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Eldar 'Defensive' Doubles 875pts.  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in gb
Agile Revenant Titan





Scotland

Heyy guys, just a list I've been working on for a Doubles Tournement for Eldar where I'll take up the role of the 'Defender' i.e, I go for mission objectives and my ally just goes for the kill. The FOC limitations are 1 HQ and 1 Troop so I've tried to build a list which will allow me to keep control of the centre in order to make up for the list's inherent slowness.

1. Farseer - 100pts.
w/ Runes of Warding, Fortune.

2. Wraithguard Squad - 399pts.
w/ 10 members, Warlock; Conceal, Spiritseer

3. Wraithlord - 125pts.
w/ Wraithsword, Eldar missile launcher.

4. Wraithlord - 125pts.
w/ Wraithsword, Eldar missile launcher.

5. Wraithlord - 125pts.
w/ Wraithsword, Eldar missile launcher.

Total = 874pts.

So, the whole idea about this build is the "immovable wall" - the fact that the list is extremely tough and will have cover on every model in addition to the 3+ armour across the board. I would like to try and place as many objectives, if any at all, near the centre so I can make up for my 1 Troop choice by spreading them out an capping 2 or maybe 3 if we're lucky.

If my opponents make a play for the objectives, I can send in the Wraithlords to tie things up with the disgusting Toughness and shoot down any deepstrikers or infiltrators with the Wraithcannons.

If they mount a defensive against my ally then it suits us fine also; my ally knows he'll most likely lose all of his army, but in doing so, will soften our opponents enough so that when they make a play, I can go in for the kill.

So Dakka, any ideas, comments or criticisms? If so, thanks! They're greatly appreciated!

Iranna.

 
   
Made in us
Deadly Dire Avenger




Washington, DC area

Well, it helps to know what army your ally will be using. Do you get to pick your teammate, or is it chosen randomly?

Otherwise, only one critique: you said your army is meant to camp objectives yet you have only one troop choice. I'd exchange one (or maybe two) of your wraithlords for another unit of wraithguard to sit on a second objective.

http://beltway-gamers.com For those in the DC/MD area who are looking for a solid gaming club.

DS:80S+G+M--B+I+Pw40k97+ID++A+/e/mR+++T(S)DM+

>6500
6th Ed Eldar - 4/2/5

"The warhost on the hill was one of the most bizzare sights I had ever seen on a battlefield... Xenos, daemons and humans collected together in units together, gripping dice and paintbrushes; Orks, humans and creatures for which I had no name, clad in ancient armour and clothing; steam-powered walkers with antique-armoured assistants; and many bizarre war-machines, many of which had no purpose that I understood.
An Eldar, bizarrely dressed in a customised suit of power armour and standing on a shield borne by two servants, was carried forth out of the crowd. Raising his Daemon weapon, he shouted three abrupt words:
"Thin! YOUR! PAINTS!"
With that, every member of the warhost screamed out their own battlecry; only a few that I heard were "WOLVES FOR THE WOLF GOD, WOLVES FOR THE WOLF THRONE!", "METAL BAWKSES!", and, strangest of all, "CREEEEEEEEEEEEEEEED!". However, after a few seconds, all these shouts were replaced with a single, simultaneous battlecry:
"DAKKA DAKKA DAKKA! 'ERE WE GO, 'ERE WE GO, 'ERE WE GO!" Upon shouting this, the entire army charged down the hill, guns blazing." - extract from the report of Colonel Montague, Cadian 12th, on the "Gugalle Incident".
 
   
Made in gb
Agile Revenant Titan





Scotland

The Lost Autarch wrote:Well, it helps to know what army your ally will be using. Do you get to pick your teammate, or is it chosen randomly?

Otherwise, only one critique: you said your army is meant to camp objectives yet you have only one troop choice. I'd exchange one (or maybe two) of your wraithlords for another unit of wraithguard to sit on a second objective.


Ahh yes, good point. My ally will most likely be playing Space Wolves.

