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Made in us
Angelic Adepta Sororitas





Oklahoma

Over lord - Warscythe, Resorb, Phaeron ( attach to Despair tek and 1 unit of warriors... used for last turn vod to objectives )

harbinger of storm - lighting field ( had this guy attached to a unit in a ghost ark, but decided to drop the ghost and get Doom )
harbinger of Despair - VOD

6 units of warriors x6 each ( Dakka , Dakka , Dakka )

Destoryer x2 ( can break off and rush to contest objectives )
Destoryer x2 ( can break off and rush to contest objectives )
Monolith ( pie plate every thing )
Doomsday Ark ( pie plate every thing )

total points 1248

i feel like i really need ghost arks to help rebuild units , but at the same time. with only 6 warriors in each i can see where the enemy can shoot or assault a single unit and wipe it out so i wouldn't get a RP at all and there would be no unit to repair any ways.

is this a good idea or bad i like the look of it but will it work? i don't know

just trying to think out side the box here any advice?

ps i'm not doing the swarm farm thing.. for one i only have 10 swarm base and 1 spyder.. second off i'm just not impressed with swarms agains elite or troop units.. they are awsome agains vehicles though.

Just throwing the dice!

2952 ++++ 99.9% painted
2200 +++ .01 % painted . under construction

Tabletop Gaming Club of Oklahoma
http://www.facebook.com/TabletopGamingClubofOklahoma  
   
Made in ru
Regular Dakkanaut




Phaeron is wasted on 6-man unit; consider making it at least 12.
For contesting objectives Destroyers aren't that good, due to being jump infantry. Swapping them for Tomb Blades could achieve the desired effect.
Consider getting some anti-cc wargear on overlord, like mindshackle scarabs.
P.S. canoptek scarabs can be fine as a distraction; any time opponent would waste shooting on swarms (that are half out of sight on interrain) instead of killing your troops, it is desireable to you.
Even a single spyder may have an important battlefield role; for example, he could be left on vehicle repair duty.
   
Made in us
Angelic Adepta Sororitas





Oklahoma

I would like to make my units larger.. problem is.. i'm going to use this set up against a very agressive blood angel player so his tactic is to deep strike next to a unit then on his next turn assault every thing i have.. so if he is locked in combat then i can't shoot at him.. so if he assaults a unit.. then i need him to finish the unit off befor my turn so he will be sitting there on my turn then i can double tap him.. then he assaults another unit.. and repeat the course of action .. if i make my unit size larger then when he assualts my unit.. he may not chew thru them and then my unit would die on my turn and thus freeing him up on his turn so he can assault another unit.. so thats why they are only 6 warrior strong in a unit. i've had my A$$ handed to me twice in a row battling him.. i want this next run to come out different then him wipping me totaly off the board because he has turned the game in to a assault based game. i'll play with army builder to see what i can do with tomb blades.. i just don't have any right now and the new ones come out May 5th so i don't think i'll have any to fight with next time i battle him just yet.

Just throwing the dice!

2952 ++++ 99.9% painted
2200 +++ .01 % painted . under construction

Tabletop Gaming Club of Oklahoma
http://www.facebook.com/TabletopGamingClubofOklahoma  
   
Made in us
Regular Dakkanaut







You should have started with the BA explanation to give us the context.

This feeding of units to him one at a time will slow him down but you still will lose on kill points.

Two monoliths will likely work better against BA than one mono and a doomsday ark. The doomsday prevents FNP but has no ability to react to him because all is lost if it moves. Also, it is prime target to take out first. I'd rather reserve the monoliths, have him move first, then DS next to his DS and particle-whip the entire squad and hose it down with flux arcs. He may have meltas and meltabombs to retaliate but the mono will still kill more than its points.

Another idea is deathmarks with veiltek for the AP1 template. Why not take two squads with two royal courts? Even if something survives and charges you, the death squads will kill more than their points worth.

Against BA you have to play the maximal carnage game and don't worry about casualties. If you stay on the defensive, you will lose.

Another thing about monoliths - BA sometimes bring riflemen dreads. Monoliths cannot even be glanced at S7. A doomsday ark can be glanced into a weapon destroyed result, especially since open-topped.

Against BA you have to maximize your AP and deny armor and FNP. Otherwise you are fighting a force of flying terminators (3+ and FNP is same as 2+). So, don't count on tesla, gauss flayers, and gauss blasters to do the job.

I have had some success with wraiths against the BA squads due to rending and S6. But the trick is to assault with two full squads of wraiths. if you fight one squad on one squad, eventually he will overcome you.

Don't bother with scarabs and spyders. Scarabs get killed by their fearless wounds. Spyders have no invulnerable save and can only tackle crippled squads on their own.

