Keep the Six wraiths, but use 3 with Whips. You're advantage is going first with a lot of S6 rending. 3 Whips, 1 Particle caster seems to be the norm.
Two (5x) Scarab swarms will get murdered fast. They aren't a threat to a good opponent, drop em, I'd say.
A squad of 5 warriors will not benefit from reanimation protocols, very easy to shoot them off. I see what you're doing with your 20 man squad, so either ditch the scarabs and beef them up or balance it out as 15, 10, 10.
Might I suggest this?
*Overlord, WS, CCB (180)
*Overlord, WS, Res Orb, MSS, Sempt Weave, Phaeron (180)
*Royal Court (115)
-Dest Cryptek, Solar Pulse
-Desp Cryptek, VoD
*Royal Court (55)
-Dest Cryptek, Solar Pulse
*Warriors (x15) (195)
*Warriors (x10) (130)
*Warriors (x10) (130)
Canoptek Wraiths (x6), 3x Whip Coils, 1x Particle Caster (245)
Annihilation Barge (90)
Annihilation Barge (90)
Annihilation Barge (90)
----1500----
That Transmog staff may slow stuff down, but your real threat is getting shot. Use the bargelord as a distraction, your two 10 man squads as your "long shooting" with the lances, your teleporting crew as a fake out and then wreck house with wraiths.
Hopefully this inspires you, it's just a suggestion. If anything, I'd run the three whip coils and one caster to help keep them alive with wound allocation stuff.
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