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![[Post New]](/s/i/i.gif) 2012/04/19 17:37:42
Subject: GorkaMorka and Renegade Guard Blog: Updated 18/05/12 Gorkamorka Nob Rivalry
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Secret Inquisitorial Eldar Xenexecutor
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As some of you may have seen at varying points recently across Painting and Modelling/Showcase I have spent the best part of the last two months working on a Renegade Guard force that will be run using the Imperial Guard Codex. For the most part this is a labour of love on conversions for the "lesser seen" residents of the 40K universe, all of the unsightly civilizations that fail to make it up to Imperial Standards or have fallen from grace for misdemeanours that could cost them their lives.
My vision for this project is Renegades and Rogues, the force is designed to look ramshackle, a large number of people from different background puleld together by a common hate by the unrelenting oppression of Imperial Injustice that has forced them to seek out power from the Dark Gods. This gives me a great opportunity to design the army on a squad by squad basis and make some nice character pieces.
Currently I stand at a point where I have designed three "core" themes for the army:
The Plagued Zombies: Motivated by their hate for those who could not save them from the Renegades these once loyal PDF and guardsmen are now blessed by nurgle to continue the rest of their existance seeking to punish those for the agony they now constantly endure.
Led by Mat'isk and Mat'uth, Blessed of Nurgle, Brothers in arms...
Next comes the Cult of the Undying, seeds of rebellion that have spread across the stars faster than even the plague of nurgle could. In times of darkness and oppression the offer of a loving all father, of freedom and power can sow discord in even the strongest of hearts. The cults influence has grown rapidly and with it their ranks have swelled.
Led by The Immortal, a potent psyker who has evaded inquisitorial pursuit for decades, first recorded at the demise of The Cult of the Serpent, when Storm Troopers tracked down the Heretical Cult all members were found to have been sacraficed in some dark ritual with the exception of one who has nowhere to be seen. Known for his brutal psychic potential and careless disregard for the lives of those around them the image of the Immortal Reaper haunts many a hive world
As the rebellion has swollen they have found many Mercenaries joining their cause, there is no need to believe in the Imperial Demise to join the rebellions ranks, the prospects of Pillaging and Plunder calls out to the Pirates and Abhumans rejected from more civilised professions. The Blooded are a beastman mercenary army that have sworm allegiance to The Immortal in return for the chance to hone their young hunters against Imperial forces:
Those are the concepts I have to date, and those are pretty much the only painted models aswell. My WIP army currently comprises of:
2 x 10 Zombie Infantry Squads (w/ Autocannons and Flamer)
1 x 5 Zombie PCS (w/ Heavy Bolter and 2 Grenade Launchers)
8 x Cultist Rough Riders (w/ Melta Guns)
10 x Cultist Veterans (w/ 2 Plasma)
10 x Beastmen Mercenaries (w/ 1 Flamer, 2 Melta)
However I am looking to include another Mercenary faction in my army, and looking at the more Feudal civilizations for inspiration. This has led me to the following three model choices to narrow down to one:
WFB Empire Great Swords (Body, Legs and Head only)
WFB VC Grave Guard (Body, Legs and Head only)
or
Forgeworld Empire Ironsides (Body, Legs, Head only)
Opinions, comments and critisisms would be great.
I'll strive to keep this updated as I work.
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This message was edited 6 times. Last update was at 2012/05/18 18:46:07
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![[Post New]](/s/i/i.gif) 2012/04/19 20:29:03
Subject: Renegade Guard Blog: Updated 19/04/12
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Rampaging Reaver Titan Princeps
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I have to say your arch heretic looks great whats the base of the model? Personally I'd leave off adding another faction at the minute and focus on adding more minions. Mutants would also be a nice touch. I'd recommend taking a look at Skalk Bloodaxes work for inspiration.
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"But me no buts! Our comrades get hurt. Our friends die. Falkenburg is a knight who swore an oath to serve the church and to defend the weak. He'd be the first to tell you to stop puling and start planning. Because what we are doing-at risk to ourselves-is what we have sworn to do. The West relies on us. It is a risk we take with pride. It is an oath we honour. Even when some soft southern burgher mutters about us, we know the reason he sleeps soft and comfortable, why his wife is able to complain about the price of cabbages as her most serious problem and why his children dare to throw dung and yell "Knot" when we pass. It's because we are what we are. For all our faults we stand for law and light.
