise of cheaper digital content and caring about the fanbase, for in the GW HQ there is only profit-seeking, Space Marines and Sigmarines. There is no fun amongst the hobby shops, only an eternity of raging and spending, and the laughter of former employees who left GW to join better companies. |
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![[Post New]](/s/i/i.gif) 2012/03/15 00:27:14
Subject: Re:1500 Death Company?
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Been Around the Block
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very true indeed
Table the opponent or lose, an army i cant control once they get out of their transports lol
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![[Post New]](/s/i/i.gif) 2012/03/15 02:22:02
Subject: Re:1500 Death Company?
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Savage Khorne Berserker Biker
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I'm in the process of painting Lemartes and a 10 man death company squad right now, simply amazing models. and no slouch in CC either.
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It is the 3rd Millennium. For more than a hundred months Games Workshop has sat immobile on the Golden Throne of Nottingham. It is the foremost of wargames by the will of the neckbeards, and master of a million tabletops by the might of their inexhaustible wallets. It is a rotting carcass writhing invisibly with business strategies from the early Industrial Revolution Age. It is the Carrion Lord of the wargaming scene for whom a thousand veteran players are sacrificed every day, so that it may never truly die. Yet even in its deathless state, GW continues its eternal vigilance. Mighty battleforce starter-sets cross the online-store-infested miasma of the internet, the only route between distant countries, their way lit by a draconian retail trade-agreement, the legal manifestation of the GW's will. Vast armies of lawyers give battle in GW's name on uncounted websites. Greatest amongst its soldiers are the Guardians of the IP, the Legal Team, bio-engineered super-donkey-caves. Their comrades in arms are legion: the writing team and countless untested rulebooks, the ever vigilant redshirts, and the writers of White Dwarf, to name only a few. But for all their multitudes, they are barely enough to hold off the ever-present threat from other games, their own incompetence, Based Chinaman - and worse. To support Games Workshop in such times is to spend untold billions. It is to support the cruelest and most dickish company imaginable. These are the tales of those times. Forget the power of sales discounts and Warhammer Fantasy Battle, for so much has been dropped, never to be re-published again. Forget the promise of cheaper digital content and caring about the fanbase, for in the GW HQ there is only profit-seeking, Space Marines and Sigmarines. There is no fun amongst the hobby shops, only an eternity of raging and spending, and the laughter of former employees who left GW to join better companies. |
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![[Post New]](/s/i/i.gif) 2012/03/15 03:19:43
Subject: 1500 Death Company?
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Stern Iron Priest with Thrall Bodyguard
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Would you not use assault squads with a meltagun in the razorbacks to save a few points? Stick a few power weapons in the death company to mess up the enemy a big worse.
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![[Post New]](/s/i/i.gif) 2012/03/15 06:09:02
Subject: 1500 Death Company?
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Beast Lord
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This list won't work... not even to table the opponent. Against an IG Mech army everything will be bloody puddles before you get half way across the board. Against a shooty Ork army you are more than likely going to be buried under dice. Likewise, Tyranid armies will bury you under weight of numbers. Against my Mech BA army I'll sit back, concentrate fire on your 1 SR till it's a heaping wreck then pound your transports with demolisher cannons, lascannons, TL-plasma guns and TL-assault cannons. By the time you get across the board to me even if you have first turn most of your army is decimated and you have a few raging marines that a screaming obscenities at me while they chase down, but never catch, my fast vehicles.
The temptation for this list is great, I admit I desperately wish this list was viable. You want to use DC as a wrecking ball. Therefore they are best in 1 maybe 2 small groups released at a time of your choosing from an assault vehicle like the SR or the LR. You can't assault from a Razorback or Rhino unless you get out of your transport at the start of your turn, then they are just running across the field and susceptible to lots of enemy fire. All you need to do is negate your feels no pain saves and your sunk.
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around 2500 points
600 points |
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![[Post New]](/s/i/i.gif) 2012/03/15 07:46:03
Subject: Re:1500 Death Company?
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Been Around the Block
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guess thats also very true lol....
well then, would it be allowed to paint the DC boxes up as assault marines?
red with yellow helmets and probably replace the red striples that are normally there as a yellow or something?
