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Made in us
Yellin' Yoof






if a transport vehicle has moved 12inches (cruising speed) can the unit being transported get out and then shoot?

This message was edited 1 time. Last update was at 2012/05/23 00:31:08


 
   
Made in us
The Hive Mind





Yes. No problems there.

My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals.
 
   
Made in us
Yellin' Yoof






ok then but if they are in the vehicle and it has moved 12 inches they can't shoot?

 
   
Made in au
[MOD]
Making Stuff






Under the couch

That's correct.

 
   
Made in us
Yellin' Yoof






Ok then this has helped me out thank you =D

 
   
Made in us
Regular Dakkanaut




expanding a little bit on this...if the vehicle moves at cruising speed the guys inside cant shoot. also you can only shoot out of a vehicle if its either open topped or has fire points
   
Made in au
Frenzied Berserker Terminator






Also, if a transport has been shaken/stunned, then the embarked unit also cannot shoot. But the unit can then disembark and be able to shoot again.

One of those little things that irritates me about 5th edition...
   
Made in gb
Horrific Howling Banshee




Hemel Hempstead

If you do move then disembark you count as having moved, so no long range rapid fire or heavy weapon shooting.

 
   
Made in us
The Hive Mind





Well disembarking is movement anyway, so yeah.

My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals.
 
   
Made in us
Regular Dakkanaut







rigeld2 wrote:Well disembarking is movement anyway, so yeah.


Well not really, because if you disembark before the transport moves you can either take your normal move or fire as though you haven't moved.

   
Made in us
The Hive Mind





tdwg83 wrote:
rigeld2 wrote:Well disembarking is movement anyway, so yeah.


Well not really, because if you disembark before the transport moves you can either take your normal move or fire as though you haven't moved.

Wrong. You can move normally, but you shoot as if you'd moved.
BRB page 67 wrote:If the vehicle has not yet moved, then the
passengers may disembark and move normally.
The vehicle can also then move normally.
The disembarked models may shoot (counting as
moving), and may assault as normal.

My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals.
 
   
Made in us
Heroic Senior Officer





Woodbridge, VA

tdwg83 wrote:
rigeld2 wrote:Well disembarking is movement anyway, so yeah.


Well not really, because if you disembark before the transport moves you can either take your normal move or fire as though you haven't moved.


Ummm, yeah, really, it is.

Don "MONDO"
www.ironfistleague.com
Northern VA/Southern MD 
   
Made in us
Lone Wolf Sentinel Pilot




San Diego Ca

What if the unit inside the vehicle is a "fast" unit (SoB Dominion or Assault troops sans jump-packs).
Can they still shoot out of a transport that moved 12"?

Life isn't fair. But wouldn't it be worse if Life were fair, and all of the really terrible things that happen to us were because we deserved them?
M. Cole.
 
   
Made in us
The Hive Mind





dkellyj wrote:What if the unit inside the vehicle is a "fast" unit (SoB Dominion or Assault troops sans jump-packs).
Can they still shoot out of a transport that moved 12"?

Doesn't matter. At all.
The transport rules restrict firing. You'd have to have a rule that overrides the transport rules.

My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals.
 
   
Made in au
[MOD]
Making Stuff






Under the couch

dkellyj wrote:What if the unit inside the vehicle is a "fast" unit (SoB Dominion or Assault troops sans jump-packs).

There is no 'Fast' classification for anything other than vehicles.

 
   
Made in us
[DCM]
Tilter at Windmills






Manchester, NH

Cheexsta wrote:Also, if a transport has been shaken/stunned, then the embarked unit also cannot shoot. But the unit can then disembark and be able to shoot again.

One of those little things that irritates me about 5th edition...


Purely there for balance. They limited the effectiveness of shooting from a vehicle, creating an incentive to hop out and expose the unit. It's a tactical tradeoff.

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Made in au
Frenzied Berserker Terminator






Mannahnin wrote:
Cheexsta wrote:Also, if a transport has been shaken/stunned, then the embarked unit also cannot shoot. But the unit can then disembark and be able to shoot again.

One of those little things that irritates me about 5th edition...


Purely there for balance. They limited the effectiveness of shooting from a vehicle, creating an incentive to hop out and expose the unit. It's a tactical tradeoff.

This is fair enough
   
 
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