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![[Post New]](/s/i/i.gif) 2012/05/30 16:51:35
Subject: Bad Moonz 1500pt SUPER DAKKA!! list V2.0 (New List)
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Tough-as-Nails Ork Boy
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here is a updated list from my last one, this is eventually gonna b my 2000+ list but im just puttin it in a decent 1500pt list till i get more guys but i have done up a few things from help
HQ:
(85pts) Big Mek, KFF, eavy, bosspole (Attached with flash gitz in BW with KC)
(100pts) Big Mek, SAG, eavy, bosspole (attached with gretchin)
Units:
(195pts) 1 Battlewagon, KC, 4 big shootas, grots, armour, ram, red (same range with flash gitz weapons as killcannon so its pretty handy)
(160pts) 1 Battlewagon, kannon, 4 big shootas, grots, armour, deff rolla, red (both reds will just b a red racing strip and flames)
(320pts) 5 Flash Gitz, Dakka, Shootier, Kaptain Badrukk, 2 ammo runts (rides in BW with killcanno and mek with kff)
(75pts) 5 Lootas
(175pts) 20 Shoota boyz, 2 big shootas, nob, PK, bosspole, eavy (nob)
(175pts) 20 Shoota boyz, 2 big shootas, nob, PK, bosspole, eavy (nob)
(165pts) 10 Tankbustas, Nob, bosspole (rides in BW without the Killcannon)
(40pts) 10 Gretchin, 1 runtherd
my idea is to have my BW's moving up and firing, the one with the KC will b anti-infatry and the one with deffrolla and no killcannon b anti-armor, while my boyz stick behind the BW's for cover and either lay down fire when needed or capture objectives, than the lootas and SAG mek with grots will b providing cover fire while the main forces move up, thoughts and strategy types will b much apprecitive
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![[Post New]](/s/i/i.gif) 2012/05/30 18:36:17
Subject: Bad Moonz 1500pt SUPER DAKKA!! list V2.0 (New List)
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Krazed Killa Kan
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Seems light on Troops for 1500.
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![[Post New]](/s/i/i.gif) 2012/05/30 19:20:08
Subject: Bad Moonz 1500pt SUPER DAKKA!! list V2.0 (New List)
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Tough-as-Nails Ork Boy
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well its bad moons, there suppose to have all the elite and high tec stuff
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![[Post New]](/s/i/i.gif) 2012/05/30 20:50:27
Subject: Bad Moonz 1500pt SUPER DAKKA!! list V2.0 (New List)
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Stealthy Grot Snipa
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Fluffy perhaps.
I was expecting 45 Lootas.
45 Lootas 2 SAGS and as many Shoota boyz and Big shootas as you can cram in. With PK's for tankbusting.
I would personally not run the SAG but it's your choice. If you want mech though go double KFF.
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![[Post New]](/s/i/i.gif) 2012/05/30 22:46:56
Subject: Bad Moonz 1500pt SUPER DAKKA!! list V2.0 (New List)
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Tough-as-Nails Ork Boy
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well i want shooty list that focuses on BW's so you got any list for those?
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![[Post New]](/s/i/i.gif) 2012/05/31 01:04:22
Subject: Bad Moonz 1500pt SUPER DAKKA!! list V2.0 (New List)
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Flashy Flashgitz
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MMAaholic wrote:here is a updated list from my last one, this is eventually gonna b my 2000+ list but im just puttin it in a decent 1500pt list till i get more guys but i have done up a few things from help
HQ:
(85pts) Big Mek, KFF, eavy, bosspole (Attached with flash gitz in BW with KC)
(100pts) Big Mek, SAG, eavy, bosspole (attached with gretchin)
Units:
(195pts) 1 Battlewagon, KC, 4 big shootas, grots, armour, ram, red (same range with flash gitz weapons as killcannon so its pretty handy)
(160pts) 1 Battlewagon, kannon, 4 big shootas, grots, armour, deff rolla, red (both reds will just b a red racing strip and flames)
(320pts) 5 Flash Gitz, Dakka, Shootier, Kaptain Badrukk, 2 ammo runts (rides in BW with killcanno and mek with kff)
(75pts) 5 Lootas
(175pts) 20 Shoota boyz, 2 big shootas, nob, PK, bosspole, eavy (nob)
(175pts) 20 Shoota boyz, 2 big shootas, nob, PK, bosspole, eavy (nob)
(165pts) 10 Tankbustas, Nob, bosspole (rides in BW without the Killcannon)
(40pts) 10 Gretchin, 1 runtherd
my idea is to have my BW's moving up and firing, the one with the KC will b anti-infatry and the one with deffrolla and no killcannon b anti-armor, while my boyz stick behind the BW's for cover and either lay down fire when needed or capture objectives, than the lootas and SAG mek with grots will b providing cover fire while the main forces move up, thoughts and strategy types will b much apprecitive
Okay, it's a neat idea but I don't think it will be very competitive, mainly because you're mixing a lot of different things together.
