victor.IG wrote:Got a chimera and guardsmen squad today. so
atm i have some old storm troopers to paint up (10) 10 new guard 10 old guard and new chimera and a comand squad
Sounds like you're on a good start man. Might want to buy a battleforce soon, as that'll get you 20 scrubs (normal guardsmen, so enough for a whole platoon) another command squad, a
HWS with enough weapons to make 3 of each, and a sentinel for funsies. It saves you a good bit of cash (if I remember right, it works out to costing the same as buying the 2 guard squads and the
HWT, so you get the
CCS and sentinel for free!), and will go a long way towards starting an army. After that, get a Leman Russ and maybe a commissar. They are awesome, and you will learn to love both (and your opponents will hate them)
LRBT's are exactly what they look like, huge tanks that spit out tons of firepower and soak up rediculous amounts in return, all for a very good price (pointswise) A commissar will let you make a platoon that can be very scary, never run, and they generally are tough in their own right. My commissars have saved my butt countless times.
From there its up to you. I play infantry heavy guard, so its not unusual for me to deploy over a hundred guardsmen in a 1,000pts game. Other guys go full mech, and will have several chimeras,
LRBT's, and vendettas/Valkyries/Hellhounds/Sentinels, you name it.
Tips I would offer that I wish I had known, check around the tactics section to learn what to bring and not bring for
IG, especially before you build your first few squads. I ended up screwing myself up by giving my first few guys terrible special weapons like sniper rifles and
GL's, and all my commanders had
PF/ Plasma pistol layouts

I currently have roughly 20 guardsmen that I need to tear apart and rebuild into things that I can use, but for now, they'll be chilling out in my army case, mocking me... Also, look into ways to where you can convert the chimera later on, as its chassis is used for all the cool variants like the Hydra, manticore, basilisk, and medusa. It will save you a lot of cash and give you a ton of options down the road! And finally, don't glue the weapons to the tripods for the
HWT's when you're starting out. They actually will stick in the slot just fine with no glue, so you can experiment with the various weapons in the beginning and find which you like (hint, autocannons) The
ML's you can just stick to regular guardsmen and use the 2 prong stand for mortars (who uses stands with
ML's anyways

) That way, all you need is another box of scrubs and some extra 60mm bases, and you can have 3 of every Heavy weapon ready to go whenever you feel like it.
Hope that helps some! Always good to see another guard player!