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Made in us
Road-Raging Blood Angel Biker



Eye of Terror

Well i was playing space marine and it got me thinking about orks.

I loved that part where the giant ork The warboss got his butt kicked and then came back and took out the chaos psyker guy. too funny.

How can they have such sophisticated technology if they're savage idiots? (mind you i love them and think they are hilarious) I mean from there weapons to flying craft to space ships. How can they come up with such things?

Secondly, Are they any books written from an Ork's point of view? I wouldn't mind reading it to get some better insight on them!
   
Made in us
Gore-Soaked Lunatic Witchhunter




Seattle

Mekboyz are genetically programmed to understand technology and be able to construct devices that work, taking advantage of the gestalt orkoid psychic field that dictates that these devices *should* work.

Of course, being Orks, some of the ideas of the Mekboyz are particularly crazy, and particularly "out there" and so generally fail with stupendous amounts of carnage and collateral damage, because not even Orks believe it could possibly work.. but then, sometimes, just sometimes, they get it right, and the rest of the Boyz think it'll work, and it does.

It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised. 
   
Made in us
Road-Raging Blood Angel Biker



Eye of Terror

How exactly are they genetically programmed? Who programmed them? it couldnt have been other orks ... they're too dumb.
   
Made in gb
Renegade Inquisitor de Marche






Elephant Graveyard

Brother Thomas wrote:How exactly are they genetically programmed? Who programmed them? it couldnt have been other orks ... they're too dumb.

Orks were a race crafted (along side the Eldar IIRC) to fight against the Necrons for the Old Ones.
As it is they are very effective and very hard to kill.
The standard Ork is tough, numerous and thrives on war. Their leader 'caste' are vicious and cunning. Some have an innate grasp of technology of biology.
They have a collective gestalt psychic field enabling them to perform acts that would be otherwise impossible.
So yeah...
As a biological weapon(Which is what they are effectively) they are very effective.

Dakka Bingo! By Ouze
"You are the best at flying things"-Kanluwen
"Further proof that Purple is a fething brilliant super villain " -KingCracker
"Purp.. Im pretty sure I have a gun than can reach you...."-Nicorex
"That's not really an apocalypse. That's just Europe."-Grakmar
"almost as good as winning free cake at the tea drinking contest for an Englishman." -Reds8n
Seal up your lips and give no words but mum.
Equip, Reload. Do violence.
Watch for Gerry. 
   
Made in no
Quick-fingered Warlord Moderatus




Norway

As for who programmed the Orks, it was the Old Ones. They were created to save them as purplefood sort of stated, without elaboration in order to to save them. The Old Ones also gave the humans psychic powers in order to use against the Crons.

If you have nothing nice to say then say frakking nothing. 
   
Made in gb
Renegade Inquisitor de Marche






Elephant Graveyard

Beaviz81 wrote:As for who programmed the Orks, it was the Old Ones. They were created to save them as purplefood sort of stated, without elaboration in order to to save them. The Old Ones also gave the humans psychic powers in order to use against the Crons.

Humans didn't exist then or at least not as we know.
Though i remember reading some old fluff saying that Humans were created as an ideological mix of Orks and Eldar.

Dakka Bingo! By Ouze
"You are the best at flying things"-Kanluwen
"Further proof that Purple is a fething brilliant super villain " -KingCracker
"Purp.. Im pretty sure I have a gun than can reach you...."-Nicorex
"That's not really an apocalypse. That's just Europe."-Grakmar
"almost as good as winning free cake at the tea drinking contest for an Englishman." -Reds8n
Seal up your lips and give no words but mum.
Equip, Reload. Do violence.
Watch for Gerry. 
   
Made in us
Gore-Soaked Lunatic Witchhunter




Seattle

I think they've waffled on the Old Ones involvement of the creation of humans (since Homo Sapiens isn't millions of years old as a species) but the current spin is that there were plans for humanity, but the Old Ones all died before that could really get off the ground.

It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised. 
   
Made in no
Quick-fingered Warlord Moderatus




Norway

No they just meddled and got the psyker-gene into the ancestors of humans. It's in Xenology. Monkey-like things.

If you have nothing nice to say then say frakking nothing. 
   
Made in ca
Mutilatin' Mad Dok






if you want the ork point of view, I would suggest buying (dlding) the ork codex. I don't think there are any good ork book other than that.

How their technology works:
Each ork have the basic of their technology in their genes. Not a lot is known about their creator though but that is how the IoM interpreted how a primal tribe of orks can still have some technology and how the basic of all ork wartribes, despite not communicating between themselves manage to have look alike wear gear. Orks are all small psykers. Their weapon works because they think it works. It is the same thing that makes red thing go faster and SAG or KFF work. If a majority think it will work, it will. Some techpriest have openned shootas and sluggas jsut to find that they were filled with botls and no firing mechanism and was inoperable for humans. but the same gun was shooting botl rounds into the IoM forces a coupel of hours before.

