Switch Theme:

vanilla marines shooty list 1000pt  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in nl
Stalwart Space Marine






chapter master with stormbolter and hellfire rounds

tac squad
flamer, missile launcher and sarge with stormbolter
-razorback with TL assault cannon

tac squad
melta, missile launcher and sarge with stormbolter
-razorback with TL lascannon

5 scouts
4 snipers, 1 missile launcher and camo cloaks

dreadnought
TL lascannon and missile launcher

thunderfire cannon

1000 pt

my idea is to combat squad the tac squads, put the missile launchers in the back or on an objective, and for the scouts I bolster defences with techmarine+camo cloaks= 2+ cover save, dread in the back and razorbacks slowly forward.

as HQ I have a chapter master because he is more ranged shooty capable than a librarian.


2500 pt of deathwatch
1250 pt nidz
 
   
Made in gb
Trustworthy Shas'vre






Dorset, UK

Scouts don't really make for a 'Shooty' List, For a bit of fun you could add another Thunderfire cannon and then drop the Dread for another Tac Squad in a Razorback so you get more troops, or you could add some Land Speeder Typhoons which are awesome in shooty marine lists.
   
Made in gb
Been Around the Block




I agree to another thunderfire as mine always dies first turn, scouts never seem to make a difference unless they make a lucky anti-tank kill or there are ten to really piss off troops with large rending/pinning volleys. The dreadnought should have a close-combat arm despite the shooty theme as you often end up with little choice but close-combat or alternatively busaw's advice of swapping the dred for more troops which make a large difference to objective games.

This message was edited 1 time. Last update was at 2012/05/06 13:23:58


 
   
Made in ph
Bounding Assault Marine






Scouts only help me in tight spots eg a unit is about to grab my obj. Their sniper cause pinning and when they get pinned, they can't steal the obj anymore .
I strongly suggest using devastators. Now some of you might rant on how expensive they are, well they help alot for me. I use 2 MLs 2 PCs in a full 10 man squad. Get a rhino with either a storm bolter of the HK missle so you won't get immobilized on a weapon destroyed. Put rhino in a tight spot, combat squad the guys and put them on both sides of the rhino making sure you get that cover save but the heavy weapons can see.
Just my 2 cents

1850 points (buying new stuff)
Canceled, waiting for new dex
A battleforce, some guardians, a DA box, 2 banshee boxes,1 warp spider box,2 swooping hawk boxes, Found new love for the guys, debating on whether i should start or not  
   
Made in gb
Been Around the Block




I generally agree with diabolical.

Another thing to point out is the chapter master, firstly take note his only advantage over a captain is the bombardment which is a unreliable shot, secondly a power weapon even in a shooty list will give him the ladvantage in a unwanted but forced combat.
   
Made in us
Slippery Ultramarine Scout Biker





Seems like a good list. Interesting to say the least.

Hellfire rounds can only be taken with a Boltgun.

"As a sane man you are badly outnumbered again, my good lord. Perhaps you should defect and join us all." -Jack Snipe, Erfworld

We are steel. We are doom. We are the angels of death. The Emperor's chosen. Clad in the strongest steel and strengthened by the holiest of weapons. Our Armour is contempt. Our shields are disgust. Our swords are hatred. We are the mighty Space Marines. In the Emperor's name, we'll let none survive for we Know No Fear. 
   
Made in gb
Longtime Dakkanaut




You do not need that many scoring units. Take the scouts with Telion and then a couple of preds instead of a tactical squad:That would be more shooty.
Dread maybe then changes to 2TLautocannon.
   
Made in us
Warp-Screaming Noise Marine





Manhattan, Ks

I wouldn't recommend Storm Bolters on your sargs, theres points better spent elswhere but other then that not too shabby

"Decadence Unbound..."

10,000+


 
   
Made in ca
Kabalite Conscript




British Columbia, Canada

I like to run Telion with my sniper scouts. Because he has Stealth, you don't need to spend points on the Camo Cloaks as he grants Stealth to any unit he joins. He will also let your missile launcher use his BS.

2000 pts.
5000 pts.
4000 pts.
3000 pts. 
   
 
Forum Index » 40K Army Lists
Go to: