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Made in nl
Freaky Flayed One






Hello everyone,

I have come up with a 1500 points list for my marines. feedback is very welcome as always.


Space Marines 1490

HQ

Librarian in Terminator Armor, Might of the ancients, Gate of Infinity 125

Elites

Dreadnought, 2x Twin-Linked Autocannon 125

Assault Terminators, 4x Lightning Claw, 3x Thunder Hammer, Storm Shield 280

Troops

10x Tactical Marines, Missile Launcher, Flamer, Rhino, Storm bolter, Dozer Blade 220

10x Tactical Marines, Missile Launcher, Flamer, Rhino, Storm bolter, Dozer Blade 220

Fast Atttack

Land Speeder, Multi-Melta, Heavy Flamer 70

Land Speeder, Multi-Melta, Heavy Flamer 70

Heavy Support

Land Raider Crusader, Multi-Melta 260

Predator, Lascannons 120


My plan with this List is that is is pretty all round. enough anti-tank and also enough against infantry. One thing I'm not sure about is whether I should play a drop pod dread, or the one I'm playing now.

Cheers!

This message was edited 1 time. Last update was at 2012/04/11 12:24:12


"He who makes a beast out of himself, gets rid of the pain of being a man." 
   
Made in gb
Irked Necron Immortal





The Warp

Curious as to what your plan is really. I wouldn't pod in a dakkadread, as its twin-linked autocannons can hit most of your opponent's stuff from your board edge, and it has no close combat ability so it will only be tartpitted at best and destroyed as a distraction at worst if its in a pod

Taking 8 termies in a crusader is all gravy, until you realise that your termie librarain can't get in with them as there is no room in the land raider. I'd also be more inclined to go a 5/3 split in favour of the TH/SS termies for survivability & dreadnought/MC killing ability

You also haven't stated which powers you'd like to use, and they can have a huge bearing on what your strategy is going to be

More a personal thing, but I don't rate heavy bolter predators at all. For me the autocannon/lascannon version is king

Strike Force Serpentine: 3000
Kabal of the Annihilated Souls: 3000
Red Corsairs: 2500
Knights of Titan: 2000
Waagh Wazzdakka 2000
 
   
Made in nl
Freaky Flayed One






I see I've made a mistake with the Terminator Count. I should use one less. I'll Update the List now

Thanx

"He who makes a beast out of himself, gets rid of the pain of being a man." 
   
Made in ca
Lord of the Fleet






Halifornia, Nova Scotia

If you drop the terminators down to five (which is really all you need at 1500pts anyways) and lose the largely useless extra stormbolters and dozer blades from the rhinos, you can add in another auto/las predator.

More vehicles are always superior to a few marginally better equipped vehicles.

Mordian Iron Guard - Major Overhaul in Progress

+Spaceship Gaming Enthusiast+

Live near Halifax, NS? Ask me about our group, the Ordo Haligonias! 
   
Made in ca
Krazed Killa Kan




Claremont, ON

As for powers for the Libby Nullzone is far too valuable to over look. With all those hammers I don't think you need to worry about might of the ancients as your opponents will use rerolling failed invulnerable saves far more often. And it's range is 24' which is quite large. Take Nullzone.

Also, you have a LR to transport your termies and Libby so you don't really need gate. Try something like avenger to thin the herd before assault. That way you can have more Hammers as well. You should have more hammers than claws anyways. The 3++ save is so worth while.

This message was edited 2 times. Last update was at 2012/04/11 15:07:11


2500 4000 4000 5000 5000
DE 2500 TS: 2500 2500  
   
Made in nl
Freaky Flayed One






Ahh ok thanx! so if i take 5 terminators, should i take 3 hammers and 2 claws?

"He who makes a beast out of himself, gets rid of the pain of being a man." 
   
Made in ca
Krazed Killa Kan




Claremont, ON

That sounds just fine...personally I do all hammers but 2 claws can still be nice

2500 4000 4000 5000 5000
DE 2500 TS: 2500 2500  
   
Made in nl
Freaky Flayed One






Yeah because I can still dish out some punishment with those claws. I don't like my Initiative to be 1 for all my Termies.

"He who makes a beast out of himself, gets rid of the pain of being a man." 
   
Made in ca
Krazed Killa Kan




Claremont, ON

For sure, that's why I like having Avenger on my Libby so he can thin out the unit I assault. It's pretty good at killing MEQ and very good at thinner hoards. Plus it's an assault template weapon to clean out units in cover nicely.