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![[Post New]](/s/i/i.gif) 2012/03/15 07:48:58
Subject: Re:1500 Death Company?
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Avatar of the Bloody-Handed God
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JennyBunny wrote:guess thats also very true lol....
well then, would it be allowed to paint the DC boxes up as assault marines?
red with yellow helmets and probably replace the red striples that are normally there as a yellow or something?
I think its perfectly fine to use DC as normal assault marines.
For as long as you dont actually have any unit as actual DC on the table :'P
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ʳʷ ᵖˡᵃʸ ᵖᵃᵘˢᵉ ˢᵗᵒᵖ ᶠᶠ |
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![[Post New]](/s/i/i.gif) 2012/03/15 14:16:52
Subject: Re:1500 Death Company?
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Homicidal Veteran Blood Angel Assault Marine
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JennyBunny wrote:guess thats also very true lol....
well then, would it be allowed to paint the DC boxes up as assault marines?
red with yellow helmets and probably replace the red striples that are normally there as a yellow or something?
I've used alot of the DC bits on my regulard ASM, I even made a unit of Vanguard Vets with some of the running legs. A box of DC and 3 boxs of ASM gets you 2 nice looking sqayds of ASM that feel very blood angel like.
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DT:80S++++G+++M++B++IPw40k96#+D++A++++/mWD179R+++T(T)DM+ |
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![[Post New]](/s/i/i.gif) 2012/03/15 14:40:11
Subject: 1500 Death Company?
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Fresh-Faced New User
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It makes no difference if you have other DC models on the board or not. On p.73 BA codex they have assault marines that are the DC models. To me this makes more sense seemings as we are one of the first chapters so we should have more decorative models.
As for what other people think, you can paint your models how you want. Its your army. We have a guy who runs Raven Guard but takes his army from the BA codex using our rules and characters.
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![[Post New]](/s/i/i.gif) 2012/03/15 14:59:39
Subject: 1500 Death Company?
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Beast Lord
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I like the way the DC models look. The only problem I have with them is that if you read any of the Blood Angel novels they say they paint their armor black and paint on the red crosses before battle to indicate they've been inducted into the Blood Angel Hall of Fame (otherwise known as Death Company). While the models look cool there's nothing better than having a red cross that looks like it was recently painted on by hand instead of armor made with it.
That being said you can paint your army however you feel like painting it.
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around 2500 points
600 points |
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![[Post New]](/s/i/i.gif) 2012/03/15 15:08:04
Subject: 1500 Death Company?
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Fresh-Faced New User
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That would look pretty sweet. Kind of like the white hand of sauruman.
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![[Post New]](/s/i/i.gif) 2012/03/15 15:29:18
Subject: 1500 Death Company?
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Stern Iron Priest with Thrall Bodyguard
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Mordechai wrote:I like the way the DC models look. The only problem I have with them is that if you read any of the Blood Angel novels they say they paint their armor black and paint on the red crosses before battle to indicate they've been inducted into the Blood Angel Hall of Fame (otherwise known as Death Company). While the models look cool there's nothing better than having a red cross that looks like it was recently painted on by hand instead of armor made with it.
That being said you can paint your army however you feel like painting it.
A little green stuff can fill in the lines and allow you to put the red crosses on by hand. I love the DC shoulder pads that are not covered in sculpted in crosses, so much so that I bought a load to stick on my assault marines.
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![[Post New]](/s/i/i.gif) 2012/03/15 15:51:18
Subject: 1500 Death Company?
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Homicidal Veteran Blood Angel Assault Marine
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I used the one with the chalice and the cross in the back on one of my priests. The shoulder pad was red with the cross in white. It fit in really nicely
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DT:80S++++G+++M++B++IPw40k96#+D++A++++/mWD179R+++T(T)DM+ |
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![[Post New]](/s/i/i.gif) 2012/03/15 16:40:09
Subject: 1500 Death Company?