Orks are also incredebly tough to kill (in theory, they have FNP 24/7). Some orks that got decapitated can see a Dok sew the ehad witht heir body back together and the ork will still live. hey are also beleived to eb clsoer to plants than humanz because of how their physiology work.


But seriously, if you want to understand the orks, read their codex lore section, it is pretty good for explaining how their society and technology works.

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Made in gb
Reverent Tech-Adept




Stevenage, England

Its more fungus than plants, it makes up most of their body that isnt vital organs, and they release spores on death in the same way fungus reproduces.

 
   
Made in us
Changing Our Legion's Name




California

Purplefood is a Tome of Knowledge or maybe he cheats and just looks on the Lexi

Skur Wulfenborn Company Of Vlka Fenryka
 
   
Made in us
Fireknife Shas'el




Where is the ork gestalt psychic field mentioned?
   
Made in gb
Renegade Inquisitor de Marche






Elephant Graveyard

Honestly can't remember...
It's either in one of the codeci or something similar to xenology...

Dakka Bingo! By Ouze
"You are the best at flying things"-Kanluwen
"Further proof that Purple is a fething brilliant super villain " -KingCracker
"Purp.. Im pretty sure I have a gun than can reach you...."-Nicorex
"That's not really an apocalypse. That's just Europe."-Grakmar
"almost as good as winning free cake at the tea drinking contest for an Englishman." -Reds8n
Seal up your lips and give no words but mum.
Equip, Reload. Do violence.
Watch for Gerry. 
   
Made in us
Ambitious Marauder




San Antonio

I forget were its mentioned but the orks of the 41st millennium are not the Orks that fought in the War of Heaven against the Necrons and the C'tan. The brain caste and those superior Orks were broken after wars end and split up into the different "Castes" in the game line. Hence why some Orks are programmed for technology, another to access the WAAGGHH! and others for medicine and whatever the overall Orkonoid organism needs.

For humanity the Old Ones added the Psyker gene. The C'tan added the Pariah/Untouchable gene.

The blood is eternal  
   
Made in us
Road-Raging Blood Angel Biker



Eye of Terror

Wtf?? The old ones?? Did they come before the emperor?


Automatically Appended Next Post:
And basically orks are good guys.... because they fought against necrons?

This message was edited 1 time. Last update was at 2012/04/28 16:17:33


 
   
Made in us
Lone Wolf Sentinel Pilot





The old ones came a few million years before the emperor yeah. As for "good guys" its all in how you look at it. Have you ever seen farscape? Its the something with the peace keepers as with the orks.

The orks are a weapon/army with its chain of command gone and following its only command "Fight"

Engine of War wrote:Duct Tape! the Ommnisiahs blessed bindings!
 
   
Made in de
Wrathful Warlord Titan Commander






germany,bavaria

Brother Thomas wrote:Wtf?? The old ones?? Did they come before the emperor?


Automatically Appended Next Post:
And basically orks are good guys.... because they fought against necrons?


The timeline of the old fluff ( ie pre newcron ) was:

- old ones as first race to sail the stars
- necrontyr as one of the other races starting out and battling the old ones
- C'tan as beings based on energy who fed on stars, put into a form of living metal by necrontyr to communicate and new allies of them as the war against the old ones didn't go well.
- old ones creating with more races to fight this war, Eldar and Krork ( the one most assume are the ancestors of the orks ) part of the old ones forces.
- The C'tan pretty much beat the old ones. Before this could end in a win for anyone, the empyrean got too disturbed by the wars and the use of its energy by the old ones minions, the plague of the enslavers came and fed on all these psykers created to battle the C'Tan / necrons.
- the C'tan running out of opponents ( and possible mortals to harvest ) moved to their tombs to wait until the galaxy has respawned new life.
- after this war, which happened eons ago, stated as 60 mio years IIRC, the Eldar and orks seem to do what we don't get told of.
- until the Eldar fell, over their arrogan´ce.

So basically the story had begun eons ago, then a blackout until the Eldar ruined their realm and then were close to the time where humanity
settled the stars and imperial history provides the greatest part of the background.

But necrons aren't newcrons...
The change in fluff made the opponents of the necrons just opponents, since the newcrons fought for control ( like most of the races out there ) and no longer to harvest all life for their C'tan gods.
So old fluff = necrons as evil from the past rising again.
New fluff = necrons as one of the multitude of species returning to prominence now, still set to gain control over as much as their consider their own plus some. Thus another shades of grey faction.

