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![[Post New]](/s/i/i.gif) 2012/04/10 18:24:48
Subject: Grey knight 1500 for a modelling project
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Longtime Dakkanaut
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HQ
Malleus Inquisitor: Terminator Armour, Psycannon, Psyker+Psychic Communion, 3x servo skulls = 119
Henchmen: Crusader x6 , Jokaero x1, Mystic x1, Warrior x3 w/ Plasma guns x3 = 177
ELITES
Paladin x5: Psycannon x2, Brotherhood Banner = 340
TROOPS
GK Strike Squad x10: Psycannonx2, Psybolts = 240
GK Strike Squad x10: Psycannonx2, Psybolts = 240
HEAVY SUPPORT
Dreadknight: Nemesis Greatsword, Heavy Incinerator = 185
Dreadknight: Nemesis Greatsword, Heavy Incinerator = 185
TOTAL = 1486
Ok guys, this is the current draft of a grey knight army that i wil be converting into my own kinda style, trying to get the right kinda things down...
Ideally I want a load of crusaders, a paladin squad, 2 dreadknights
wanting to end up making it as much a "sword and board" army as I can, to the point where I will be converting the paladins and the dreadknight into shield carriers (might be tricky for the dreadknight!)
still wanted to end up with a viable list at the end of it all though, if I can.
So yeh, let me know, thanks guys
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This message was edited 1 time. Last update was at 2012/04/10 21:44:10
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![[Post New]](/s/i/i.gif) 2012/04/10 19:03:35
Subject: Grey knight 1500 for a modelling project
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Boosting Space Marine Biker
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Niiru wrote:HQ
Malleus Inquisitor: Terminator Armour, Psycannon, Psyker+Psychic Communion, 3x servo skulls = 125
Henchmen: Crusader x6 , Jokaero x1, Mystic x1, Warrior x3 w/ Plasma guns x3 = 177
ELITES
Paladin x5: Psycannon x2, Brotherhood Banner = 340
TROOPS
GK Strike Squad x10: Psycannonx2 = 220
GK Strike Squad x10: Psycannonx2 = 220
HEAVY SUPPORT
Dreadknight: Nemesis Greatsword, Heavy Incinerator = 185
Dreadknight: Nemesis Greatsword, Heavy Incinerator = 185
TOTAL = 1452
Personnally, I'd say the Henchmen need a ride and the Dreadknights could use a personnal teleporter. If you are going for a knight theme, loose the Heavy Incinerator to get some points for those PT.
My two cents!
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Praise the emperor, bless your weapon and pass the ammo!
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![[Post New]](/s/i/i.gif) 2012/04/10 19:07:19
Subject: Grey knight 1500 for a modelling project
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Longtime Dakkanaut
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Personal teleporters for both would be another 150points in total... would it really be worth it in a 1500 point list?
I plan to have the knights in reserve, and have them deepstrike in. Thats why I have psychic communion, the servo-skulls, and the mystic. (The mystic is particularly useful it seems)
Originally I was going to only have the inquisitor+henchmen on the board at the start, and have everything else deepstrike in to support them. But that was when I had 2 inquisitor squads.
Would the teleporters on the dreadknights be worth it if they are deepstriking? for the 150points I mean. Automatically Appended Next Post: HQ
Malleus Inquisitor: Terminator Armour, Psycannon, Psyker+Psychic Communion, 3x servo skulls = 119
Henchmen: Crusader x6 , Jokaero x1, Mystic x1, Warrior x3 w/ Plasma guns x3 = 177
ELITES
Paladin x5: Psycannon x2, Brotherhood Banner = 340
TROOPS
GK Strike Squad x10: Psycannonx2, Psybolts = 240
GK Strike Squad x10: Psycannonx2, Psybolts = 240
HEAVY SUPPORT
Dreadknight: Nemesis Greatsword, Heavy Incinerator = 185
Dreadknight: Nemesis Greatsword, Heavy Incinerator = 185
TOTAL = 1486
Updated List
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This message was edited 1 time. Last update was at 2012/04/10 21:43:35
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![[Post New]](/s/i/i.gif) 2012/04/10 21:48:58
Subject: Grey knight 1500 for a modelling project
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Trustworthy Shas'vre
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I would be looking at just taking normal terminators that look beast, you could paladin them all up for modelling purposes.