2500 4000 4000 5000 5000
DE 2500 TS: 2500 2500  
   
Made in nl
Freaky Flayed One






Yeah indeed! I'm going to try that out

"He who makes a beast out of himself, gets rid of the pain of being a man." 
   
Made in us
Knight of the Inner Circle






I think all the advice given above was quite sound, down the road you might want to try running the tactical squads in razorbacks so you can post a missile launcher in cover and run the flamers up with essentially a tank.

6000 points
4000 points
Empire 5500 Points

 
   
Made in nl
Freaky Flayed One






i've been thinking about that but I thought it may be too much of a waste for the other 4 bolter guys to just stay in the back though.

"He who makes a beast out of himself, gets rid of the pain of being a man." 
   
Made in us
Knight of the Inner Circle






Well, that gives you a solid anti tank unit, and the other 4 bolters are wound absorption for your chosen heavy weapon...

6000 points
4000 points
Empire 5500 Points

 
   
Made in nl
Freaky Flayed One






I've been tweaking it a bit with your feedback and i've come up with this.


Space Marines 1500

HQ

Librarian in Terminator Armor, Null zone, Avenger 125

Elites

Dreadnought, 2x Twin-Linked Autocannon 125

Assault Terminators, 3x Lightning Claw, 2x Thunder Hammer, Storm Shield, Land Raider Crusader, Multi Melta 460

Troops

10x Tactical Marines, Missile Launcher, Flamer, Teleport Homer, Razorback, Twin-Linked Lascannon, Dozer Blade 265

10x Tactical Marines, Missile Launcher, Flamer, Teleport Homer, Razorback, Twin-Linked Lascannon, Dozer Blade 265

Fast Atttack

Land Speeder, Multi-Melta, Heavy Flamer 70

Land Speeder, Multi-Melta, Heavy Flamer 70

Heavy Support

Predator, Lascannons 120


So now the Combat squads with flamers take the Razorbacks, and the missile squad stays back. however does dividing a squad make 2 killpoints instead of 1?

This message was edited 1 time. Last update was at 2012/04/15 09:10:36


"He who makes a beast out of himself, gets rid of the pain of being a man." 
   
Made in gb
Irked Necron Immortal





The Warp

I never use them, but are teleport homers not something like 25 pts each? What do you need those for, if your termies are in the land raider? They don't work if you deepstrike your land speeders as its a locator beacon that works for everything else other than termie armour stuff deep strikiing.

since you've cut your number of temrinators, I would be inclined to go with a regular lascannon land raider, as it gives you a couple more lascannons and personally I've never liked crusders. I think redeemers are better for horden control than crusaders (redeemers are a nightmare for Orks and Tyranids) so either a lascannon LR or a LRR for me here. Just remember that whatever version you take it will still fall down pretty early if you play DE or most forms of Marines

Since you don't have Vulkan I wouldn't bother with HF/MM land speeders. Their short range exposes them to too much retaliation. use the pts from dropping the teleport homers to make them Typhoons, and keep the regular HB on the front. They do the same as HF/MM speeders but at a safer distance. They are also a total butt-pain for MC's, infantry and vehicles so a good all-rounder thats not gonna die the moment it gets a shot off

So if you do those swaps, that gives you this amount of firepower in the first turn:

6 ML shots
4 TL lascannon shots
2 regular lascannon shots
4 twin linked lascannon shots
2 regular lascannon shots
3 TL HB shots
6 regular HB shots
A mulitmelta shot (if you put one on the LR that is)

Most of these will reach right to your opponents deployment zone and just take out his transports then send in your termies

Strike Force Serpentine: 3000
Kabal of the Annihilated Souls: 3000
Red Corsairs: 2500
Knights of Titan: 2000
Waagh Wazzdakka 2000
 
   
Made in ca
Resolute Ultramarine Honor Guard






Vancouver, BC

skycapt44 wrote:For sure, that's why I like having Avenger on my Libby so he can thin out the unit I assault. It's pretty good at killing MEQ and very good at thinner hoards. Plus it's an assault template weapon to clean out units in cover nicely.


The main problem with something like the avenger, is, if you kill a few, he can remove the close ones and block an assault.

It's something to think about, especially if you are going after something in cover with Assault Terminators. A turn of getting rapid fired, or, charge taken away, is the suck. Especially for hammer toting Terminators.

 warboss wrote:
Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be.
 
   
 
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