5k 5k 6k
 
   
Made in us
Angelic Adepta Sororitas





Oklahoma

yeah i should have talked about the BA problem .. now to compound the problem.. is this is going to be a tournament roster that can't be changed.. sooo.. i still need somthing that will handle well against other armys such as Nids. Tau, Space Wolfs, Space Marines. ect .. lol.. yes i use gauss across the board. i just have not taken a big liking to the tesla stuff.. sure works good for Anni barge but other then that .. not impressed with it.

Just throwing the dice!

2952 ++++ 99.9% painted
2200 +++ .01 % painted . under construction

Tabletop Gaming Club of Oklahoma
http://www.facebook.com/TabletopGamingClubofOklahoma  
   
Made in us
Irked Necron Immortal







First time in this section and Id like to pick up on this sport of helping out other Necron players kick the ol chart around and see what we can put together here.
Ive looked over the list and its a decent setup. Itll get ya going but I see that you are lacking any serious anti tank stuffs beyond the Overlord, Ark, and Monolith which will put them on the top of any players kill priority.

Heres what I got to toss around. :3

Thought about dropping the Ark and picking up two Anni barges to soften up the BAs troop blobs?
Phaeron on the overlord with low troops is 20 points wasted as Survivor19 stated. Id drop that and thatd get ya the remaining 5 points yad need to field two Anni barges.
To help with anti tank, Id recomend some lance teks. Drop one squad of the warriors and pick up two Destruct teks and put them each in one squad to lead. Those two squads youll want to keep bubble wrapped behind your other two squads while the main squad with the despair tek and overlord dart around and cause a ruckus.
Take Solar pulse with one of the Destruct tek to help with any Tau, IG, or other necron armies you might come up against.

Those changes there means that any good player is gona have to allocate their priorities very carefully as you have a roster that can handle most army setups (and without using scarabs as you wanted ^_~). If they dont, and your on your game, you shouldnt have too much of a hassle taking other players armies apart like a layer of Tetris. :3

All in all, those changes would put ya up at a tidy 1245. Five points left to appropriate where you see fit. :3


Oh, I might add, Ive only played 4 games total and dont know all the other codex's (still learning most of the rules myself) like most of the other senior members here will. I deal more with the theorycrafting of well rounded FOCs. Again, good luck to you Necronmike at that tourney!

This message was edited 1 time. Last update was at 2012/04/26 21:15:37


 
   
Made in us
Pyro Pilot of a Triach Stalker





Somewhere over the rainbow, way up high

Considering they cant assault the turn they drop in...
Increase the size of your warrior squads, you'll get the most out of your RP rolls.

Consider Crypteks with Lightning field or gaze of flame to reduce the impact of his assaults, or with a big enough unit, give them a phaeron with a WS and MSS.

After they deep strike in, rapid fire on his unit, then assault him. He'll lose the extra attacks, as well as his strength bonus
(not sure if they have furious charge or not, but its still a good idea.)

Place warrior units in cover, so they will strike first against charging Assault Marines.

If you have them, an OL with x5 lychguard w/ sword and board will eat FNP blood angels alive, since they will get hit 1/2 the time, and die on 3+
(or at least that has been the result every time i've fielded mine vs. BA)

If you are set on running destroyers, group them into a larger unit, they wont break as easily, and more dakka.

I'd lose the doomsday arc, and use the points to take x5 lychguard
Another option is to grab lanceteks and put them in your warrior squads, the AP2 shooting still wounds on a 2+ and ignores FNP.

I'd run a warrior squad x20 to push into his side of the board w/ the phaeron.
then two warrior squads of 8 for hopping onto objectives, use the monolith to support them.
Destroyers zip around, and kill things

This message was edited 1 time. Last update was at 2012/04/26 21:11:48


Bedouin Dynasty: 10000 pts
The Silver Lances: 4000 pts
The Custodes Winter Watch 4000 pts

MajorStoffer wrote:
...
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum. 
   
Made in us
Angelic Adepta Sororitas





Oklahoma

ok here is a revision based on comments here and good input ..

overlord - Warscythe, MSS

Destryoyer lord - MSS

Despair tek - vod
Destro tek
Destro tek

5 units of Warriors X6 each

Destroyers X4 with 1 heavy Gauss Cannon

Annihilation Barge

Monolith.

that puts me at 1250 ..

keep my monolith and anni barge and destroyers and Dlord inside the ring of warriors make the VOD tek and Over lord the second wave of warriors that way i can VOD to objective befor he gets to them. that way he has to start his assault from the out side warriors and work his way in to get to the heavy stuff.. also will help with the whole bonus half distance to melta stuff he has .. if i build the ring right and put about 3 inches between layers of warriors he won't be about to " jet pack over and land in the middle of my heavy stuff .. let him come to me and Dakka Dakka Dakka him between assault phases. its about the timming.. he assaults.. then i dakka ,, he assaults.. then i dakka .. and i think this would be decent against other armys as well.. i'd use tomb blades but i dont' have any yet and they don't come out till the 5th of may.. and its a wysiwyg tournament.. so no proxys. and i have all these models.. well i'd have to buy 1 cryptek but thats not hard to build and paint quickly.