Von Gherens This Rough Magic Lackey, Flint & Freer
Mekagorkalicious -Monkeytroll
2017 Model Count-71
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![[Post New]](/s/i/i.gif) 2012/04/19 20:31:46
Subject: Renegade Guard Blog: Updated 19/04/12
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Secret Inquisitorial Eldar Xenexecutor
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The Boss guy is based off of the new Empire Amber Wizard, I had to do some work on him due to some of the finecast being... less than finely cast. His head came from what was originally the staff topper, the staff was pretty much a write off but I really liked the staff head, hence the funky head mask. More minions are a good idea, I may end up diversifying the army too much with too many merc but the urge to convert is strong... Automatically Appended Next Post: Update on my Primaris Cultist, spent a fair amount of time working on the base and cape but they seem to be shaping up pretty nicely.
Automatically Appended Next Post:
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This message was edited 2 times. Last update was at 2012/04/20 07:56:40
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![[Post New]](/s/i/i.gif) 2012/04/20 19:47:23
Subject: Renegade Guard Blog: Updated 19/04/12
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Secret Inquisitorial Eldar Xenexecutor
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I have hit a conundrum, pay day has once again come and gone and I have the opportunity to add one (maybe two) more unique units into my army. However this next purchase will define the final part of what would be fielded as a 500 point force. I am not too bothered with competitiveness for now as that will come with a wider variety of troops.
This will be a third squad of veterans, the first being cultist, the second being Beastmen.
My options for the third are:
3 Melta Armoured Cultists (and 6 las, 1 sarge)
3 Plasma Feudal men at arms (and 6 las, 1 sarge)
3 Flamer Robed Cultists (and 6 las, 1 sarge)
The third option saves me a little money which will let me field two more squad of vets with different varieties, however it will look almost identical to an existing squad.
Ideas, suggestions would be welcome
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![[Post New]](/s/i/i.gif) 2012/04/26 09:11:30
Subject: Renegade Guard Blog: Updated 19/04/12
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Secret Inquisitorial Eldar Xenexecutor
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Current army update, getting nearer the 1000 point mark now and starting to shape up, just need to get a bit more enthusiastic with the paint brush:
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![[Post New]](/s/i/i.gif) 2012/04/26 20:04:31
Subject: Renegade Guard Blog: Updated 19/04/12
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Arch Magos w/ 4 Meg of RAM
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Looking great, good work. I like the colors. Some nice conversions as well. The bases look really cool as well.
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![[Post New]](/s/i/i.gif) 2012/04/26 20:34:13
Subject: Renegade Guard Blog: Updated 19/04/12
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Squishy Oil Squig
Devon, England
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Looking great so far, loving the 'brothers in arms'.
Is that a conversion of your own making? or one of the FW bits?
I know what you mean about getting on with the painting, converting's the fun bit and sometimes the painting seems more like a chore.
- Dood515
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One of the many reasons why orks are more fun to play; Bosspoles:
"Roight ladz!, Barry's dead, an' if you don't kill dat fing Steve's dead too, alroight!!?"
I seem to have started a blog: http://therustywartrakk.blogspot.co.uk/
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![[Post New]](/s/i/i.gif) 2012/04/26 21:21:55
Subject: Renegade Guard Blog: Updated 19/04/12
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Secret Inquisitorial Eldar Xenexecutor
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The Brothers in arms are my own conversion out of a zombie kit, a couple of spare bitz and one of my spare heavy bolters. PLus some GS for smoothing, relatively simple but effective.
WIP update for Sentinel:
Forgot to say cheers for the comments guys, its a fun army to work on and my current longest running project.
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This message was edited 1 time. Last update was at 2012/04/26 21:24:07
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![[Post New]](/s/i/i.gif) 2012/04/26 21:36:14
Subject: Renegade Guard Blog: Updated 19/04/12
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Unhealthy Competition With Other Legions
York, North Yorkshire, United Kingdom
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Wow, I love the sentinel. It's like it is actually possessed with chaos, not just a "looted" one from the imperials
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Imperial guard: Because quantity has a quality of it's own.
Sisters of Battle can be used in any game, with the exception of chess, Monopoly and of course, Warhammer 40,000.
After 8 editions, you might have thought that GW could get fantasy right. |
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![[Post New]](/s/i/i.gif) 2012/04/26 21:37:46
Subject: Renegade Guard Blog: Updated 19/04/12
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Secret Inquisitorial Eldar Xenexecutor
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Cheers, I did the faces after I had done the rest of the main body, and then regretted not doing the ghost scheme across the whole body in a haunted/undead/ghost walker kinda theme.
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![[Post New]](/s/i/i.gif) 2012/04/26 21:43:41
Subject: Renegade Guard Blog: Updated 19/04/12
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Slaanesh Havoc with Blastmaster
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Really like the sentinel, very original. I wouldn't worry about the colour scheme; it looks great as is Oh and in reply to your earlier question, i'd go with the plasma armed men at arms as judging by your current work you could make an incredibly good unit. just my 2 cents though.
