Here are some images for your enjoyment. I apologize for the quality as they were taken with my Blackberry. I was only able to take photos of Round 2 - No Retreat (Round 1 was a Bye). I played a
SS-Panzerkompanie from V3:
HQ
2 - Panzer IVH
CP
3 - Panzer IVH
DP
3 - Stug G
Limited Air Support - Stuka D (bomber)
My partner played the following:
HG
2 - Panzer IVH
CP
3 - Panzer IVH
DP
1 - Konigstiger
2 - Pak 40 (?)
Turn 1 - We were obviously the attackers. Our plan was to charge and try to take control of the closest objective for the win. So, we formed a tank gunline.
Turn 2 - We charged the objective and our opponents popped an ambush.
Turn 3 - Stugs swing left to reinfornce the Tank charge.
Turn 4 - Ambush eliminated by the Panzer IVH's but in the rear, the opponents reinforcements come charging in.
Turn 5 & 6 - The reinforcements swept across the field to hold the line at the objective. Defenders won.
Round 3 - Fighting Withdrawal
This game was intense so I was not able to take photos. In short, we were close to a win as we cleared all the tanks but it took 5 turns. On turn 6, our opponent pulled out the closest objective. We had to fight all the way to the opposite objective as on Turn 7, the middle objective pulled out. My planes came in every turn but due to anti-air fire, was not able to do much. They did take out a platoon of M10's in just 1 run.
I did get a cut of a 3-way tie for the best painted army after explaining to the judges that my plane was hand painted as they assumed it was pre-painted.