Orks are the ones the newcrons dislike for the disorder they make, but does this make them good?

Target locked,ready to fire



In dedicatio imperatum ultra articulo mortis.

H.B.M.C :
We were wrong. It's not the 40k End Times. It's the Trademarkening.
 
   
Made in us
Consigned to the Grim Darkness





USA

Brother Thomas wrote:How can they have such sophisticated technology if they're savage idiots?
Because they're not. Well, they're savage by our definition, but so is the Imperium and hell, even the Tau are savage by modern definitions of the term.

That aside, the average Ork boy is no less stupid than the average human, he* just has different desires and instinctual impulses than a human does. Namely, he is utterly unconcerned with reproduction, and death isn't quite as relevant to him as it is to us humans because, due to Orky Kultur, he believes he'll just be reincarnated as another Ork somewhere down the line, and it's far better to be brave and bold now unless there really isn't anything for the Ork to gain (then they'll leg it and come back with more boyz and bigger gunz).

Mekboyz in particular are actually quite brilliant, and they are superb experimenters completely unconcerned with such things as safety, ethics, or morality. This brilliance, and an instinctive understanding of engineering and physics, is programmed in to them by the "brainboyz", or possibly the Old Ones way back in Ork history when they were known as the Krork.. But don't make the mistake of thinking that Orks have "schematics" programmed in to their brains, oh no. Each Ork piece of equipment is unique. A trukk is merely a vehicle designed to get the Ork (and his buddies) from point A to point B, it isn't a specific design. A shoota is simply something that shoots, preferably as loud and rapid fire as possible.

All but the most advanced Ork technology works without the presence of Orks, by the way-- but they work better for Orks than they do for non-Orks.


*Orks have no have no cultural concept of gender, I just used "he" by tradition.

This message was edited 1 time. Last update was at 2012/04/28 19:58:56


The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in se
Regular Dakkanaut






Serder wrote: Their weapon works because they think it works. It is the same thing that makes red thing go faster and SAG or KFF work. If a majority think it will work, it will. Some techpriest have openned shootas and sluggas jsut to find that they were filled with botls and no firing mechanism and was inoperable for humans. but the same gun was shooting botl rounds into the IoM forces a coupel of hours before.



It doesn't say that at all in the codex. Ork weapons have all the parts they need to work. An ork can't pick up an iron pipe and say dakka dakka and start killing people with magic bullets (otherwise madboyz would be deadly)
Ork hunters (IG that are specialized ork hunters) can use ork guns just fine. Ork guns are less likely to jam in ork hands though.

This message was edited 1 time. Last update was at 2012/04/28 22:05:56


The Tick: Everybody was a baby once, Arthur. Oh, sure, maybe not today, or even yesterday. But once. Babies, chum: tiny, dimpled, fleshy mirrors of our us-ness, that we parents hurl into the future, like leathery footballs of hope. And you've got to get a good spiral on that baby, or evil will make an interception.  
   
Made in ca
Mutilatin' Mad Dok






Gargantuan wrote:
Serder wrote: Their weapon works because they think it works. It is the same thing that makes red thing go faster and SAG or KFF work. If a majority think it will work, it will. Some techpriest have openned shootas and sluggas jsut to find that they were filled with botls and no firing mechanism and was inoperable for humans. but the same gun was shooting botl rounds into the IoM forces a coupel of hours before.



It doesn't say that at all in the codex. Ork weapons have all the parts they need to work. An ork can't pick up an iron pipe and say dakka dakka and start killing people with magic bullets (otherwise madboyz would be deadly)
Ork hunters (IG that are specialized ork hunters) can use ork guns just fine. Ork guns are less likely to jam in ork hands though.


it acutally does, I quoted it from the ork codex, I don't have it on me atm, so i can't tell you the page, but as soon as I am back to my place, I'll seach it.

NICE WHFB & W40k Terrain, low price, high quality:http://www.dreamspiritwargaming.com
3000 ish --
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army pictures are at: http://imageshack.us/g/197/sam0019copy.jpg
DT:90S+GM-B+IPw40k11+ID+A+/hWD-R+T(T)DM+
GENERATION 9: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment. 
   
Made in gb
Renegade Inquisitor de Marche






Elephant Graveyard

Serder wrote:
Gargantuan wrote:
Serder wrote: Their weapon works because they think it works. It is the same thing that makes red thing go faster and SAG or KFF work. If a majority think it will work, it will. Some techpriest have openned shootas and sluggas jsut to find that they were filled with botls and no firing mechanism and was inoperable for humans. but the same gun was shooting botl rounds into the IoM forces a coupel of hours before.