You could improve it by adding more Lootas. Lootas are the best ranged units in the codex, you should take a lot in a shooty list. I know you don't have the Heavy slot open as it stands but Big Gunz are a better choice than most for a shooty list. If you get 3 kannons in a unit of Big Gunz it works quite well since they are BS3. And you can also put your SAG Mek in with them for protection and he can fire at different targets. I'm of the school of thought that Grots are a poor choice unless they are Grot crew for Big Gunz.
Really though, Flash Gitz are not that great overall. Most successful shooty lists I see are made up of 1-2 Big Meks, a bunch of shoota boyz, lootas, rokkit buggies, and big gunz. I think your list would be fun to play, but it will get picked apart in a more competitive fight just because it lacks cohesion.
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![[Post New]](/s/i/i.gif) 2012/05/31 01:27:40
Subject: Bad Moonz 1500pt SUPER DAKKA!! list V2.0 (New List)
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Stealthy Grot Snipa
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Flash Gitz are fluffy so I am pretty sure they are staying. Besides, I have a soft-spot for the underloved fellas.
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![[Post New]](/s/i/i.gif) 2012/05/31 01:50:56
Subject: Bad Moonz 1500pt SUPER DAKKA!! list V2.0 (New List)
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Tough-as-Nails Ork Boy
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Da Kommizzar wrote:Flash Gitz are fluffy so I am pretty sure they are staying. Besides, I have a soft-spot for the underloved fellas.
Hell ya  im thinkin of doin a more low cost BW's and just fill them with shoota boyz and this way i got some points left over for other things but i gotta have my flash gitz  and i dont understand the hate for them cause the smaller point matches i have played and used them they always done me good espeacially when i keep a carefull eye on them
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![[Post New]](/s/i/i.gif) 2012/05/31 02:04:16
Subject: Bad Moonz 1500pt SUPER DAKKA!! list V2.0 (New List)
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Stealthy Grot Snipa
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Yeah, they rock if they pick the right fights.
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![[Post New]](/s/i/i.gif) 2012/05/31 03:39:18
Subject: Bad Moonz 1500pt SUPER DAKKA!! list V2.0 (New List)
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Longtime Dakkanaut
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Flash gitz are a unit that can be fun. The problem is they are way to expensive for what they do and they take up a heavy choice. Ork Heavies are filled with BW's for the most part. Maybe your big guns. That is why no one takes them.
Now I like playing them from time to time. I had a build with them in my Kan wall list. I only had 6 kans and then a squad of 10 gitz. They would take alot of fire. It was nice when I had some termintors DS next to them and I rolled a 1 for there AP. Needless to say those Terminators died.
I do agree with reckoner. You are trying to do too much with your list. Sometimes you just have to choose which unit you will get the most out of.
There is nothing wrong with playing fluffy, but you still want to win. I like to play with fluff in mind. I still will make it the best army I can with keeping fluff into account.
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![[Post New]](/s/i/i.gif) 2012/05/31 05:06:54
Subject: Bad Moonz 1500pt SUPER DAKKA!! list V2.0 (New List)
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Tough-as-Nails Ork Boy
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ya it seems like all my bad moons builds wind up like this, does anyone have a good list or know a place for some references when it comes to a bad moon type/style army?
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![[Post New]](/s/i/i.gif) 2012/05/31 05:31:13
Subject: Bad Moonz 1500pt SUPER DAKKA!! list V2.0 (New List)
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Longtime Dakkanaut
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Well all I can say is you have to build your army and run it like you want. Us building a list for you isn't helping. Read the dex find out what works together and go from there. Its really that simple. Trial and error gets you a long way.
You have to find out what units you like. You will put the effort into them to try to make them work for you.
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![[Post New]](/s/i/i.gif) 2012/05/31 06:17:26
Subject: Bad Moonz 1500pt SUPER DAKKA!! list V2.0 (New List)
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Tough-as-Nails Ork Boy
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k, im think im just gonna go with a deffwing maybe for my bad moons and just make my fun flash gitz army as a freebooter fun army
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