Anyway, here's what I reccommend:
HQ:
Coteaz 100
Troops:
Henchmen Squad 202
7 Crusaders, 3 Warrior Acolytes W/Plasma Guns, Chimera, Heavy Flamer
Henchmen Squad 202
7 Crusaders, 3 Warrior Acolytes W/Plasma Guns, Chimera, Heavy Flamer
Henchmen Squad 202
7 Crusaders, 3 Warrior Acolytes W/Plasma Guns, Chimera, Heavy Flamer
5 Terminators 255
MC Hammer, Psycannon, 3 Halberds, Brotherhood Banner
Heavy Support:
Dreadknight 265
Personal Teleporter, Heavy Incinerator, Greatsword
Dreadknight 265
Personal Teleporter, Heavy Incinerator, Greatsword
1491/1500
9 Points to play with, feel free to use them how you see fit
This gives you lots and lots of Crusaders and hopefully will help you to keep an effective list which can be capable of doing well on the table.
Please feel free to reply if you were looking for something different.
Hope this helps
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![[Post New]](/s/i/i.gif) 2012/04/10 22:02:51
Subject: Grey knight 1500 for a modelling project
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Longtime Dakkanaut
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This list is really nice, and I did (at one stage in my planning) have one similiar..
the reason I dropped it was because Corteas is a special character, and I was trying to avoid special characters if possible.. I have known people who will say that no special character are allowed.
Im curious, why would you pick a chimera with heavy flamer? a rhino would be cheaper, though would only allow 2 of the 3 plasma guns to fire.
Maybe to save points, I could only have 2 plasma guns per squad and put them in rhinos?
Also how would you field this list? Without mystics the dreadknights deepstriking will be pretty dangerous, so I guess you mean for them to Shunt into the battle when needed?
I do like the list in theory, lots of nice shields, though if I was going to field no strike squads at all, then maybe I would field 2 terminator squads instead of just one, making it a more "elite" feeling army? not so sure though...
Given me lots to think about anyway!
edit:
Also, I wasnt too fond of fielding tanks if I could help it, just because Im not a big fan of the space marine tanks....they are all very same-y (probably because they are all the same lol).
Given the choice, I wouldnt mind including some stormravens, But they are uber pricey in points...
Any thoughts?
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This message was edited 2 times. Last update was at 2012/04/10 22:09:07
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![[Post New]](/s/i/i.gif) 2012/04/10 22:09:06
Subject: Grey knight 1500 for a modelling project
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Trustworthy Shas'vre
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1) Go for it, i like the Chimera's AV12 at the front as it helps the Crusaders to get to the front, but it only has AV10 at the side, so go with what you think is best, maybe you could try each for a few games if you dont mind proxying? the Chimera has a Multi Laser/Heavy Flamer loadout to make it versatile, i can't turn the HF down as it can be key to fire support. Looking at the henchmen squads they're transporting it looks like they'll be at the front line anyway.
2) Deepstriking isn't worth it, there's no guarantee you'll be down early enough so it wastes precious turns that the models you have lovingly converted not being on the table, and whats the point in that!  , best to just shunt stuff on as the DK's can absorb quite a bit of firepower, and 2 shouldn't die in 1500.
3) Up to you on the termies, you could drop a henchmen squad and the banner and take another termie squad
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![[Post New]](/s/i/i.gif) 2012/04/10 22:13:04
Subject: Re:Grey knight 1500 for a modelling project
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Longtime Dakkanaut
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Buzzsaw : "2) Deepstriking isn't worth it, there's no guarantee you'll be down early enough so it wastes precious turns that the models you have lovingly converted not being on the table, and whats the point in that! , best to just shunt stuff on as the DK's can absorb quite a bit of firepower, and 2 shouldn't die in 1500. "
Well I was trying to put down at least one or two models that have psychic communion. This stacks, so I would get +1/-1 to my reserves rolls (or +2/-2 if I had two models with communion)
Along with the mystics, and the servo-skulls, it means i have a good chance of getting my reserves in on turn 2 or 3, and without scatter (or at least much less scatter with the skulls)
At least, this was my understanding of it!
Also I edited my previous post to add my liking of stormravens over tanks, but I doubt they are feasible in anything under 2000 points unfortunantely
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![[Post New]](/s/i/i.gif) 2012/04/10 22:17:57
Subject: Re:Grey knight 1500 for a modelling project
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Trustworthy Shas'vre
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Niiru wrote:Buzzsaw : "2) Deepstriking isn't worth it, there's no guarantee you'll be down early enough so it wastes precious turns that the models you have lovingly converted not being on the table, and whats the point in that! , best to just shunt stuff on as the DK's can absorb quite a bit of firepower, and 2 shouldn't die in 1500. "
Well I was trying to put down at least one or two models that have psychic communion. This stacks, so I would get +1/-1 to my reserves rolls (or +2/-2 if I had two models with communion)
Along with the mystics, and the servo-skulls, it means i have a good chance of getting my reserves in on turn 2 or 3, and without scatter (or at least much less scatter with the skulls)
At least, this was my understanding of it!
