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Made in us
Imperial Agent Provocateur






It's amazing how you get better sometimes if you take a long break from something. Maybe you just get re-energize.

I finally picked a brush back up yesterday for the first time in almost year, and I'm excited about having time for the hobby again. I had been working on a space marine crusade army of sorts (brief fluff if you like in the spoiler below) and now I want to improve their color scheme and quality in general.

Spoiler:

The fluffy bits: (Short style, maybe I'll write up more in the appropriate forum sometime.)
Basically, the original companies colors where green and orange. They were a task force charged with protecting some valuable bastion or another, and failed. (I think due to the influence of one (a librarian tasked with leading them?) among their ranks who had been tainted by chaos and kept them from acting.) Upon the arrival of their Captain and the execution of the poisoner in their ranks each loyal marine layed down his bolter and accepted death as the just penalty for betrayal. Their captain, however, spared (most of?) them. They are, however, no longer allowed to wear the honored colors of their chapter, instead painting their armor grey and displaying only a few green or orange markings as reminders of their failure. They no longer fight as an official part of their chapter, but are sent time and again on the most grim of suicide missions. It is the sole hope of every man among them that by the time he tastes death his life will become a worthy sacrifice to earn the emperor's forgiveness. It is in pursuit of this goal that the company constantly seeks a more dire enemy than the last.


The Old Color Scheme:

When I first chose the crusade style it fit the fluff and I liked that it was "gritty" and relatively quick to paint up. At the time, I thought the dark colors and the over-all gray drybrush were a really cool look, especially for such an easy model. What I realized looking back at them though was just how... bland they were. What I thought was great up close just looks gray from table distance. I'm not even sure anyone would know there were green details at all if they just glanced in passing. So, since hindsight is twenty-twenty and I don't have any impending games to rush me (wish I did, but I'm kind of out in the sticks atm.)

The New Look

Better contrast, brighter colors. More "pop" overall which is pretty much what I was going for. Still kept some subdued grittyness I hope. Wanted to keep away from the plastic power armor look.

Comparisons:



Highlights:
I'm still learning... and wont up doing all the grey highlights with foundation paint which was NOT forgiving of mistakes (I'm sure you noticed the awful thick band at the top of the knee with the skull.) Still, this is probably the best highlighting job I've done to date, so I hope I'm heading in the right direction.

Here's highlights looking great! (For me anyway.)


And here's not so great...

Ugh that arm!

Overall, gotta say I'm pretty happy with it. Gotta get the process streamlined and start painting in batches though or I will loose my patience and go back to drybrushing fast.

Critique, encouragement, advice, opinions, etc are all appreciated.

I would especially like opinions on the white. The wings and purity scrolls are built up from shades of blue. The skulls have a brown base instead. (Of course the white at the top is good-old-awful-fat-thick-white so it's opaque, but you see the shading around it a bit.) Any opinions on which base is better?

Oh and speaking of "bases" he's of course not based yet. In fact, I burn out on basing faster than anything else... Anybody have self motivation tips in that department?

This message was edited 1 time. Last update was at 2012/03/21 00:35:05


die all, die merrily 
   
Made in gb
Stalwart Veteran Guard Sergeant





The Shire

i always paint my skulls on a basecoat starting from bestial brown, snakebite leather, bleached bone then a highlight of white.

i also love the grittiness of the power armour, not a fan of the pristine, smooth look.

I'm currently painting an individual marine from as many chapters as possible (including the more obscure ones!) as a way of testing new colour combinations/effects, techniques and styles.

How do the vehicles look if any? I'm picturing in my head some gritty looking rhinos looking like they've had the paint sand blasted off with only scrappy traces remaining?

As for bases, i do most of them with a plain rim (usually black) with just a covering of scorched grass

   
Made in us
Imperial Agent Provocateur






No armor to speak of. I have a few things painted in an older gray based scheme but quite... unimpressively.

Battle damage is something I'm not sure how I feel about trying my hand at... I think the look I'll be going for will be more "whethered & worn" than "chipped and torn." But we'll see. I'll have to change the painting method around a little when it comes to that anyway. The current method for the gray is something like: prime deneb, wash black, layer of deneb, wash devlan, highlight of deneb. That would be a lot of wasted wash and basecoat on a tank, especially since those are the ONLY things (deneb stone base and washes) that I pay GW prices for.

The rest of my paints are all more in the $0.50 to $1 range at walmart. :p

die all, die merrily 
   
 
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