Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2012/04/26 17:21:23
Subject: 2000 point 2v2 (teams) Blood Angels and Tau Input appreciated
|
 |
Imperial Recruit in Training
Minnesota
|
Ok so a friend and myself have never done a tournament like this so any advice would be helpful. Format: 2000 points, One shared force org chart. Each player must field at least one HQ and one troop choice. Special rules and transports do not work cross army (no Genestealers in the Rhino). Stratagy: our basic thinking My self the Blood Angels will be the troops while Tau is support with tank Popping HQ Reclusiarch - Jetpack = 155 Troops 1 Tactical squad- 1 flamer, 1 meltagun =180 1 Tactical squad- 1 flamer, 1 meltagun =180 Death Company – PW, PW, TH =235 1 Death Company Dreadnought- Blood talons, heavy flamer, Drop pod = 170 Total = 920 Tau HQ Shas'o- fusion blaster, airbursting fragmentation projector, shield gen, hardwire multi tracker, stimulant injector =142 2x bodyguard- fusion blaster, plasma rifle, shield gen, HWMT=184 Troops 6xFirewarriors: pulse rifles, devil fish w/disruption pods(145) Heavy Hammer head-railgun ,burst cannons, disruption pods=155 Hammer head-railgun ,burst cannons, disruption pods=155 2xBroadside team w/team leader- Advanced stabilization system, squad leader w/drone controller, 2x shield drone=200 Total = 981 Total Force = 1901 Im not sure what els we can put in there since i dont know the Tau very well.
|
This message was edited 1 time. Last update was at 2012/04/28 13:20:58
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/26 20:40:45
Subject: Re:2000 point 2v2 (teams) Blood Angels and Tau Input appreciated
|
 |
Savage Khorne Berserker Biker
|
ba libriarian chaplin 10 assult marines power fist and 2 melta guns with prist (hand flamers and power fst on any of them if possible)
death comp dred in forge world drop pod (65 points and fast attack) that lets you drop then assult
go with the forge world hero for tau 2 fire warriors and try to get markerlights
moar rail guns Automatically Appended Next Post: be aware of nurgle damons and nurgle chaos every kill of a model they get if they get 20+ then all units with mark of nurgle get all their attacks shooting and cc where you get no armor saves
|
This message was edited 1 time. Last update was at 2012/04/26 20:41:55
we dunno wot you been told,
our Stormboyz here are mighty bold,
we da best of da lot,
we make yins look like grots
 I am White/Black Take The Magic Dual Colour Test - Beta today! <small>Created with Rum and Monkey's Personality Test Generator.</small>I'm both orderly and selfish. I act mostly for my own benefit, but I respect and help my community - Specially when it helps me. At best, I'm loyal and dedicated; at worst, I'm elitist and shrewd. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/26 21:48:16
Subject: 2000 point 2v2 (teams) Blood Angels and Tau Input appreciated
|
 |
Imperial Recruit in Training
Minnesota
|
Im pretty sure there is no FW allowed in the tournament
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/26 22:02:01
Subject: 2000 point 2v2 (teams) Blood Angels and Tau Input appreciated
|
 |
Fresh-Faced New User
medina
|
Do you know what all the tau player has availible to them? At those points it better to have broadsides. And more long range have hitting suites like death rains or even fireknifes. Ditc the shield Gens for shield/gun drones. Here's a list I put together as a rough idea +++ 1000 (995pts) +++
+++ 1000pt Tau Empire 4th Ed (2006) Roster (Standard) +++
Selections:
+ HQ + (117pts)
* Commander (117pts)
Missile Pod (), Multi-Tracker (), Plasma Rifle (), Shas'el
* Hard-Wired Drone Controller
2x Shield Drone (
+ Elites + (468pts)
* XV8 'Crisis' Battlesuit Team (186pts)
