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![[Post New]](/s/i/i.gif) 2012/04/14 22:10:25
Subject: 1500 Tremorcrons (limited resources)
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Quick-fingered Warlord Moderatus
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Hey, Dakka, it's the Doctor again. Just come up with a list that might work, 85% of which I actually have models for (or reasonable proxies at least).
HQ
Phaeron w/Res Orb and MSS - 155
ScytheLord w/CCB and Tachyon Arrow - 210
2x Tremorteks - 60
Elites
C'tan Shard (Writhing and Pyreshards) - 235
Troops
10x Gauss Immortals - 170
10x Tesla Immortals - 170
10x Tesla Immortals - 170
Fast Attack
5x Scarabs - 75
5x Scarabs - 75
Total - 1500 on the dot
The Phaeron leads the Gauss Immortals, and the Tremorteks attack to the Tesla ones. The C'tan will sit in the back of the army, and the Scarabs and the Surflord will go tank hunting.
As it stands now, I don't have quite enough money or time to get much else, but I could make one or two purchases to make this stronger if need be. Let me know what you guys think.
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This message was edited 1 time. Last update was at 2012/04/14 22:11:08
Lord Judicator Valdrakh of the Atun Dynasty (6th Ed: W:3, L:4, D:0)
H.B.M.C. wrote:Well GW were mostly responsible for the Berlin Wall, so it's natural for some people to harbour resentment towards them. |
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![[Post New]](/s/i/i.gif) 2012/04/14 22:22:26
Subject: 1500 Tremorcrons (limited resources)
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Tail-spinning Tomb Blade Pilot
New York, USA
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Replace the scythe lord with anarkyr, that way you get pyrehhen eternals, wich you should give to the gauss immortals, and you still get the arrow, CCB and his mind in the machine works well if his CCB is destroyed(cant be used while in CCB, but the arrow can)
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"Surrender and Die."
"To an Immortal, to one among a legion, honor and your word are all that matter" - Phaeron Orionis of the Brotherhood
W-L-D
6-1-3 |
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![[Post New]](/s/i/i.gif) 2012/04/16 02:12:22
Subject: 1500 Tremorcrons (limited resources)
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Quick-fingered Warlord Moderatus
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Sounds like a good idea. However, I would probably have to re-write the list to accommodate for the change. I'll see what I can do to figure this out.
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Lord Judicator Valdrakh of the Atun Dynasty (6th Ed: W:3, L:4, D:0)
H.B.M.C. wrote:Well GW were mostly responsible for the Berlin Wall, so it's natural for some people to harbour resentment towards them. |
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![[Post New]](/s/i/i.gif) 2012/04/16 13:42:22
Subject: 1500 Tremorcrons (limited resources)
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Tower of Power
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Not sure you need mindshackles on the Phaeron, he's probably going to get whooped in combat against a serious unit anyway.
The tachyon arrow on the other Overlord is waaay too expensive for what it does.
You should combine the Scarabs into a big single unit. Two small units will get wasted pretty easily.
Hope that helps.
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warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com
Want list feedback and advice? e-mail imperiusdominatus@live.co.uk
Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 |
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![[Post New]](/s/i/i.gif) 2012/04/16 21:59:47
Subject: Re:1500 Tremorcrons (limited resources)
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Regular Dakkanaut
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Two OL are too many for 1500 pts IMO, especially since all one does is give phaeron to gauss immortals. Not sure why this list needs the gauss immortals anyway, as vehicles will be killed by the scarabs. Glancing on a 6 is a very slow way to kill vehicles.
Second the uniting of the scarabs into a full squad in this list.
I think you need another full squad of scarabs, since one squad will have its hands full against mech lists, while the immortals cannot do anything to the passengers until the latter are forced out.
Second Anrakyr in CCB as a good variant.
Tachyon arrow was FAQed to target only non-vehicle units now, so not nearly as scary or useful as before. Don't take it unless at discount (e.g. with Anrakyr).
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![[Post New]](/s/i/i.gif) 2012/04/16 22:09:32
Subject: Re:1500 Tremorcrons (limited resources)
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Freaky Flayed One
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Page 41 – Time’s Arrow, second paragraph
Change “[...]nominate one enemy model[...]” to
“[...]nominate one enemy non-vehicle model[...]”