I did consider that, however, one Wraithlord is not something my opponent needs to worry about, 1 is a distraction. Hence the rule of 3; one is a distraction and 3 are an unignorable threat.

That's why, I'm going to try and cluster the objectives near the middle if I can. In the case that I can't or get Kill points, then I'll most likely just advance slowly onto the enemy putting pressure on them to either split their forces or concentrate on us one at a time.

Besides, I can spread out quite a bit with the 12 strong Wraithguard!

Iranna.

 
   
Made in us
Deadly Dire Avenger




Washington, DC area

Interesting. If your ally is running Thunderwolves or Loganwing, then odds are your opponents will ignore more than 3 Wraithlords

I understand your point about having the 3 WL as redundancy is what makes for a good list. Still, only being able to capture 1 objective (maybe 1 or 2 more depending on the SW) isn't good enough in a competitive environment. It's all about mission parameters, and 66% of the time you'll need to capture objectives.

Another thing to consider is the local meta. If DE are popular then poison attacks will laugh at your high toughness. At least you'll have good armor saves. Not much you can do about it though, just something to consider.

That said, your army is most definitely hard to shift. I'm curious to see how it performs.

This message was edited 1 time. Last update was at 2012/03/21 00:27:29


http://beltway-gamers.com For those in the DC/MD area who are looking for a solid gaming club.

DS:80S+G+M--B+I+Pw40k97+ID++A+/e/mR+++T(S)DM+

>6500
6th Ed Eldar - 4/2/5

"The warhost on the hill was one of the most bizzare sights I had ever seen on a battlefield... Xenos, daemons and humans collected together in units together, gripping dice and paintbrushes; Orks, humans and creatures for which I had no name, clad in ancient armour and clothing; steam-powered walkers with antique-armoured assistants; and many bizarre war-machines, many of which had no purpose that I understood.
An Eldar, bizarrely dressed in a customised suit of power armour and standing on a shield borne by two servants, was carried forth out of the crowd. Raising his Daemon weapon, he shouted three abrupt words:
"Thin! YOUR! PAINTS!"
With that, every member of the warhost screamed out their own battlecry; only a few that I heard were "WOLVES FOR THE WOLF GOD, WOLVES FOR THE WOLF THRONE!", "METAL BAWKSES!", and, strangest of all, "CREEEEEEEEEEEEEEEED!". However, after a few seconds, all these shouts were replaced with a single, simultaneous battlecry:
"DAKKA DAKKA DAKKA! 'ERE WE GO, 'ERE WE GO, 'ERE WE GO!" Upon shouting this, the entire army charged down the hill, guns blazing." - extract from the report of Colonel Montague, Cadian 12th, on the "Gugalle Incident".
 
   
Made in gb
Agile Revenant Titan





Scotland

The Lost Autarch wrote:Interesting. If your ally is running Thunderwolves or Loganwing, then odds are your opponents will ignore more than 3 Wraithlords

I understand your point about having the 3 WL as redundancy is what makes for a good list. Still, only being able to capture 1 objective (maybe 1 or 2 more depending on the SW) isn't good enough in a competitive environment. It's all about mission parameters, and 66% of the time you'll need to capture objectives.

Another thing to consider is the local meta. If DE are popular then poison attacks will laugh at your high toughness. At least you'll have good armor saves. Not much you can do about it though, just something to consider.

That said, your army is most definitely hard to shift. I'm curious to see how it performs.


I believe that he'll be running Thunderwolf goodness.

Yup, just thinking about it actually, I may only need 2 Wraithlords and I could try to fit in a Squad of Rangers or Guardians to hold backfield objectives.

Dark Eldar are almost non-existant in these parts, however, the Tournement will be down in England so I have no clue what it will be like! Hopefully, any Dark Eldar will focus on the 6+ Thunderwolves with Thunderlord running after him...

Iranna.