* Shas'ui
Missile Pod Multi-Tracker , Plasma Rifle
* Shas'ui
Missile Pod Multi-Tracker Plasma Rifle
* Shas'ui
Missile Pod Multi-Tracker Plasma Rifle
* XV8 'Crisis' Battlesuit Team (141pts)
* Shas'ui ()
Flamer (), Missile Pod Missile Pod Twin-Linked (
* Shas'ui
Flamer (), Missile Pod (), Missile Pod Twin-Linked ()
* Shas'ui (
Flamer (), Missile Pod (), Missile Pod Twin-Linked ()
* XV8 'Crisis' Battlesuit Team (141pts)
* Shas'ui (
Flamer (), Missile Pod ( Missile Pod Twin-Linked
* Shas'ui ()
Flamer (), Missile Pod ( Missile Pod Twin-Linked (
* Shas'ui (
Flamer ( Missile Pod ( Missile Pod Twin-Linked
+ Troops + (150pts)
* Fire Warrior Team (80pts)
8x Shas'la (80pts)
* Fire Warrior Team (70pts)
7x Shas'la (70pts)
+ Heavy Support + (260pts)
* XV88 Broadside Battlesuit Team (260pts)
* Shas'Ui Smart Missile System, Target Lock
* Shas'Ui Smart Missile System, Target Lock
* Shas'Ui Smart Missile System, Target Lock * Team Leader
* Hard-Wired Drone Controller 2x Shield Drone
) the shield Gens for shield/gun drones. Here's a list I put together as a rough idea
|
This message was edited 2 times. Last update was at 2012/04/26 22:18:10
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/27 05:32:43
Subject: Re:2000 point 2v2 (teams) Blood Angels and Tau Input appreciated
|
 |
Homicidal Veteran Blood Angel Assault Marine
|
I'm not a Tau player, but what I know about the codex suggests that your plan is a solid one. However, I don't think you're executing it very well. The Blood Angels component isn't very well focused and it isn't using the best stuff in the book. The Tau piece should be centered around Battlesuits, which can handle the stuff the BA part can't handle well, like CC deathstars.
So, here's a suggestion:
BA:
HQ: Librarian with Jump Pack 125
EL: 2 Sanguinary Priests with Jump Packs and Combi-Meltas 170
TR: 10 Assault Marines with 2 Meltaguns and a Power Fist 235
TR: 10 Assault Marines with 2 Meltaguns and a Power Fist 235
TR: 10 Assault Marines with 2 Meltaguns and a Power Fist 235
Tau:
Minimum squad of Fire Warriors, the rest Battlesuits. Broadsides should be top priority; the rest Crisis Suits with Plasma to handle stuff like TH/SS Terminators.
This army will basically play like a typical DoA style BA army, but with far better fire support from the Tau suits. I think this build really plays to the strengths of both books. Tau's main problems are horrible Troops and lack of CC ability. On the other hand, this style of BA army is great against static shooting armies but struggles against mobile armies and CC deathstars. The Tau handle both those problems by shooting them, and the fire support they provide is much more durable and flexible than what the BA codex can do, without using vehicles which would dilute your target saturation.
If the Tau player doesn't have the suits necessary, let us know, but I doubt it will work nearly as well if you have to use vehicles.
|
Current Record: 5 Wins, 6 Draws, 3 Losses 2000 points
In Progress: 500 points
Coming Soon: |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/27 14:06:45
Subject: Re:2000 point 2v2 (teams) Blood Angels and Tau Input appreciated
|
 |
Imperial Recruit in Training
Minnesota
|
@ MrEconomics: I really like your idea. Do you think it would be a horrible idea to have a hammerhead with an Ion cannon in the army?
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/27 16:08:04
Subject: Re:2000 point 2v2 (teams) Blood Angels and Tau Input appreciated
|
 |
Homicidal Veteran Blood Angel Assault Marine
|
If it's the only vehicle, yes. Armies work best when they overload their opponent's ability to deal with the target types they present. That means either taking a lot of something or none.