Just throwing the dice!

2952 ++++ 99.9% painted
2200 +++ .01 % painted . under construction

Tabletop Gaming Club of Oklahoma
http://www.facebook.com/TabletopGamingClubofOklahoma  
   
Made in us
Pyro Pilot of a Triach Stalker





Somewhere over the rainbow, way up high

The list is certainly improving, however I'd still suggest combining the warriors into 3 squads, they won't get swept before they can hit back, and may just win combats.

Not that I don't like the unit, but what is the plan as far as the destroyer lord goes? Will he be roaming freely alone?

If so, i'd consider dropping him and boosting your other units, maybe give them each a basic lord with WS/MSS. That way each squad he assaults will have a power weapon that will ignore his armor/FNP?

In this case, quantity is better than quality of power weapons.


Bedouin Dynasty: 10000 pts
The Silver Lances: 4000 pts
The Custodes Winter Watch 4000 pts

MajorStoffer wrote:
...
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum. 
   
Made in us
Angelic Adepta Sororitas





Oklahoma

ok soo i dropped the Dlord.. and added 2 basic lords with warscythes.. and bumped my units up to 10 and 1 down to 5... group the VOD tek and over lord to unit of 5 for VOD last min for objectives.. so i'm surounding my heavy by 3 groups of 10 warriors.. front .. side and side.. added with destro tek and basic lord.. how every in CC that unit isn't going to stand up to a unit of 10 assault squad of Blood Angels.. un less he rolls really really bad.. but if i can shoot him enough.. with monolith and destroyers and just eveyr thing.. maybe he will be thined out when he assaults them..

Just throwing the dice!

2952 ++++ 99.9% painted
2200 +++ .01 % painted . under construction

Tabletop Gaming Club of Oklahoma
http://www.facebook.com/TabletopGamingClubofOklahoma  
   
Made in us
Pyro Pilot of a Triach Stalker





Somewhere over the rainbow, way up high

You could pop them in some terrain, you'll hit first, likely get 2-3 kills with the warscythe before he can even swing, and not even counting the warriors attacking.
Not to mention the assault could fail, and you'll have his unit stranded in the open point blank

Bedouin Dynasty: 10000 pts
The Silver Lances: 4000 pts
The Custodes Winter Watch 4000 pts

MajorStoffer wrote:
...
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum. 
   
Made in us
Irked Necron Immortal







The Dlord is fine on the list, hes got more mobility than regular lords that youve added to the second list. With the mobility and the scythe, hes gona be a target that the BA player cant ignore for long. Id use it to take out as many vehicles (probably just one) as possible before he goes down. Just remember, the more time that the other player spends shooting at that target is those points going into your meager 145 point IC.

Now, iGuy91 is right, get your troops into cover asap and keep em there (this goes for any player that holds anything in reserves). He wont be able to deep strike onto em which will give you two turns to shoot up his guys as they try to assault to you. Pace out destroying his parking lot, you want to be sure your Veiltek group on his objective late game and wont be hassled by his stuff. Try an set a goal of having his vehicles gone by turn four. :3

Beyond that, list looks good. Even the updated list. :3

 
   
Made in us
Pyro Pilot of a Triach Stalker





Somewhere over the rainbow, way up high

Xzerios wrote:The Dlord is fine on the list, hes got more mobility than regular lords that youve added to the second list. With the mobility and the scythe, hes gona be a target that the BA player cant ignore for long. Id use it to take out as many vehicles (probably just one) as possible before he goes down. Just remember, the more time that the other player spends shooting at that target is those points going into your meager 145 point IC.

Now, iGuy91 is right, get your troops into cover asap and keep em there (this goes for any player that holds anything in reserves). He wont be able to deep strike onto em which will give you two turns to shoot up his guys as they try to assault to you. Pace out destroying his parking lot, you want to be sure your Veiltek group on his objective late game and wont be hassled by his stuff. Try an set a goal of having his vehicles gone by turn four. :3

Beyond that, list looks good. Even the updated list. :3


My idea was to use the heavy destroyer to pop a vehicle if need be, the more scythes he has, the better = more power weapon hits when attacked. Yes, its less mobile, but against such an unpredictable enemy, holding still and grabbing the best position possible (eg cover) would be preferable, since you'll be basically killing 2 around marines a turn outright with the scythe, and then use the VoD for the needed late game mobility.

