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Made in gb
Regular Dakkanaut




UK

Hi, I had a game at GW today, and a few questions came up which had troubling answering. Could you help me?

1. If a drop-pod/mycetic spore lands in units or impassable terrain, it reduces the scatter distance to land safe. But what happens if it lands in NORMAL terrain, does the pod + transport take a dangerous terrain check? It sounds simple, but the codex rules mentions nothing about normal terrain.

2. If you kill a vehicle, you can shoot but not assault the passengers that exit from it. But someone today said if the vehicle was killed by the unit that is able to assault the passengers, it can. Is this correct? What is the general assault passengers rules (bonus question, when the vehicle explodes, where are they placed? exit point or middle of vehicle deep strike circle formation?)

3. Old Zogwart (forgive me if misnamed) has the random abilities of a Weirdboy. But since it has 0 BS, how does it attack using 2,3... the shooting psychic spells?

 
   
Made in us
The Hive Mind





1. If a drop-pod/mycetic spore lands in units or impassable terrain, it reduces the scatter distance to land safe. But what happens if it lands in NORMAL terrain, does the pod + transport take a dangerous terrain check? It sounds simple, but the codex rules mentions nothing about normal terrain.

... because there's no test for normal terrain. You're just there.
Why would you take a terrain test of any kind for landing in clear terrain?

2. If you kill a vehicle, you can shoot but not assault the passengers that exit from it. But someone today said if the vehicle was killed by the unit that is able to assault the passengers, it can. Is this correct? What is the general assault passengers rules (bonus question, when the vehicle explodes, where are they placed? exit point or middle of vehicle deep strike circle formation?)

100% clear in the vehicle rules, for the general question and the bonus question.

My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals.
 
   
Made in im
Nasty Nob on Warbike with Klaw





Liverpool

Blackgaze wrote:3. Old Zogwart (forgive me if misnamed) has the random abilities of a Weirdboy. But since it has 0 BS, how does it attack using 2,3... the shooting psychic spells?

2 & 3 hit automatically, no hit roll needed.
   
Made in us
Heroic Senior Officer





Woodbridge, VA

1. Assuming you actually meant if it lands if in difficult terrain, then yes, it will take a dangerous terrain test same as any vehicle that ends it's move in terrain. A Drop Pod will lose it's weapon if it fails, I assume the spore loses a wound.

2. As stated, clear in the rules, those rules are on page 67 of the main rulebook.

Don "MONDO"
www.ironfistleague.com
Northern VA/Southern MD 
   
Made in gb
Regular Dakkanaut




UK

rigeld2 wrote:
1. If a drop-pod/mycetic spore lands in units or impassable terrain, it reduces the scatter distance to land safe. But what happens if it lands in NORMAL terrain, does the pod + transport take a dangerous terrain check? It sounds simple, but the codex rules mentions nothing about normal terrain.

... because there's no test for normal terrain. You're just there.
Why would you take a terrain test of any kind for landing in clear terrain?

2. If you kill a vehicle, you can shoot but not assault the passengers that exit from it. But someone today said if the vehicle was killed by the unit that is able to assault the passengers, it can. Is this correct? What is the general assault passengers rules (bonus question, when the vehicle explodes, where are they placed? exit point or middle of vehicle deep strike circle formation?)

100% clear in the vehicle rules, for the general question and the bonus question.


grendel083 wrote:
Blackgaze wrote:3. Old Zogwart (forgive me if misnamed) has the random abilities of a Weirdboy. But since it has 0 BS, how does it attack using 2,3... the shooting psychic spells?

2 & 3 hit automatically, no hit roll needed.


don_mondo wrote:1. Assuming you actually meant if it lands if in difficult terrain, then yes, it will take a dangerous terrain test same as any vehicle that ends it's move in terrain. A Drop Pod will lose it's weapon if it fails, I assume the spore loses a wound.

2. As stated, clear in the rules, those rules are on page 67 of the main rulebook.


1. Can anyone confirm that Droppods/mycetic spores take dangerous terrain tests? Also I just thought if this is true, then the passengers inside are being treated as exiting a vehicle... so they wont have to take a test.