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Beast Lord
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optimusprime14 wrote:I used the one with the chalice and the cross in the back on one of my priests. The shoulder pad was red with the cross in white. It fit in really nicely
Very nice. I'll have to try that.
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around 2500 points
600 points |
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![[Post New]](/s/i/i.gif) 2012/03/15 20:13:05
Subject: 1500 Death Company?
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Blood Angel Neophyte Undergoing Surgeries
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While DC are effective they can't be ran on their own, I would suggest using some as Assault marines to hold objectives and deepstrike and pop tanks if necessary (Mec IG)
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8000
4000
Starting list 1000 |
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![[Post New]](/s/i/i.gif) 2012/03/15 21:15:13
Subject: 1500 Death Company?
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Savage Khorne Berserker Biker
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tflewis wrote:While DC are effective they can't be ran on their own, I would suggest using some as Assault marines to hold objectives and deepstrike and pop tanks if necessary (Mec IG)
I agree, I run a (10) man DC squad w/ a PF and PW, Lemartes, and a DC dread w/ blood talons as my death star unit arriving by stormraven to the enemy's front line. (point, click, laugh at my opponent as he tries to take them out) HAHAHA good times. Anyway, I started with that and then built up the rest of my army around that. 2 (9) man ass squads, Libby, Priests, a scout squad to camp objectives, and a unit of devistator's with (4) ML for popping tanks. comes to roughly 1500 points.
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It is the 3rd Millennium. For more than a hundred months Games Workshop has sat immobile on the Golden Throne of Nottingham. It is the foremost of wargames by the will of the neckbeards, and master of a million tabletops by the might of their inexhaustible wallets. It is a rotting carcass writhing invisibly with business strategies from the early Industrial Revolution Age. It is the Carrion Lord of the wargaming scene for whom a thousand veteran players are sacrificed every day, so that it may never truly die. Yet even in its deathless state, GW continues its eternal vigilance. Mighty battleforce starter-sets cross the online-store-infested miasma of the internet, the only route between distant countries, their way lit by a draconian retail trade-agreement, the legal manifestation of the GW's will. Vast armies of lawyers give battle in GW's name on uncounted websites. Greatest amongst its soldiers are the Guardians of the IP, the Legal Team, bio-engineered super-donkey-caves. Their comrades in arms are legion: the writing team and countless untested rulebooks, the ever vigilant redshirts, and the writers of White Dwarf, to name only a few. But for all their multitudes, they are barely enough to hold off the ever-present threat from other games, their own incompetence, Based Chinaman - and worse. To support Games Workshop in such times is to spend untold billions. It is to support the cruelest and most dickish company imaginable. These are the tales of those times. Forget the power of sales discounts and Warhammer Fantasy Battle, for so much has been dropped, never to be re-published again. Forget the promise of cheaper digital content and caring about the fanbase, for in the GW HQ there is only profit-seeking, Space Marines and Sigmarines. There is no fun amongst the hobby shops, only an eternity of raging and spending, and the laughter of former employees who left GW to join better companies. |
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![[Post New]](/s/i/i.gif) 2012/03/15 21:54:24
Subject: 1500 Death Company?
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Blood Angel Neophyte Undergoing Surgeries
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Sounds like a solid list, I'll try that out sometime
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8000
4000
Starting list 1000 |
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![[Post New]](/s/i/i.gif) 2012/03/16 18:41:02
Subject: Re:1500 Death Company?
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Savage Khorne Berserker Biker
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JennyBunny, If you want to run a DC army list, try this one out:
Astorath
(7) DC squad
w/ PF, PW
drop pod
435
Chaplian
(7) DC squad
w/ PF
drop pod
300
Chaplian
(7) DC squad
w/ PF
drop pod
300
(2) DC Dreads
w/ blood talons
(2) drop pods
320
(5) scout squad
w/ (5) combat blades and pistols, (5) camo cloaks, melta bombs
San. priest
145
1500 points of in your face nastiness AND and survivable scoring unit (3+ cover from the cloaks, FNP, and furious charge +1 attack for 2 CC weapons) just in case they do get into trouble.