Also I edited my previous post to add my liking of stormravens over tanks, but I doubt they are feasible in anything under 2000 points unfortunantely
Yeah, but DSing units has never been to my taste, even with Psychic Communion it just doesnt seem worth it, you are spot on but i like my units to be very mobile and Dsing doesn't cover that as once they're down, they cant really redeploy if needed unless you have the summoning.
on the Ravens, Stormravens won't work with all the other things you want in the list at this point level, not only would it no way fit into the points but they only really work in pairs, but i think it would be a great model for your conversion project. I would suggest upping to 2k or don't take them, take my 2k list:
HQ:
Coteaz 100
Troops:
Henchmen Squad 150
6 Death Cult Assassins, 4 Crusaders
Henchmen Squad 150
6 Death Cult Assassins, 4 Crusaders
Henchmen Squad 150
6 Death Cult Assassins, 4 Crusaders
Henchmen Squad 150
6 Death Cult Assassins, 4 Crusaders
Henchmen Squad 150
6 Death Cult Assassins, 4 Crusaders
Fast Attack:
Stormraven 220
TL Multi Melta, TL Plasma Cannon, Teleport Homer
Stormraven 205
TL Multi Melta, TL Plasma Cannon
Stormraven 205
TL Multi Melta, TL Plasma Cannon
Heavy Support:
Land Raider Redeemer 260
Multi Melta, Psybolt Ammunition
Land Raider Redeemer 260
Multi Melta, Psybolt Ammunition
2000/2000
You could easily swap the LRs for the Dreadknights, just find somewhere to free up 10 points.
Hope this helps!
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![[Post New]](/s/i/i.gif) 2012/04/10 23:37:44
Subject: Grey knight 1500 for a modelling project
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Longtime Dakkanaut
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You play all henchman list? See I like the crusaders, but I didnt know they were quite that useful over standard marines/terminators
though you do have a lot more models on the board than a standard GK list too
What do you use as models for your crusaders? The GW model is very expensive, Ive been eying up some fantasy Chaos Warriors atm. Automatically Appended Next Post: I have gone through some pieces that were donated to me, and I have 2x Tanks to use. They are terribly painted and old and so I need to find... paint thinner or something, but they will do for now.
Is there any point to a list that uses only 2 tanks, or is it necessary to take 3 or more so they dont get killed off too quickly
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This message was edited 2 times. Last update was at 2012/04/10 23:43:50
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![[Post New]](/s/i/i.gif) 2012/04/11 08:19:09
Subject: Grey knight 1500 for a modelling project
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Trustworthy Shas'vre
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Niiru wrote:You play all henchman list? See I like the crusaders, but I didnt know they were quite that useful over standard marines/terminators
though you do have a lot more models on the board than a standard GK list too
What do you use as models for your crusaders? The GW model is very expensive, Ive been eying up some fantasy Chaos Warriors atm.
Automatically Appended Next Post:
I have gone through some pieces that were donated to me, and I have 2x Tanks to use. They are terribly painted and old and so I need to find... paint thinner or something, but they will do for now.
Is there any point to a list that uses only 2 tanks, or is it necessary to take 3 or more so they dont get killed off too quickly
I don't myself Play with a henchmen list, this is one I made for a project I'd like to do in the future. But I was just giving you an idea of how the things you mentioned you wanted in a henchmen list would show up.
For this list, the Henchmen such as the Crusaders do just as well as Normal Marines/Terminators as they don't need to have a lot of firepower given that the Ravens/ LRs carry alot themselves.
I wouldn't say I have a lot more models, My Power Armoured Grey Knight List has 57 Models Including Vehicles, so pretty much the same as this one.
I was thinking about that myself, I don't know what to use as the Crusader models, but first you could try checking the Swap Shop and if that doesn't work check some online projects.
Looking At the shield and head of the guy on the right (closest) I would look at these guys http://www.games-workshop.com/gws/catalog/productDetail.jsp?catId=cat440037a&prodId=prod780921
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