Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2012/04/15 03:15:21
Subject: At What point do enemy models block disembark?
|
 |
Speedy Swiftclaw Biker
Florence, AL
|
At what point must an entry point on a vehicle be covered up before a model cannot disembark.
Illustration:
This is a chimera
The pound signs are the entry point.
X0000X
X0000X
X####X
-------@@
-------@@
The @ is a big scary dreadknight.
(please ignore the dashes, it's only purpose is to move the @ over enough to represent the game scenario I came across)
Could my unit still disembark? If it can, what extent must the hatch be covered before the unit cannot disembark. The BRB (my interpretation) seems to imply that they have to cover up the entire thing since it says to place any models within 2" of an entry point.
If I'm wrong please enlighten me Dakka!
|
This message was edited 1 time. Last update was at 2012/04/15 03:16:41
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/15 03:28:00
Subject: Re:At What point do enemy models block disembark?
|
 |
Grovelin' Grot
|
I don't think one model could ever prevent disembarking.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/15 04:05:52
Subject: At What point do enemy models block disembark?
|
 |
Roarin' Runtherd
Arizona
|
If you cannot exit the vehicle without getting within one inch of an enemy you may not disembark; so a Dreadnaught would only have to cover say two thirds of the chimera hatch as then the contents wouldn't be able to leave without entering combat (1 inch) with the Dread.
|
This message was edited 1 time. Last update was at 2012/04/15 04:06:50
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/15 05:00:10
Subject: At What point do enemy models block disembark?
|
 |
Secretive Dark Angels Veteran
|
The FAQ does say that when you disembark you cannot move through enemy models or within 1" of it. That means if the base of the enemy model + 1" around it cover most of your entry point, you will need at least 1" of non-covered entry point in order to get out.
Once gotten out, you have to be placed within 2" of the entrance. Otherwise, a person can disembark his big nasty 10-man blog from a Stormraven surrounded by your units.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/15 06:01:06
Subject: At What point do enemy models block disembark?
|
 |
Powerful Phoenix Lord
|
Wouldn't you be able to emergency disembark? IIRC, you can make an emergency disembarkation, when you are unable to disembark normally due to impassable terrain/enemy models. THough I might be wrong and that is only for forced disembark from a Wrecked vehicle. Not sure.
|
Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/15 07:07:34
Subject: At What point do enemy models block disembark?
|
 |
Captain of the Forlorn Hope
|
Happyjew wrote:Wouldn't you be able to emergency disembark? IIRC, you can make an emergency disembarkation, when you are unable to disembark normally due to impassable terrain/enemy models.
Yes you can emergency disembark if your normal access points are covered, as long as you follow the rules for emergency disembarking on P.67, left column, 1st graph, 4th sentence.
|
"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.
I sold my soul to the devil and now the bastard is demanding a refund!
We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/15 13:16:39
Subject: At What point do enemy models block disembark?
|
 |
Stern Iron Priest with Thrall Bodyguard
|
I think it's an emergency disembark if he can't get hte models out withint 2" of the door and outside 1" of the dread, then you either move the tank or take the risk.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/15 20:14:16
Subject: Re:At What point do enemy models block disembark?
|
 |
The Conquerer
Waiting for my shill money from Spiral Arm Studios
|
The models don't actually move from the door to their final position. They instantly appear in the final position. So as long as they are more then 1" away from the dreadknight once they exit then they are fine. The fact they would have had to move within 1" of him IRL makes no difference.
If the access point is covered completely, then you Emergency Disembark.
|
Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/15 21:11:36
Subject: Re:At What point do enemy models block disembark?
|
 |
Speedy Swiftclaw Biker
Florence, AL
|
See, Grey Templar, that is how I play it since the wording in the book tells you to place. Apparently we have differing opinions on the subject out there. Do the rules ever actually talk about the enemy blocking entry points?
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/15 21:19:40
Subject: At What point do enemy models block disembark?
|
 |
Incorporating Wet-Blending
|
BGB FAQ wrote: Q: If a transport vehicle is completely surrounded can a
unit inside disembark by moving through the enemy
models? (p67)
A: No. Models that disembark are still subject to the
normal movement rules regarding moving through
other models as per page 11.
|
This message was edited 1 time. Last update was at 2012/04/15 21:20:57
Mannahnin wrote:A lot of folks online (and in emails in other parts of life) use pretty mangled English. The idea is that it takes extra effort and time to write properly, and they’d rather save the time. If you can still be understood, what’s the harm? While most of the time a sloppy post CAN be understood, the use of proper grammar, punctuation, and spelling is generally seen as respectable and desirable on most forums. It demonstrates an effort made to be understood, and to make your post an easy and pleasant read. By making this effort, you can often elicit more positive responses from the community, and instantly mark yourself as someone worth talking to.
insaniak wrote: Every time someone threatens violence over the internet as a result of someone's hypothetical actions at the gaming table, the earth shakes infinitisemally in its orbit as millions of eyeballs behind millions of monitors all roll simultaneously.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/15 21:20:06
Subject: Re:At What point do enemy models block disembark?
|
 |
The Conquerer
Waiting for my shill money from Spiral Arm Studios
|
The rules do not allow you to be within 1" of an enemy model unless you are assaulting it and obviously you cannot occupy the same space.
Combine this with the disembark rules you cannot disembark if you would end up being within 1" of an enemy model on placement.
So if the entirety of the disembark zone(within 2" of the hatch) is within 1" of an enemy model then the hatch is blocked.
Keep in mind that only part of the disembarking model's base needs to be within 2" of the hatch. so a terminator could have the mearest sliver of his base within the zone and be legally placed.
|
Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/15 21:57:25
Subject: At What point do enemy models block disembark?
|
 |
The Hive Mind
|
But he has to follow normal movement rules to get there, as the quoted FAQ shows.
|
My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/15 21:59:32
Subject: Re:At What point do enemy models block disembark?
|
 |
The Conquerer
Waiting for my shill money from Spiral Arm Studios
|
I appear to have been ninjad.
In that case then you will have to be able to move to that position.
|
Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/16 04:34:47
Subject: Re:At What point do enemy models block disembark?
|
 |
Speedy Swiftclaw Biker
Florence, AL
|
Thanks for the quote Lordhat, I looked at that FAQ, but I read that entirely differently.
|
|
 |
 |
|