I've been trying to create a system that would allow anyone to easily create relatively balanced custom vehicles.
The goal of this system was that vehicles would end up costing about the same as comparable vehicles in Codexes. (Codexi?)
EDIT: Thanks for the input!
Added size categories and adjusted armour points costs accordingly
Added guidelines and examples to size categories
Anyway, All vehicles start with one of the following baseline profiles, and are restricted by additional rules as follows:
Light
BS Front Armour Side Armour Rear Armour Points
3 10 10 10 5
Type: Vehicle
Light vehicles may purchase up to 12 transport capacity.
They may not select Ordnance or Ordnance barrage weapons.
Total armour may not exceed 32 (counting side armour once).
May not have more than 4 weapons, including upgrades. (So that chimera with pintle-mount and Hunter-killer can still be light)
They can be made to occupy any
FOC slot, including Dedicated Transport.
Examples include Rhinos, Razorbacks, Chimeras, Vypers and Raiders.
Medium
BS Front Armour Side Armour Rear Armour Points
3 10 10 10 20
Type: Vehicle
Medium vehicles may purchase up to 12 transport capacity.
They may select Ordnance or Ordnance barrage weapons.
Total armour may not exceed 36 (counting side armour once).
May not have more than 5 weapons, including upgrades.
They can be made to occupy any
FOC slot, including Dedicated Transport (within reason).
Examples include Whirlwinds, Predators, Hellhounds, Eldar tanks.
Heavy
BS Front Armour Side Armour Rear Armour Points
3 10 10 10 40
Type: Vehicle
Heavy vehicles may purchase up to 20 transport capacity.
They may select Ordnance or Ordnance barrage weapons.
Total armour must be at least 34 (counting side armour once).
May have any number of weapons, including upgrades.
They should be Heavy support.
Examples include Land Raider, Leman Russ and Battlewagon.
And can have their profile improved according to the following lists:
Type:
Armour
Transport
Ballistic Skill
Increase
BS to 4: +5
Special Rules and Wargear
I've thought of costs for most Imperial and some Xenos wargear, but I'm not sure if it's allowed to post those costs (without profiles obviously).
What I need opinions on are:
1) Is the basic idea any good?
2) Are there any gaping oversights, or existing units that would end up significantly under- or overcosted in this pricing method (In 5th edition Codexes)?
3) How, if at all, should walkers be created? I Haven't tried yet, but I feel that
WS and shooting abilities might be hard to tone out, and armour costs might be too low for them.
Any thoughts, ideas and criticism is welcome