One Hammerhead will just give the enemy something useful to shoot with Lascannons, etc. If you don't have any vehicles, they have to target stuff like Broadsides, who should have cover and drones to make that a strategy that will take a while to pay off.
|
Current Record: 5 Wins, 6 Draws, 3 Losses 2000 points
In Progress: 500 points
Coming Soon: |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/27 16:48:05
Subject: 2000 point 2v2 (teams) Blood Angels and Tau Input appreciated
|
 |
Trigger-Happy Baal Predator Pilot
|
I played a double tourny w/ a Tau player and we ran the following list.:
HQ:
Libby w/ Handflamer
UR and Shield
Sas'el
Multi-tracker, targetting array
Plasma rifle and MP
elite:
Sang Priest
Sas'ui
MT, Plasma Rifle and MP
Sas'ui x2
2x TW MP
Troop:
6x Fire Warriors
DF with Disruption Pod
Assault Squad x5
PF and Meltagun
Las/Plas Razorback
Assault Squad x5
PF and Meltagun
Las/Plas Razorback
Assault Squad x5 (Libby Goes Here)
Hand flamer and Flamer
Las/Plas Razorback
Fast Attack:
Baal Predator
HB Sponsons
Baal Predator
HB Sponsons
Heavy Support:
Hammerhead w/Railgun, 2x Burst Cannons, and Disruption Pod
Hammerhead w/Railgun, 2x Burst Cannons, and Disruption Pod, Multi-tracker, and Target Lock
3x Broadsides
3x Targetting Array, Shas'vre upgrade, Drone controller, 2x Shield Drones, bonding knife.
The heavys were all different due to the missions being played. so they can be switched about.
Worked out pretty well.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/27 17:50:59
Subject: Re:2000 point 2v2 (teams) Blood Angels and Tau Input appreciated
|
 |
Imperial Recruit in Training
Minnesota
|
MrEconomics wrote:If it's the only vehicle, yes. Armies work best when they overload their opponent's ability to deal with the target types they present. That means either taking a lot of something or none.
One Hammerhead will just give the enemy something useful to shoot with Lascannons, etc. If you don't have any vehicles, they have to target stuff like Broadsides, who should have cover and drones to make that a strategy that will take a while to pay off.
But isnt that the point of disruption pods... are broadsides cheaper im not sure Automatically Appended Next Post: also he does have one broadside team in there just forgot to list it.
2xBroadside team w/team leader- Advanced stabilization system, squad leader w/drone controller, 2x shield drone=200
|
This message was edited 1 time. Last update was at 2012/04/27 17:56:08
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/27 19:45:41
Subject: 2000 point 2v2 (teams) Blood Angels and Tau Input appreciated
|
 |
Longtime Dakkanaut
|
Going to back every one up with ditching the generator and taking shield drones. That is about the only change to the Tau list other than maybe dropping the Bodyguards to just Crisis teams and using the extra 20 points for upgrades, like multitrackers on the the Hammerheads.
Go back and edit the broadside team in to the original list so we know it is there, please
The BA seems to be the bad build here. They are not really looking up to keeping the Tau out of CC. Mr Economics suggest list looks like it would reall take the edge off anything trying to get to CC on the Tau.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/28 00:00:22
Subject: Re:2000 point 2v2 (teams) Blood Angels and Tau Input appreciated
|
 |
Homicidal Veteran Blood Angel Assault Marine
|
A Broadside with a Shield Drone is 85, while a Hammerhead with Railgun, 2 Burst Cannons and a D Pod is 165. So it's almost 2 Broadsides per Hammerhead, plus you can take 3 Broadsides per HS slot.
|
Current Record: 5 Wins, 6 Draws, 3 Losses 2000 points
In Progress: 500 points
Coming Soon: |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/28 13:25:16
Subject: 2000 point 2v2 (teams) Blood Angels and Tau Input appreciated
|
 |
Imperial Recruit in Training
Minnesota
|
barnowl wrote:Going to back every one up with ditching the generator and taking shield drones. That is about the only change to the Tau list other than maybe dropping the Bodyguards to just Crisis teams and using the extra 20 points for upgrades, like multitrackers on the the Hammerheads. Go back and edit the broadside team in to the original list so we know it is there, please The BA seems to be the bad build here. They are not really looking up to keeping the Tau out of CC. Mr Economics suggest list looks like it would reall take the edge off anything trying to get to CC on the Tau.
Ok i edited the list... I agree that MrEconomics has it spot on with assualt marines
|
This message was edited 1 time. Last update was at 2012/04/28 13:27:59
|
|
 |
 |
|