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Made in au
Alluring Mounted Daemonette





Melbourne

As the title says. Constructive comments only please.

Basically, need a list thats gonna win me tournaments again and again and again.

This is what I got at the moment:


Dark Elves

3000 points

Lords:

Supreme Sorceress 315 pts
level 4
sacrificial dagger
seal of ghrond
lore of death

Supreme Sorceress 285 pts
level 4
dispel scroll
lore of dark magic

Heroes:

Master 144 pts
heavy armor
shield
sea dragon cloak
cold one
lance
black dragon egg

Master 125 pts
heavy armor
shield
sea dragon cloak
crystal of midnight

Death Hag 225 pts
Cauldron of blood
Battle standard bearer

Core:

Assassin 126 pts
rune of khaine
additional hand weapon

25 Warriors 165 pts
full command

25 Warriors 165 pts
full command

20 Crossbowmen 220 pts
full command

20 Crossbowmen 220 pts
full command

Special:

15 Black Guard 255 pts
full command
banner of murder

20 Executioners 270 pts
full command

5 Cold One Knights 210 pts
full command
ring of hotek
banner of eternal flame

Rare:

War Hydra 175 pts

Repeater Bolt Thrower 100 pts

Glory to the Twelfth! Glory to Angron!

‎"Because we couldn’t be trusted. The Emperor needed a weapon that would never obey its own desires before those of the Imperium. He needed a weapon that would never bite the hand that feeds. The World Eaters were not that weapon. We’ve all drawn blades purely for the sake of shedding blood, and we’ve all felt the exultation of winning a war that never even needed to happen. We are not the tame, reliable pets that the Emperor wanted. The Wolves obey, when we would not. The Wolves can be trusted, when we never could. They have a discipline we lack, because their passions are not aflame with the Butcher’s Nails buzzing in the back of their skulls. The Wolves will always come to heel when called. In that regard, it is a mystery why they name themselves wolves. They are tame, collared by the Emperor, obeying his every whim. But a wolf doesn’t behave that way. Only a dog does. That is why we are the Eaters of Worlds, and the War Hounds no longer."

—Captain Khârn of the World Eaters Legion's 8th Assault Company, from his unpublished treatise The Eighteen Legions 
   
Made in ie
Stealthy Grot Snipa




Your wasting points giving everyone champions some units like your cold ones would be better suited to just a musician, shadow is better than death,

Nurgle Daemons blog
http://nurglestally.blogspot.ie/

Chaos Dwarfs 8/5/1 
   
Made in gb
Charging Wild Rider





If you're looking for a very effective (and presumably uncomped?) Dark Elf list, there are several things your list is missing.

First up, no Shadow mage. Mindrazor is easily the single most broken spell in the entire game, and when combined with army wide hatred and cheap access to multi-attack infantry and no limit on how many dice you can throw at each spell Dark Elves can abuse it better than any other army in the game.

Neither of the Masters adds anything. To be honest, unless they're on a pegasus this is true of Masters in general.

The Assassin won't do much.

One of those Warrior units should have the Standard of Discipline.

Fitting in a unit of 30 Corsairs with full command, AHWs and the frenzy banner would go a long way towards improving your list.

Once you have filled your minimum core, there is really no reason not to take shades instead of xbows.

Before adding any magic items to Black Guard units, as a general rule get the full 20 with a musician first. Then work out what magic items you want/need- most of the time, BG work just fine with magic and Cauldron back-up and don't need the extra points spent on them.

Executioners need to either be taken in a big unit (40-50) or not at all. 20 will just die to shooting/close combat attacks before ever getting to swing.

That knight unit is far too few models to have so many magic items and upgrades. You should have at least 6-8 with a musician before adding in anything else. I've had good results running a unit of 10 with full command and the ASF banner.

You need to either take a couple of hydras, or not bother- 1 single is too easy to kill even in smaller games, and at this points level it will be free points. To be honest, I don't consider Dark Elf armies to need hydras so I wouldn't bother taking one.

The single Reaper will not really achieve anything.

"4 hours 27 minutes - Time it took between the ETC draft being posted and @tmarichards to ask about his free bow "
Tom " Where's my bow?" Richards

My Youtube battle reports thread: http://www.warseer.com/forums/showthread.php?301467-Toms-Youtube-Battle-Reports
My gaming blog: http://tmarichards.blogspot.co.uk/ 
   
Made in gb
Regular Dakkanaut





I am no expert but I feel two lvl 4 sorceresses is not optimal as the amount of dice you can throw is finite. Also death magic needs to be used from close range and I know charge range + sorceress bunker = dead dark elf...

IMO the two best thing DE do is throw long range magic across a game board (Shadow/Fire) and have a great shot per model ratio which you are not making the most of... shades, shades and more shades they are one of the best units in the DE book if not in the whole WHFB game..

PS I forgot harpies they are the dogs bawz as well.....

This message was edited 1 time. Last update was at 2012/05/03 18:38:44


 
   
 
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