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Made in us
Regular Dakkanaut




I say this will move the unit by however many floors we decided a unit could move (the building in question here is a 3 story bastion, taking 3 inches per floor).

My friend claims that units embarked in buildings work similar to ones embarked in vehicles for the purpose of lash--ie, they would be unaffected.

Who's right?
   
Made in us
Longtime Dakkanaut





The rules for buildings do work like vehicles. They have AV, can be exploded, are open topped if you are on the roof, have fire ports, etc.
   
Made in us
Longtime Dakkanaut






Dallas Texas

You can be lashed into and out of cover.

Now if its a "bunker" thats a different story, but Ive never played a game using those rules.

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Made in us
Member of the Malleus



Boston, MA

A ruin, which is cover, and a building, which is indeed like a stationary vehicle, are very different things.

Which is it?

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Made in us
Captain of the Forlorn Hope





Chicago, IL

Indarys wrote:My friend claims that units embarked in buildings work similar to ones embarked in vehicles for the purpose of lash--ie, they would be unaffected.

This is correct, Units within buildings can not be targeted until the building is destroyed.

Note: units in Ruins can be targeted as normal.

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Made in us
Fixture of Dakka






On a boat, Trying not to die.

Your friend is right.

I always blow the gak out of my opponent's buildings first turn. No cover for you, haha!

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Made in us
Regular Dakkanaut




Destroyed buildings count as ruins so cover would apply...
   
Made in us
Sinewy Scourge





Long Island, New York, USA

But in the turn the building is destroyed, the unit would be forced to 'disembark' from the building.

The resulting ruin would be difficult and dangerous terrain.

The unit would have to move back into the ruin on a successive turn and the models would have to take difficult and dangerous terrain tests.

So no cover for the 'embarked' unit the turn the building is destroyed. if there are still enemy units available to fire at them.

I have found again and again that in encounter actions, the day goes to the side that is the first to plaster its opponent with fire. The man who lies low and awaits developments usually comes off second best. - Erwin Rommel
"For having lived long, I have experienced many instances of being obliged, by better information or fuller consideration, to change opinions, even on important subjects, which I once thought right but found to be otherwise." - Benjamin Franklin
 
   
Made in us
Captain of the Forlorn Hope





Chicago, IL

time wizard wrote:But in the turn the building is destroyed, the unit would be forced to 'disembark' from the building.

The resulting ruin would be difficult and dangerous terrain.

The unit would have to move back into the ruin on a successive turn and the models would have to take difficult and dangerous terrain tests.

So no cover for the 'embarked' unit the turn the building is destroyed. if there are still enemy units available to fire at them.

Unless they disembark on the opposite side of the wreck, and the ruin is between them and the enemy. Then cover saves would apply as normal for shooting through terrain.

"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.

I sold my soul to the devil and now the bastard is demanding a refund!

We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
 
   
Made in us
Sinewy Scourge





Long Island, New York, USA

DeathReaper wrote:Unless they disembark on the opposite side of the wreck, and the ruin is between them and the enemy. Then cover saves would apply as normal for shooting through terrain.


True enough!

I have found again and again that in encounter actions, the day goes to the side that is the first to plaster its opponent with fire. The man who lies low and awaits developments usually comes off second best. - Erwin Rommel
"For having lived long, I have experienced many instances of being obliged, by better information or fuller consideration, to change opinions, even on important subjects, which I once thought right but found to be otherwise." - Benjamin Franklin
 
   
Made in gb
Decrepit Dakkanaut




You also cant target Empty buildings. BRB FAQ
   
Made in im
Nasty Nob on Warbike with Klaw





Liverpool

nosferatu1001 wrote:You also cant target Empty buildings. BRB FAQ


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Made in us
[DCM]
Tilter at Windmills






Manchester, NH

Indarys wrote:I say this will move the unit by however many floors we decided a unit could move (the building in question here is a 3 story bastion, taking 3 inches per floor).

My friend claims that units embarked in buildings work similar to ones embarked in vehicles for the purpose of lash--ie, they would be unaffected.

Who's right?


You appear to be confusing the rules for buildings and ruins, which work totally differently from one another. An intact building works like an immobile transport vehicle that either side can use. Ruins are difficult and area terrain, and have the rule for it "costing" 3" of movement to move between levels.

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