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![[Post New]](/s/i/i.gif) 2012/05/23 19:09:06
Subject: [NEC] What do i need to start Necromunda?
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Man O' War
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i heard you need 12 minis for a force but what would you need to properly start?
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This message was edited 1 time. Last update was at 2012/05/28 08:27:17
Khador 75p
Menoth 35p
Circle 25p
Legion 25p |
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![[Post New]](/s/i/i.gif) 2012/05/23 20:22:39
Subject: What do i need to start Necromunda?
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Servoarm Flailing Magos
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YELLOWBLADES wrote:i heard you need 12 minis for a force but what would you need to properly start?
12 minis is 'about' the size of a starting hang. Some are larger, some are smaller.
You need the rulebook, minis, and appropriate terrain.
There's a free Specialist Games rulebook PDF available. That's covered easily.
Minis could be the GW minis or various 3rd party or conversions. In most cases you'll need one 'Gang Leader" a bunch of regular gang members, a few 'juves' (Junior members), and a special weapon guy or two.Equipment can and will change, especially if you are playing in a campaign.
terrain should be built up and multi-level.
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Working on someting you'll either love or hate. Hopefully to be revealed by November.
Play the games that make you happy. |
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![[Post New]](/s/i/i.gif) 2012/05/23 20:49:09
Subject: What do i need to start Necromunda?
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Man O' War
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Balance wrote:YELLOWBLADES wrote:i heard you need 12 minis for a force but what would you need to properly start?
12 minis is 'about' the size of a starting hang. Some are larger, some are smaller.
You need the rulebook, minis, and appropriate terrain.
There's a free Specialist Games rulebook PDF available. That's covered easily.
Minis could be the GW minis or various 3rd party or conversions. In most cases you'll need one 'Gang Leader" a bunch of regular gang members, a few 'juves' (Junior members), and a special weapon guy or two.Equipment can and will change, especially if you are playing in a campaign.
terrain should be built up and multi-level.
cool, i will have to find time to do this
i will get a box of tau and convert them using green stuff
thanks for the advice!
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Khador 75p
Menoth 35p
Circle 25p
Legion 25p |
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![[Post New]](/s/i/i.gif) 2012/05/24 04:46:55
Subject: What do i need to start Necromunda?
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Fresh-Faced New User
Chicago-Land.
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I would recommend using Imperial Guard rather than Tau. The model range is similar in some regards.
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![[Post New]](/s/i/i.gif) 2012/05/24 12:33:26
Subject: What do i need to start Necromunda?
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Servoarm Flailing Magos
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Tau may be a bit of a stretch. The canon Necromunda setting is the lower elves of a human hive (The 'Underhive", so the gangs are all human factions (With mutated scavvies).
The main issue I'd have with someone using Tau minis is weapon WYSIWYG. Each ganger can have unique weapon load-outs. The weapons are a mix of auto guns, stub guns, lasguns, and rare higher-end weapons. There's a bit more difference int he various weapons (whereas the last time an auto gun appeared in 40k, it was the same as a lasgun...) so being able to recognize a model's armament by sight is essential. If you wanted to modify them with IG weaponry (are the old necromunda weapons sprues still available?) I'd be cool with it, but note that they'd have no armor by default. (Armor is expensive and rare in the Underhive. I think it used to be something you'd have to get lucky and roll to find in a campaign setting.)
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Working on someting you'll either love or hate. Hopefully to be revealed by November.
Play the games that make you happy. |
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![[Post New]](/s/i/i.gif) 2012/05/24 14:11:32
Subject: What do i need to start Necromunda?
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Been Around the Block
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What you need is Yakromunda.com!
It will help you with managing gangs and campaigns for Necromunda, and a whole lot more.
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This message was edited 1 time. Last update was at 2012/05/24 14:11:55
gaming.yaktribe.org - Dedicated to Necromunda, Gorkamorka and Mordheim |
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![[Post New]](/s/i/i.gif) 2012/05/24 18:27:43
Subject: What do i need to start Necromunda?
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Regular Dakkanaut
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Suggest a cheap entry point might be to look at EM-4 miniatures "gangers."
Okay not the most detailed out there , but at the price you can easily get two gangs together and have plenty of fun converting, with whatever you have to hand.
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![[Post New]](/s/i/i.gif) 2012/05/26 01:26:19
Subject: What do i need to start Necromunda?
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Gargantuan Gargant
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Catachans look like Orlocs. I'd grab a box of the plastics and go to town. As a bonus they all come equiped with Lasguns, which is a pretty common Necromunda weapon, and they easily covert to autoguns.
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![[Post New]](/s/i/i.gif) 2012/05/27 09:20:20
Subject: Re:What do i need to start Necromunda?
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Man O' War
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Thanks for all the posts! i have decided to grab a box of catachans and tau fire warriors and mix and match the bit and using some GS to scuplt other details. i will soon be starting a blog for the scenery i am starting and my necromunda force
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Khador 75p
Menoth 35p
Circle 25p
Legion 25p |
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