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It is the 3rd Millennium. For more than a hundred months Games Workshop has sat immobile on the Golden Throne of Nottingham. It is the foremost of wargames by the will of the neckbeards, and master of a million tabletops by the might of their inexhaustible wallets. It is a rotting carcass writhing invisibly with business strategies from the early Industrial Revolution Age. It is the Carrion Lord of the wargaming scene for whom a thousand veteran players are sacrificed every day, so that it may never truly die. Yet even in its deathless state, GW continues its eternal vigilance. Mighty battleforce starter-sets cross the online-store-infested miasma of the internet, the only route between distant countries, their way lit by a draconian retail trade-agreement, the legal manifestation of the GW's will. Vast armies of lawyers give battle in GW's name on uncounted websites. Greatest amongst its soldiers are the Guardians of the IP, the Legal Team, bio-engineered super-donkey-caves. Their comrades in arms are legion: the writing team and countless untested rulebooks, the ever vigilant redshirts, and the writers of White Dwarf, to name only a few. But for all their multitudes, they are barely enough to hold off the ever-present threat from other games, their own incompetence, Based Chinaman - and worse. To support Games Workshop in such times is to spend untold billions. It is to support the cruelest and most dickish company imaginable. These are the tales of those times. Forget the power of sales discounts and Warhammer Fantasy Battle, for so much has been dropped, never to be re-published again. Forget the promise of cheaper digital content and caring about the fanbase, for in the GW HQ there is only profit-seeking, Space Marines and Sigmarines. There is no fun amongst the hobby shops, only an eternity of raging and spending, and the laughter of former employees who left GW to join better companies. |
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![[Post New]](/s/i/i.gif) 2012/03/16 18:59:18
Subject: 1500 Death Company?
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Stern Iron Priest with Thrall Bodyguard
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Are you sure you can put astorath in a drop pod?
I thought the storm raven was the only vehicle that could fit in jump pack models.
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![[Post New]](/s/i/i.gif) 2012/03/16 22:43:34
Subject: 1500 Death Company?
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Savage Khorne Berserker Biker
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liturgies of blood wrote:Are you sure you can put astorath in a drop pod?
I thought the storm raven was the only vehicle that could fit in jump pack models.
Not sure, but you could always deploy Astorath and then deploy the pod close to him, so he could then join that squad.
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It is the 3rd Millennium. For more than a hundred months Games Workshop has sat immobile on the Golden Throne of Nottingham. It is the foremost of wargames by the will of the neckbeards, and master of a million tabletops by the might of their inexhaustible wallets. It is a rotting carcass writhing invisibly with business strategies from the early Industrial Revolution Age. It is the Carrion Lord of the wargaming scene for whom a thousand veteran players are sacrificed every day, so that it may never truly die. Yet even in its deathless state, GW continues its eternal vigilance. Mighty battleforce starter-sets cross the online-store-infested miasma of the internet, the only route between distant countries, their way lit by a draconian retail trade-agreement, the legal manifestation of the GW's will. Vast armies of lawyers give battle in GW's name on uncounted websites. Greatest amongst its soldiers are the Guardians of the IP, the Legal Team, bio-engineered super-donkey-caves. Their comrades in arms are legion: the writing team and countless untested rulebooks, the ever vigilant redshirts, and the writers of White Dwarf, to name only a few. But for all their multitudes, they are barely enough to hold off the ever-present threat from other games, their own incompetence, Based Chinaman - and worse. To support Games Workshop in such times is to spend untold billions. It is to support the cruelest and most dickish company imaginable. These are the tales of those times. Forget the power of sales discounts and Warhammer Fantasy Battle, for so much has been dropped, never to be re-published again. Forget the promise of cheaper digital content and caring about the fanbase, for in the GW HQ there is only profit-seeking, Space Marines and Sigmarines. There is no fun amongst the hobby shops, only an eternity of raging and spending, and the laughter of former employees who left GW to join better companies. |
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![[Post New]](/s/i/i.gif) 2012/03/16 23:41:45
Subject: 1500 Death Company?
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Stern Iron Priest with Thrall Bodyguard
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Yes but that leaves a rather pricey character out on his own for a turn of shooting.
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