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I did a lot of thinking on this, and I felt the extra range was worth it. My overall thinking is corsairs will be a true finesse army, living and dying by being able to jump out, shoot a bunch and jump back. This means that the threat range of any jump pack corsairs unit is going to be gun range + jump back to cover range. with a 12 inch gun range, this is pretty unforgiving, you are going to have fewer chances to shoot, you are going to be more limited in the targets you engage and you are going to be more strictly tied to cover then with the 24 inch range. It also means that multiple jump pack squads can support each other from differnt cover points with the longer range.
If you are not using jumppacks, then it doesn't become as clear cut. Sniper units of 5 with an EML, again I think you are better off with the range, since it means you might get an extra one or two rounds of shooting. If on the other hand if you are taxieing them around and planning to get them close to begin with, I could see the extra point of strength being useful.
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