2. I was going to say why don't you just post my answer, but then again you can't directly quote the rulebook here. You could've just said yes or no.

3. It doesn't make any sense that BS0 hits automaticlly, that would seem to be an impossible BS11. BS0 would be more likely instant fail, does he instant fail his shooting attacks? what's the point?

 
   
Made in gb
Decrepit Dakkanaut




1) Yes, because deepstriking units treat difficult terrain as dangerous. Clearly stated in the rules for deepstriking, and as the Drop Pod / Mycetic Spor rules do not contradict this then you go by the base rules - as always

1b) Passengers disembarking from a deepstriking vehicile ALSO count as deepstriking. So if they disembark into difficult terrain, they treat it as dangerous. FAQ'd for that, I belie, as well as in the main rules

2) They were teaching you to fish, rather than giving yo ua fish. Knowing where the rule is so you can read it yourself, in your rulebook, is far far better than a simple yes or no - what happens when someone challenges you? Do you say "dakka said so"?

3) The psychic power tells you it automatically hits. That is all that is important here.
   
Made in au
Frenzied Berserker Terminator






Blackgaze wrote:2. If you kill a vehicle, you can shoot but not assault the passengers that exit from it. But someone today said if the vehicle was killed by the unit that is able to assault the passengers, it can. Is this correct? What is the general assault passengers rules (bonus question, when the vehicle explodes, where are they placed? exit point or middle of vehicle deep strike circle formation?)

Page 67, last paragraph under 'Effects of Damage Results on Passengers'. Note that only the unit that actually destroyed the transport may assault the unit that gets out (as they are the unit that shot "it" - i.e., the shot that destroyed the transport).

The bonus question is answered in the paragraph immediately before this.

Hope that helps
   
Made in gb
Malicious Mutant Scum




Whitby uk

Cheexsta wrote:
Blackgaze wrote:2. If you kill a vehicle, you can shoot but not assault the passengers that exit from it. But someone today said if the vehicle was killed by the unit that is able to assault the passengers, it can. Is this correct? What is the general assault passengers rules (bonus question, when the vehicle explodes, where are they placed? exit point or middle of vehicle deep strike circle formation?)

Page 67, last paragraph under 'Effects of Damage Results on Passengers'. Note that only the unit that actually destroyed the transport may assault the unit that gets out (as they are the unit that shot "it" - i.e., the shot that destroyed the transport).

The bonus question is answered in the paragraph immediately before this.

Hope that helps


I asked the same question not so long ago as thats how I used to play it but the dakka gods came to a different conclusion.
http://www.dakkadakka.com/dakkaforum/posts/list/445373.page

4000
2000 
   
Made in gb
Decrepit Dakkanaut




Cheexstas summary isnt quite correct - it is only the unit that shto and destroyed the vehicle that can assault the unit, as well as any unit that did not shoot at the vehicle.

The "dakka gods" didnt come to a different conclusion at all, as the rule is fairly straightforward
   
Made in us
Lord Commander in a Plush Chair






#2 is not correct as my compatriots have indicated(or at least your citation of the general rules in the beginning).

If you are shooting a Vehicle and destroy it, you cannot then shoot at the passengers with the same unit that destroyed the vehicle; but you can assault them.

Any other unit in your army that has not yet shot at any unit can shoot at the former passengers and can assault them.

Any unit aside from the destroying unit that has shot at the vehicle before it's destruction(in the same shooting phase) can neither shoot at, nor assault the passengers(they have already shot this phase, and they are not the destroying unit of the vehicle so default to having to assault the unit they shot at, which no longer exists).

The way your original question reads is that the same unit that destroys the transport can fire again at the passengers, but cannot assault them, which is fallacious and went uncorrected by the other posters.

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Stop looking for buzz words and start reading the whole sentences.



 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






Blackgaze wrote:3. It doesn't make any sense that BS0 hits automaticlly, that would seem to be an impossible BS11. BS0 would be more likely instant fail, does he instant fail his shooting attacks? what's the point?

Fluffwise, it makes perfect sense. He doesn't have a shooting weapon, and, being a Snakebite probably never used one.

The psychic powers themselves always hit, because that's the way they work. He couldn't even miss with them if he wanted.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
 
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