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What would happened?
Reapers harvest all organics.
All Reapers get destroyed in the end.
Reapers get into stalemate with the rest of the galaxy.

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Made in rs
Resolute Ultramarine Honor Guard





Holy Terra

Now that most of us know how powerful the Reapers are let us have a discussion on the following subject:

Let us return to the end of Mass Effect: Shepard destroyed Sovereign with the help of Alliance/Council fleet and close the Citadel for good for the rest of Reaper forces. Now, according to fluff, Reapers arrive at our galaxy in just 3 years; but what if they were so far away that they needed a lot of time to reach us? So instead of the arriving in 2186 they arrive in our galaxy in year 40.999.

What would happened? Will they get destroyed? Will they succeed in their mission to harvest all organics? Will they just try to harvest and then they to get into endless stalemate between galaxies most powerful factions? And ultimately, how would their appearing change the face of the galaxy in the bigger picture?

Notes: For the sake of argument let us just say that all of Council races got exterminated in wars or fighting Orks and other races. That in Age of Strife Orks destroyed the Citadel and as a result all Mass Relays stooped working ( not blowing up in supernova, just shutdown ).

So:



vs:


For Emperor and Imperium!!!!
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Kanluwen wrote: "I like the Tau. I just don't like people misconstruing things to say that it means that they're somehow a huge galactic threat. They're not. They're a threat to the Imperium of Man like sharks are a threat to the US Army."
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Viersche wrote:
Abadabadoobaddon wrote:
the Emperor might be the greatest psyker that ever lived, but he doesn't have the specialized training that a Grey Knight has. Also he doesn't have a Grey Knight's unshakable faith in the Emperor.


The Emperor doesn't have a GKs unshakable faith in the Emperor which is....basically himself?

Ronin wrote:

"Brother Coa (and the OP Tadashi) is like, the biggest IoM fanboy I can think of here. It's like he IS from the Imperium, sent back in time and across dimensions."

 
   
Made in nz
Guard Heavy Weapon Crewman




New Zealand

with so much fighting going on in the 40k universe, I reckon they will be just pushed aside. they might even meet up with the big Hive fleets where they engage in a massive fight. But it will end with them getting om nom by the nids. :v . . . .
   
Made in us
Shas'o Commanding the Hunter Kadre





Richmond, VA

Since there are no reapers in 40k, we can only have on conclusion: The nids ate them.

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Made in de
Longtime Dakkanaut




With the utterly stupendous firepower of most 40k ships and the still very impressive but in comparission rather low firepower of most mass effect vessels my vote goes to 40k
   
Made in us
Emboldened Warlock




US

I can't see Reaper forces being nearly as much of a threat as they are in ME in 40k.

Husks, meet power weapon; power weapon, husks.
   
Made in us
Hard-Wired Sentinel Pilot





There is no way Reapers would even leave a dent on any of the forces in 40k. They all fight things much more terrible and powerful than Reapers, so.....yeah. 40k wins.

2000pts
2500pts Alpha Legion 
   
Made in se
Tough Traitorous Guardsman






The Reapers in ME fire at really close range and their rate of fire is kinda slow then they only have about 1 gun each (if I remember it right). So I could actually see the Reapers being wiped out before they even get in a single shot vs Imperials (or any chaos/necron/tau fleet).

Then if they fought something like orks (the orc have the advantage that their minds can't be corrupted by the reapers) I think that would be the only real "fighting" siunce well the orks likes their fighting up close and personal xD

Even the nids would have such insane advantage since while the reapers needs to be in such a close range the nids will be in cc (with their ships yes) with almost their entire armada(swarm?) intact, eating Reapers omnomnom.

So I say that the reapers are screwed no matter what faction they go up against.


Automatically Appended Next Post:
Ronin-Sage wrote:I can't see Reaper forces being nearly as much of a threat as they are in ME in 40k.

Husks, meet power weapon; power weapon, husks.


Husk hit nob, nob look slightly confused at husk, husk hit again, nob still just stares, husk build up for a stronger punch and hit the nob with full force in the face. Nob don't even flinch and 1hit KO the husk with his left fist.

Then try this with a Terminator Armor or why not a Carnifex. Remember that husks are just slightly stronger than a normal human and they are unarmed.

This message was edited 1 time. Last update was at 2012/04/02 00:57:48


 
   
Made in us
Longtime Dakkanaut





Reapers capabilities aren't beyond anything the 40k factions can handle. The armies and fleets of 40k have much more firepower at their disposal then what is in Mass Effect, and keep in mind how much smaller the civilizations are in ME.

That being said, their biggest strength would be that unlike Mass Effect, the races would never unite against them. The Reapers would cause mass destruction, but just be another front in the Imperium's many wars.

Before their Ward retcon the Necrons were a suitable substitute for what the Reapers are meant to be and represent though. The ancient and diabolical machine intelligence that is a threat to all organic life. Makes me facepalm at the 5th Edition codex fluff even harder with all this Dynasty and trade relations gak.

This message was edited 1 time. Last update was at 2012/04/02 01:26:38


My Armies:
5,500pts
2,700pts
2,000pts


 
   
Made in se
Tough Traitorous Guardsman






A Reaper is about 1,5-2km almost the same size as a Cobra while a battleship is 7,5km so the Reapers are kinda small.

The other problem the reapers will have is that unlike everything else in 40k the Reapers wont be able to replenish their number. So every loss of a Reaper is a one less in their ever falling ranks.
Sure they can build new husks and such but that wont be a problem once all Reapers are gone.
They will come wreak havoc for sometime then be all but wiped out and forgotten.

