Ok, interesting problem comes up.
Squig or Squig hopper bounces onto a cannon unit landing on one of the crew.
#1)Is the hit automatically resolved against the crewman or does it need to be randomised? Had someone argue that it needed to be randomised like a shooting attack.
I went ahead and rolled it random and still got a crewman so I guess it didn't matter but I was wondering if there was anything to clarify how that one worked? It hits the model of the "unit" and then the attack gets worked out, by rule, against the "unit" and not "model".
Also another interesting point/question...
#2)The Hooper/loose squig rules state "unit" and not "model". But the only way a squig would miss is if it lands on an "empty space". Is that empty as in no physical model or empty as in no "unit". In the case of a cannon and crew, it is possible to "miss" the models and land right in the middle of the unit yea? Would that count as striking a unit even though no model was touched?