I can't see the Tachyon Arrow in the FAQ, please correct me if I am wrong.
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![[Post New]](/s/i/i.gif) 2012/04/16 22:23:10
Subject: Re:1500 Tremorcrons (limited resources)
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Regular Dakkanaut
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Nakor The BlueRider wrote:Page 41 – Time’s Arrow, second paragraph
Change “[...]nominate one enemy model[...]” to
“[...]nominate one enemy non-vehicle model[...]”
I can't see the Tachyon Arrow in the FAQ, please correct me if I am wrong.
Sorry, I meant the official update version 2.0, not a FAQ. Either way, it no longer works on vehicles.
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![[Post New]](/s/i/i.gif) 2012/04/17 17:29:49
Subject: 1500 Tremorcrons (limited resources)
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Quick-fingered Warlord Moderatus
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Whoa, didn't realize there were these replies as well, school's been a bit hectic. Onwards to responses!
@mercer: The Tachyon Arrow was put there since I had 30 points just floating around. Plus, it would be the first time I ever used it. I can see what you mean, so I'll just drop it for something else. Combining the two scarab swarms sounds like a better idea, so I'll do that. And the Mindshackle Scarabs was same reason as the Arrow.
@Necrontyr40K: If two Overlords are too many for this range, which one would you take out? And as for the Gauss Immortals, they're in there due to the metagame at my FLGS, many armies have 4+ save (Or FNP) or less, and Gauss Blasters have an AP 4.
A second full squad of scarabs? I guess I could try that...
Also, should I try and add more Crypteks of any kind? I feel there could be more.
Thanks for all the feedback! Back to the drawing board for me...
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This message was edited 1 time. Last update was at 2012/04/17 17:31:22
Lord Judicator Valdrakh of the Atun Dynasty (6th Ed: W:3, L:4, D:0)
H.B.M.C. wrote:Well GW were mostly responsible for the Berlin Wall, so it's natural for some people to harbour resentment towards them. |
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![[Post New]](/s/i/i.gif) 2012/04/17 18:09:23
Subject: Re:1500 Tremorcrons (limited resources)
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Regular Dakkanaut
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The meta is a valid reason to load up on AP4. But you must also consider that 4+ cover is abundant nowadays and easy to use for infantry. So, the AP4 will not help in general.
Also, consider the mathhammer of tesla versus gauss. Tesla always gets (3/6)*1 +(1/6)*3=6/6=1 hit on average at 24" even if moving. Gauss gets 2/3 hits at 12-24" without moving or 4/3 hits at 12" or below. if you are half the time within 12 and half without, it again averages to 1 hit per immortal per turn. So, both get you the same number of hits on average, but gauss requires you to remain stationary. On the upside, gauss can glance vehicles on a 6.
So, if you are shooting at infantry, tesla seems slightly better, and it is more flexible and does not require a phaeron to make it fully effective at long range.
Overall, i'd always take tesla unless I get phaeron for free, e.g. with Imotekh.
if you take tesla, drop the mss/orb/phaeron overlord and save yourself a ton of points to spend on something else.
My general feel about Necrons is that there are so many ways to boost any unit that it is very easy to run out of points. It is better to keep units minimal in terms of points, but make the whole army work together. Then you get the most bang for the buck, even if individual squads seem somewhat bland and underpowered when looked upon aside from the rest of the army.
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This message was edited 1 time. Last update was at 2012/04/17 18:12:19
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![[Post New]](/s/i/i.gif) 2012/05/02 05:55:39
Subject: Re:1500 Tremorcrons
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Quick-fingered Warlord Moderatus
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Alrighty, had a sliver of time to tweak the list a bit, and this is what I came up with:
HQ
Anrakyr - 165
CCB - 80
2x Tremorteks - 60
Lancetek w/ Solar Pulse - 55
Troops
10x Gauss Immortals
10x Tesla Immortals
10x Tesla Immortals
Elites
C'Tan Shard: WW & Pyreshards - 235
Stalker w/ Heavy Gauss - 165
Fast Attack
3x Heavy Destroyers - 180
Total: 1450
So, in this load-out, I'm going for more shooty-oriented army. Anrakyr will hop onto the barge and find targets of opportunity while the troops go to their objectives. The Tremorteks will be attached to the Tesla Immortals and the Lancetek will be with the Gauss. The C'Tan will just hang back and fire at anyone getting too close, and the Stalker will light up opponents. Heavy Destroyers will be the main anti-tank force.