 
   
Made in us
Deadly Dire Avenger




Washington, DC area

I see. Well, as I said, not much you can do about the DE other than hope he shoots at the Thunderwolves. I'd go with Rangers (or even Pathfinders if you have the points to spare) and camp them on an objective in cover. With most cover giving a 4++, this translates to 3++ (or 2++ with the Pathfinders) while holding the objective. Barring flamers you'll be hard to shift. I'd recommend keeping a WL next to them to discourage any concerted effort to make the Rangers move.

http://beltway-gamers.com For those in the DC/MD area who are looking for a solid gaming club.

DS:80S+G+M--B+I+Pw40k97+ID++A+/e/mR+++T(S)DM+

>6500
6th Ed Eldar - 4/2/5

"The warhost on the hill was one of the most bizzare sights I had ever seen on a battlefield... Xenos, daemons and humans collected together in units together, gripping dice and paintbrushes; Orks, humans and creatures for which I had no name, clad in ancient armour and clothing; steam-powered walkers with antique-armoured assistants; and many bizarre war-machines, many of which had no purpose that I understood.
An Eldar, bizarrely dressed in a customised suit of power armour and standing on a shield borne by two servants, was carried forth out of the crowd. Raising his Daemon weapon, he shouted three abrupt words:
"Thin! YOUR! PAINTS!"
With that, every member of the warhost screamed out their own battlecry; only a few that I heard were "WOLVES FOR THE WOLF GOD, WOLVES FOR THE WOLF THRONE!", "METAL BAWKSES!", and, strangest of all, "CREEEEEEEEEEEEEEEED!". However, after a few seconds, all these shouts were replaced with a single, simultaneous battlecry:
"DAKKA DAKKA DAKKA! 'ERE WE GO, 'ERE WE GO, 'ERE WE GO!" Upon shouting this, the entire army charged down the hill, guns blazing." - extract from the report of Colonel Montague, Cadian 12th, on the "Gugalle Incident".
 
   
Made in us
Perfect Shot Dark Angels Predator Pilot






Hmm. My point echoes the other responses, for a defensive/objective taking list, it can only hold one or two objectives max. If the other player gets last turn and turbo boosts a skimmer to contest, it's super vulnerable. Or if he last turn assaults you, contesting one and moving your unit off the second. Having no backup plan kind of sucks.

I'd go for more mobility, and more troops. If you wanted to keep the wraithguard anchor, here's some options: Drop some WL's for points. Get a group of rangers for sitting on an objective. No need for pathfinders, as you can GTG for 2+ cover. Who cares if 5 rangers shoot or not. Maybe a group of 3 guardian bikes to come on from reserve and get to any objective you need to. Or you can go for a DAVU squad in a serpent. Or falcon. That gives you a mobile objective capper with the same support shots a WL gives you.

Otherwise you could off the wraithguard and get a bunch of troops. This breaks your theme and lowers your durability, but would definitely be able to get more objectives.
   
Made in us
Stoic Grail Knight






Yendor

A few things. If you are looking for a "defensive" way to claim objectives, you should really look into Falcon Grav Tanks.

A Falcon with a missile launcher, holofields, and spirit stones is incredibly resiliant to damage, can blast away with 3 s8 shots per turn, and can turbo boost to dangerous objectives to tank shock enemies off them and claim them yourself. Coincidentally its also the safest place in the game that you can store Runes of Warding and a scoring unit of 5 Dire Avengers.

Falcons also get along nicely with the farseer's psychic powers- fortune is sick when combined with turbo boost.

They also have a 48 inch range, so can actually contribute meaningful shooting from pretty much anywhere on the board, which is useful when you are holding your home objective.

Falcons are the defensive scoring unit. So keep that in mind. Also it would be useful to post what type of list your ally will be running? You should really try to compliment your ally if at all possible.

This message was edited 1 time. Last update was at 2012/03/21 15:07:06


Xom finds this thread hilarious!

My 5th Edition Eldar Tactica (not updated for 6th, historical purposes only) Walking the Path of the Eldar 
   
 
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