This message was edited 1 time. Last update was at 2012/04/27 02:21:57


Bedouin Dynasty: 10000 pts
The Silver Lances: 4000 pts
The Custodes Winter Watch 4000 pts

MajorStoffer wrote:
...
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum. 
   
Made in us
Irked Necron Immortal







I agree, plus his marines arent getting armor saves vs the lords with scythes.

 
   
Made in us
Pyro Pilot of a Triach Stalker





Somewhere over the rainbow, way up high

Xzerios wrote:I agree, plus his marines arent getting armor saves vs the lords with scythes.

Or FNP
They also, as "Sergeant" upgrades, will be the last ones in a squad to die, so more attacks, and no getting singled out.

Bedouin Dynasty: 10000 pts
The Silver Lances: 4000 pts
The Custodes Winter Watch 4000 pts

MajorStoffer wrote:
...
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum. 
   
Made in us
Angelic Adepta Sororitas





Oklahoma

this all sounds good.. i'm still nervouse on the 3 group of 10.. i think he will finish the unit off in my turn assault then he will get to assault again in his turn.. idk.. worth a try though.. oh and he has no vehicles.. he has been bringing two squads and High HQ .. and he spend every bit of 1250 on it.. but i also have to remeber that i'll have other races to battle not just BA.. so i still need to be well rounded.


Automatically Appended Next Post:
ok here is another revision to the list and this i think would be a true Phalanx..

overlord - warsycthe.
Vieltek , VOD and Nightmare shroud ( just because its 10 points

basic lord - Warsycthe
basic lord - warsycthe

4 unit of warriors X10 each

annihilation barge
Destoryer x4 with 1 Heavy Cannon

Monolith.

1250 on the nose.


Automatically Appended Next Post:
or i can take one 10 man unit and break it into two 5 .. run all 10 models like a single unit.. but if at last moment .. VOD 5 of them with over lord out to get objectives if needed..

thats still a total of 40 warriors.thats a crap load of dice when he will deep strike with in 6 of every thing..

that would be a total of 80 dice just on the warriors if i run everything in a true phalanx formation and box my heavy support in the middle.


Automatically Appended Next Post:
oh yeah and monolith st 8 pie plate will negate FNP it is double the toughness " insta kill" except the HQ but thats fine.. let him deep strike.. and if i can pie plate a good shot.. he could loose alot of men in one shot cuz he will be bunched up.

This message was edited 3 times. Last update was at 2012/04/27 15:23:06


Just throwing the dice!

2952 ++++ 99.9% painted
2200 +++ .01 % painted . under construction

Tabletop Gaming Club of Oklahoma
http://www.facebook.com/TabletopGamingClubofOklahoma  
   
Made in us
Angelic Adepta Sororitas





Oklahoma

OK here is the list i played yesterday.. and it was Pitched battle.. with 3 objectives.. vs Decent of Blood Angels List.

OverLord - Warscythe, MSS, Semp Weave, Resorb ( sit him back with the Destroyers, but able to detach from them and team up with VOD tek)

Harbinger of Despair Tek - VOD
Lord - Hyperphase Sword, Res orb
Lord - Hyperphase Sword, Res orb

Warriors X5 ( team up with VOD tek)
Warriors X5 ( infront of top unit, use as shield)
Warriors X10
Warriors X10
Warriors X10
Total 40 warriors

Destroyers X4 - 1 heavy Gauss
Monolith.

points 1250


Well i made a couple of Tactical errors but over all.. the game lasted 7 rounds and we both was contesting two objectives.. the Lords held out very well.. i kept getting them back up thank good ness for 4+ to res orb.. i did loose a unit of 10 warriors and 1 Lord to sweep advance dang it..

so compaired to last game i played him and i was totaly dead by round 5 .. this list worked out very well.. I might lower my unit size a cople to add a ghost ark.. for transport and warrior repairs.

kinda digging this Phalanx thing.. it very challenging Monolith did the door of death and he lost 4 models just to that not including the PIE plate where he lost 5 .. destroyers where pop shooting him good.. they actualy held out one round of CC before they went by by.. and i forgot the prefered enemy too.. that sucked.. over all it went well.. just have to get use to not being very mobile but thats what the VOD tek is for.

Just throwing the dice!

2952 ++++ 99.9% painted
2200 +++ .01 % painted . under construction

Tabletop Gaming Club of Oklahoma
http://www.facebook.com/TabletopGamingClubofOklahoma  
   
Made in us
Pyro Pilot of a Triach Stalker





Somewhere over the rainbow, way up high

Glad the advice helped some!

Bedouin Dynasty: 10000 pts
The Silver Lances: 4000 pts
The Custodes Winter Watch 4000 pts

MajorStoffer wrote:
...
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum. 
   
 
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