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This message was edited 1 time. Last update was at 2012/04/26 22:00:00
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![[Post New]](/s/i/i.gif) 2012/04/27 11:25:06
Subject: Renegade Guard Blog: Updated 19/04/12
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Secret Inquisitorial Eldar Xenexecutor
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Cheers, I'll likely be picking up a great swords kit on pay day just to go a little more feudal cultists (and who doesnt like feathered hats).
Got a little more work done on my sentinel this morning, just the legs to go now:
Automatically Appended Next Post: Finished assembling another 5 of my rough riders, due to a knifing accident some time ago the 10th is now not gonna happen but I have no.9 to sort when I gather enough bits.
For now I have a squad of 8 including 2 rough rider meltas, and 1 rough rider sergeant with plasma pistol. The rest have their own variety of "hunting lances" of explosives in various combinations:
4 Grenades on a Chain
2 Shells on a stick
1 Rocket on a Chain
And then the Sarge.
These are still very much WIP, I still need to GS the furs, capes and shoulder pads, but my kitbash is completed and sculpting about the begin.
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This message was edited 1 time. Last update was at 2012/04/27 15:14:58
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![[Post New]](/s/i/i.gif) 2012/04/28 17:34:25
Subject: Renegade Guard Blog: Updated 27/04/12 (Sentinel and Rough Riders)
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Slaanesh Havoc with Blastmaster
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I really like your idea for rough riders, especially the sixth ones 'come at me bro' pose
Also can't wait to see them painted. Are you going to Nurgleise them or are they just your average renegades?
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![[Post New]](/s/i/i.gif) 2012/04/28 17:39:38
Subject: Renegade Guard Blog: Updated 27/04/12 (Sentinel and Rough Riders)
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Secret Inquisitorial Eldar Xenexecutor
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Cheers, the Rough Riders are in the same camp as the cultists as my run of the mill "renegades", factions from tribal worlds that have been swept up in the oncoming wave of chaos and joined arms against the oppressive worshippers of the dead god (emperor).
They turned out pretty good by my reckoning, and due to some mishaps with forgeworld arms that left me with spare the whole unit ran for just under £30 which left me pretty happy (and alot better than the dodgy rough riders still sold by GW).
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![[Post New]](/s/i/i.gif) 2012/04/28 17:54:15
Subject: Renegade Guard Blog: Updated 27/04/12 (Sentinel and Rough Riders)
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Slaanesh Havoc with Blastmaster
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Do you have any fluff written up for your guys yet?
It's a shame that GW only run Attillan rough riders, i imagine Cadian's would be quite cool...
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![[Post New]](/s/i/i.gif) 2012/04/28 17:56:53
Subject: Renegade Guard Blog: Updated 27/04/12 (Sentinel and Rough Riders)
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Unhealthy Competition With Other Legions
York, North Yorkshire, United Kingdom
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Cadians would probably be bikes. Like this rather than baby bikes... none of these pics are mine
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This message was edited 1 time. Last update was at 2012/04/28 17:58:01
Imperial guard: Because quantity has a quality of it's own.
Sisters of Battle can be used in any game, with the exception of chess, Monopoly and of course, Warhammer 40,000.
After 8 editions, you might have thought that GW could get fantasy right. |
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![[Post New]](/s/i/i.gif) 2012/04/28 17:59:35
Subject: Renegade Guard Blog: Updated 27/04/12 (Sentinel and Rough Riders)
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Slaanesh Havoc with Blastmaster
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Well i stand corrected. Those are conversions right?
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![[Post New]](/s/i/i.gif) 2012/04/28 20:37:06
Subject: Renegade Guard Blog: Updated 27/04/12 (Sentinel and Rough Riders)
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Unhealthy Competition With Other Legions
York, North Yorkshire, United Kingdom
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Yeah, I think the 1st bike is a SM scout bike, or normal one.
2nd, I have no idea..
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Imperial guard: Because quantity has a quality of it's own.
Sisters of Battle can be used in any game, with the exception of chess, Monopoly and of course, Warhammer 40,000.
After 8 editions, you might have thought that GW could get fantasy right. |
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![[Post New]](/s/i/i.gif) 2012/04/28 20:48:41
Subject: Re:Renegade Guard Blog: Updated 27/04/12 (Sentinel and Rough Riders)
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Nervous Karist Novitiate
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Zombies rule!
I like the idea of barbaric feudal guys from strange planets joining the renegades.
Would like to see more of those.