Sure in ME all the races united (never going to happen in 40k ) but their ships really didn't do much damage to the Reapers unlike 40k's ships that will smash the Reapers into small pieces and will being able to take the return fire of the Reapers unlike the ships from ME who can't even take a single hit.

This message was edited 1 time. Last update was at 2012/04/02 01:39:32


 
   
Made in us
Longtime Dakkanaut





Gulf Breeze Florida

Been Playing too much Kid Icarus. For a Second there, I thought you meant these guys:




I would hope technology (for all the races) would have advanced significantly over 38,000 years. A force that was a threat in the 3rd Millennium would be about a big a problem as "What Should I have for Dinner" to any armed Force in 40k


 
   
Made in us
Focused Fire Warrior





Florida

I think that the Reapers would be a tough foe, and wouldn't be brushed aside as easily as everybody might think. Many of you mention the husks, but that's not the only indoctrinated form that the Reapers take on. The Reapers could potentially indoctrinate most of the species in the 40k universe, creating even more powerful, and nasty (an indoctrinated Lictor, anyone?) variants of foot soldiers.

salix_fatuus wrote:The other problem the reapers will have is that unlike everything else in 40k the Reapers wont be able to replenish their number. So every loss of a Reaper is a one less in their ever falling ranks.


This statement is false. If you've ever played ME2 and 3, it is made very obvious in the story lines that the Reapers actually create new versions that are based upon other species, in order to increase their numbers, so there is a potential unlimited source of Reapers, not just their indoctrinated kin.

Additionally, any form of AI would be corruptible by Reaper code, so that means that any Imperium vessels/vehicles with a "Machine Spirit," i.e. an AI, could potentially be controlled by the Reapers (Nothing like Titans turning on the AM, or even the possibility of most of the Necron race falling under their control...).

What everybody forgets is that in the 40k universe, we're in the 40th millenium...the Reapers have been roaming the galaxy for millions and millions of years, harvesting life every 50,000 years...much longer than the Imperium has been in existence. Although the weapons used in ME were indeed on a lesser scale than 40k, it wasn't direct conflict that brought them down. If the races in ME hadn't have banded together to give Shepard a chance to get the Crucible into place, all advanced life in the galaxy would have been wiped out. No amount of direct conflict by all of the races combined could have stopped it. So, the way I see it is that the Reapers would end up as a permanent, and highly dangerous force in the 40k universe, and it would indeed take many of the races banding together to eliminate them.

- 4300pts.
- 2500pts.
- 4500pts.
- 2000

DQ:80-S++G+M++B++I+Pw40k11+D++A+++/areWD-R+T(S)DM+ 
   
Made in se
Sneaky Striking Scorpion





Sweden

Remove this from General discussion and place it in off topic. I'm also not very fond at all of the spoling that goes on here...

Alaitoc Eldar: 5000p

Vampire Counts: 3000p

Death Korps of Krieg: 7000p

World Eaters: 2000p 
   
Made in us
Fresh-Faced New User





In any space battle against the Imperial Navy from 40k and the Reapers would end extremely poorly for the Reapers even if they were at full force. I have ran the numbers for number of Reapers and the number of ships that the Imperial Navy has and the Reapers don't have the numbers period. The Reaper Dreadnoughts are believed to number between 300 and 800 of them and judging from that I would guess that there are between 4000 and 8000 of the Destroyer Reapers. While on the other hand the Imperial Navy has a staggering number of ships for the Imperial Navy has around 50 ships per 20 light years squared (LY^2) and the Milky Way is roughly 11309733552 LY^2 in area this means if that at a max the Imperial Navy alone has 28274300000 ships. Even if half of these ship don't exist then the reaper force is only 6.28*10^-7 % of the Imperial forces. This means that the Reapers are greatly outnumber by the Navy. Not only that but they are greatly outgunned by the 40k universe. A Dreadnought Reaper has a main cannon that has the same power output as 450 Kilotons (KT) of TNT or 4.5*10^-7 Terratons (TT) of TNT according to the ME3 codex. While the largest gun used by the Imperial Navy is the Nova Cannon which has a 50 m in diameter barrel and fires shells close to the speed of light and i have estimated the force of this weapon if you could call it that to be 11984 TT and to put that number in perspective for everyone a small Supernova has a force equivalent to 2390 TT which is 5 times less than a Nova Cannon shot. With type of fire power in one large ship there is no way that the Reapers could hold for very long.

 
   
Made in us
Lone Wolf Sentinel Pilot





I have to go with 40k. The reapers simply do not have the numbers or the firepower. Most if not all 40k major players could take them or leave them with such a hurting they could never recover before the counter strike. They simply are not the impending harbinger of doom they are in the ME setting. 40k has seen and deals with worse.

Engine of War wrote:Duct Tape! the Ommnisiahs blessed bindings!
 
   
Made in us
Decrepit Dakkanaut






Springfield, VA

I'll repeat my post from the Necromorphs thread:

40k is one of the most brutal and well-armed science fiction universes out there. It is on a similar tier with Kieth Laumer's Bolo series as far as relative weapon powers go.

An Imperial Cobra-class destroyer, considered a tiny, wimpy escort ship, is larger than my hometown both in crew population and sheer size.

So stop putting such wimpy Versus up. The real threats to 40k, I think, are Star Wars (only because of the completely insane flapdoodle that is the EU), Kieth Laumer's Bolo, and of course the stupidly powerful civilizations such as the Culture and the Xeelee.
   
 
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