here is a updated list from my last one, this is eventually gonna b my 2000+ list but im just puttin it in a decent 1500pt list till i get more guys but i have done up a few things from help
HQ:
(85pts) Big Mek,
KFF, eavy, bosspole (Attached with flash gitz in BW with KC)
(100pts) Big Mek,
SAG, eavy, bosspole (attached with gretchin)
Units:
(195pts) 1 Battlewagon, KC, 4 big shootas, grots, armour, ram, red (same range with flash gitz weapons as killcannon so its pretty handy)
(160pts) 1 Battlewagon, kannon, 4 big shootas, grots, armour, deff rolla, red (both reds will just b a red racing strip and flames)
(320pts) 5 Flash Gitz, Dakka, Shootier, Kaptain Badrukk, 2 ammo runts (rides in BW with killcanno and mek with
kff)
(75pts) 5 Lootas
(175pts) 20 Shoota boyz, 2 big shootas, nob,
PK, bosspole, eavy (nob)
(175pts) 20 Shoota boyz, 2 big shootas, nob,
PK, bosspole, eavy (nob)
(165pts) 10 Tankbustas, Nob, bosspole (rides in BW without the Killcannon)
(40pts) 10 Gretchin, 1 runtherd
my idea is to have my BW's moving up and firing, the one with the KC will b anti-infatry and the one with deffrolla and no killcannon b anti-armor, while my boyz stick behind the BW's for cover and either lay down fire when needed or capture objectives, than the lootas and
SAG mek with grots will b providing cover fire while the main forces move up, thoughts and strategy types will b much apprecitive