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![[Post New]](/s/i/i.gif) 2012/04/28 20:50:35
Subject: Renegade Guard Blog: Updated 27/04/12 (Sentinel and Rough Riders)
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Secret Inquisitorial Eldar Xenexecutor
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Should be working on a Pirate Queen model to function as a Lord Commisar soon, she will be based on the Vampire Counts finecast special character with some alterations. Ball Gown bloodied and dirtied amidst corpses and zombie? That will be followed by two different pirate warbands
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![[Post New]](/s/i/i.gif) 2012/04/28 20:51:56
Subject: Renegade Guard Blog: Updated 27/04/12 (Sentinel and Rough Riders)
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Slaanesh Havoc with Blastmaster
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Well that idea just blew my mind with its awesomeness...
If any one needs me i'll be crying in the corner at my lack of imagination
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![[Post New]](/s/i/i.gif) 2012/04/29 04:31:58
Subject: Renegade Guard Blog: Updated 27/04/12 (Sentinel and Rough Riders)
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Storm Trooper with Maglight
Back in the UK and hating it
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Looking fantastic, keep up the good work!
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![[Post New]](/s/i/i.gif) 2012/04/29 12:28:30
Subject: Renegade Guard Blog: Updated 27/04/12 (Sentinel and Rough Riders)
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Secret Inquisitorial Eldar Xenexecutor
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Cheers guys, been wondering if my scheme is perhaps too light? I'm sure it'll pass though. should have the sentinel done by tuesday
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![[Post New]](/s/i/i.gif) 2012/04/29 15:46:14
Subject: Renegade Guard Blog: Updated 27/04/12 (Sentinel and Rough Riders)
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Regular Dakkanaut
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You need some ogry now
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This message was edited 1 time. Last update was at 2012/04/29 15:46:22
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![[Post New]](/s/i/i.gif) 2012/04/29 19:53:22
Subject: Renegade Guard Blog: Updated 27/04/12 (Sentinel and Rough Riders)
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Slaanesh Havoc with Blastmaster
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Personally i like your colour scheme. The bright colour of the uniform makes your guardsmen look really creepy (in a good way obvs.)
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![[Post New]](/s/i/i.gif) 2012/04/29 20:55:15
Subject: Renegade Guard Blog: Updated 27/04/12 (Sentinel and Rough Riders)
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Secret Inquisitorial Eldar Xenexecutor
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Cheers, occasionally the scheme seems to come off comic-book-y to me, not in the cell shaded manner but in a clean colour and definition way with perhaps a little bit of humour in appearances (the zombie kit faces just make me smile, not sure why).
As for the possibility of adding in an ogryn type force to the army, anyone with more experience of the actual ogyrns can you tell me if they are equivalent size to an ORK NOBZ kit?
And anyone with experience with both ork and ogres could you possibly tell me if the Ogre heads would look too outlandish on an Nobz body?
Any help is much appreciated.
Cheers.
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![[Post New]](/s/i/i.gif) 2012/04/30 18:22:29
Subject: Renegade Guard Blog: Updated 27/04/12 (Sentinel and Rough Riders)
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Secret Inquisitorial Eldar Xenexecutor
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Due to work commitments over the weekend I didnt make much progress on the painting, I did however finish GSing up the rough riders, I couldnt get a decent cape thing going on and decided to have them without the capes rather than a cape I wasnt satisfied with.
To show some progress this is the renegade fast attack all primed:
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![[Post New]](/s/i/i.gif) 2012/04/30 21:20:28
Subject: Renegade Guard Blog: Updated 27/04/12 (Sentinel and Rough Riders)
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Slaanesh Havoc with Blastmaster
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Looking good. I like the colour scheme you've got on your rough riders. Are the horses going to be different colours?
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![[Post New]](/s/i/i.gif) 2012/05/01 15:38:17
Subject: Renegade Guard Blog: Updated 27/04/12 (Sentinel and Rough Riders)
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Secret Inquisitorial Eldar Xenexecutor
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The horses will be similar colours but in different inensities/gradients of light. I have a very limited pallette for natural colours that would look right on a horse, but I can juggle up the mix to give each a unique colour. They'll be brown/khaki and anywhere in between
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![[Post New]](/s/i/i.gif) 2012/05/01 15:39:33
Subject: Renegade Guard Blog: Updated 27/04/12 (Sentinel and Rough Riders)
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Slaanesh Havoc with Blastmaster
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Sounds good. Have you looked into the fantasy Ogre kingdoms for Ogryns as they're about the same size and i think they'd look good with what you've already got. Plus lots of flesh to paint 8 pointed stars and chaos symbols etc.?
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This message was edited 1 time. Last update was at 2012/05/01 15:41:44
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