Now, this list seems a bit light for the 1500 mark, so could you tell me if there's anything I could switch out for?
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Lord Judicator Valdrakh of the Atun Dynasty (6th Ed: W:3, L:4, D:0)
H.B.M.C. wrote:Well GW were mostly responsible for the Berlin Wall, so it's natural for some people to harbour resentment towards them. |
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![[Post New]](/s/i/i.gif) 2012/05/02 08:01:35
Subject: Re:1500 Tremorcrons (limited resources)
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Freaky Flayed One
Birmingham
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Anrakyr does look good, but for the same points in a list with a ctan and ww, thought you might be going with orikan?
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![[Post New]](/s/i/i.gif) 2012/05/02 15:55:50
Subject: Re:1500 Tremorcrons
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Proud Triarch Praetorian
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> title says "Tremorcron" > see army only has 2 Harbingers of Transmogrification ... WAT. If you're going to include a Writhing Wordscape C'tan, you really should be including a lot more Tremor-teks. (also, if you're going to be keeping your C'tan out of harms way, give him Spirit Dust. Tends to keep him alive longer, from experience). And then suddenly it's got a Stalker in it. ... You don't think you're trying to do too many things at once with this list? (especially at only 1500 points) *shrug* Well, if you're going to keep it this way, I would suggest the extra 50 points be put toward getting a third Tremor-tek (but give this one a Crucible). Then play with your Troops to maximize your target acquisition: HQ [420] Anrakyr (barge) = 265 3 Tremor-teks (1x Crucible) = 100 Lance-tek (Pulse) = 55 TROOP [507] 5 Warriors = 65 (Lance-tek) 8 Immortals (tesla) = 136 (Tremor-tek) 8 Immortals (tesla) = 136 (Tremor-tek) 10 "Eternals" (tesla) = 170 (Crucible Tremor-tek) ELITE [390] C'Tan (Worldscape, Dust) = 240 Stalker = 150 FAST [180] 3 Heavy Destroyers = 180 TOTAL [1497] (tesla LOVES being twin linked, btw, so I'd recommend you give Tesla Carbines to all your Immortals, if you're gonna keep the Stalker)
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This message was edited 1 time. Last update was at 2012/05/02 16:23:29
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![[Post New]](/s/i/i.gif) 2012/05/02 19:20:28
Subject: Re:1500 Tremorcrons
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Quick-fingered Warlord Moderatus
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skoffs wrote:
You don't think you're trying to do too many things at once with this list? (especially at only 1500 points)
I was afraid someone would say something like that. I may be playing with too many elements here, but I wanted to try these things out. Anyways...
If I were to drop the lancetek for the crucible tremortek, would that allow me to free up stuff where needed? If it doesn't, perhaps I would have to re-evaluate first.
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Lord Judicator Valdrakh of the Atun Dynasty (6th Ed: W:3, L:4, D:0)
H.B.M.C. wrote:Well GW were mostly responsible for the Berlin Wall, so it's natural for some people to harbour resentment towards them. |
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![[Post New]](/s/i/i.gif) 2012/05/02 19:59:27
Subject: 1500 Tremorcrons (limited resources)
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Proud Triarch Praetorian
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If possible, see if you can keep the Pulse (invaluable, after all).
If you're set on keeping the "Tremorcron" theme (and it is a very powerful build), I'd consider dropping the Stalker and Heavy destroyers in favor of as many Tremor-teks as you can get in the army (with as many units as they can fit in).
The idea is to lockdown the opponent's stuff, so five units with attached Tremor-teks would be key there.
Once all their guys are stuck in reduced movement, you need something to rush in and hit 'em hard. That's normally the job of Scarabs and/or Wraiths.
So, uh, yeah: focus on multiple fire-squads and CC for this list, and it should work. Mixing it with a Targeting Relay build might work, too... but it would probably be best to leave that for bigger point battles, so you're not stuck spreading things too thin.
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