It doesn't say that at all in the codex. Ork weapons have all the parts they need to work. An ork can't pick up an iron pipe and say dakka dakka and start killing people with magic bullets (otherwise madboyz would be deadly)
Ork hunters (IG that are specialized ork hunters) can use ork guns just fine. Ork guns are less likely to jam in ork hands though.


it acutally does, I quoted it from the ork codex, I don't have it on me atm, so i can't tell you the page, but as soon as I am back to my place, I'll seach it.

I'd like to point out that he is probably right...
It doesn't say that they can just magic out weapons from nothing but it does heavily imply it gives their weapons and vehicles the edge to actually work where they might not.

Dakka Bingo! By Ouze
"You are the best at flying things"-Kanluwen
"Further proof that Purple is a fething brilliant super villain " -KingCracker
"Purp.. Im pretty sure I have a gun than can reach you...."-Nicorex
"That's not really an apocalypse. That's just Europe."-Grakmar
"almost as good as winning free cake at the tea drinking contest for an Englishman." -Reds8n
Seal up your lips and give no words but mum.
Equip, Reload. Do violence.
Watch for Gerry. 
   
Made in us
Water-Caste Negotiator




It states right in the ork codex that each ork is born with an unknown knolegde of how a certain trade skill works.

Meks for some reason know how to put what bolt where and how to wire up this and that.

and painboys just know how to put bodys back together.

In the codex it even has a quote where a mech says I don't know how it go;s together it just go's together. I guess its just in my blood.

"For the greater good....Of blowing your head off from the comfort of the other side of the map."

















 
   
Made in us
Consigned to the Grim Darkness





USA

Serder wrote:it acutally does,
There is only a quote from a mechanicus agent (who is religiously opposed to the idea of alien technology working). Who is a magos biologi (who doesnt' study alien technology to begin with).

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in gb
Mighty Vampire Count






UK

There is quite a bit showing things from an feral Ork perspective in the BL novel Imperial Glory

Good book - it does get get pretty grim as the syroy progresses ..........

http://www.blacklibrary.com/all-products/Imperial-Glory.html

I AM A MARINE PLAYER

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Made in us
Gore-Soaked Lunatic Witchhunter




Seattle

The Orky psychic thing is a living example of "Fake it 'til you make it". The gunz have enough parts in them that they could, theoretically, function, though are probably so slap-dash that they should not function for long or without causing grievous bodily harm to the operator. For the Orky mind, though, because it's got enough dakka, it operates more-or-less how they expect it to. It shoots, it goes bang-bang real loud, and spits metallic death at the other guys.

Same with all the rest of their tech... it's ramshackle, appears to be falling apart, and has all sorts of add-ons that are probably either not strictly necessary or are, instead, making up for some other fault while also offering some other advantage (the armored front of a wartrukk also serving as an engine cowling and a radiator, in essence a heat-sink, because they didn't add a water-cooled radiator to the engine compartment... as an example) and because the Ork knows that the long, skinny pedal makes it go, it stomps down on it and it goes... when it should probably, eventually, cause the transmission to leap screaming from the body of the vehicle in a spectacular display of mechanical suicide.

It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised. 
   
Made in us
Consigned to the Grim Darkness





USA

It's nothing so fantastical as that. Ork vehicles work well enough in the hands of humans-- they just aren't built for humans. So while an Ork would find the complete and utter lack of suspension or shocks to be exhilarating, a human could be actually injured by it, and unless the human is used to working with makeshift gear, he probably wouldn't know how to work with it properly to make it work himself.

This message was edited 1 time. Last update was at 2012/04/30 19:07:01


The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
Waaagh! Warbiker



USA

Melissia wrote:It's nothing so fantastical as that. Ork vehicles work well enough in the hands of humans-- they just aren't built for humans. So while an Ork would find the complete and utter lack of suspension or shocks to be exhilarating, a human could be actually injured by it, and unless the human is used to working with makeshift gear, he probably wouldn't know how to work with it properly to make it work himself.


Actually, it is. Sure an ork vehicle will drive for a human, but about halfway through the ride it will start falling apart or not drive as fast or something of the like.
   
Made in us
Consigned to the Grim Darkness





USA

Grimgar314 wrote:
Melissia wrote:It's nothing so fantastical as that. Ork vehicles work well enough in the hands of humans-- they just aren't built for humans. So while an Ork would find the complete and utter lack of suspension or shocks to be exhilarating, a human could be actually injured by it, and unless the human is used to working with makeshift gear, he probably wouldn't know how to work with it properly to make it work himself.


Actually, it is. Sure an ork vehicle will drive for a human, but about halfway through the ride it will start falling apart or not drive as fast or something of the like.
No. This is not what happens in the lore, it is nothing more than a nonsensical and stupid exaggeration pushed forth by the internet, with no basis in the lore.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
 
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