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![[Post New]](/s/i/i.gif) 2012/05/31 15:12:19
Subject: Mind in the machine and traveller qeustion
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Regular Dakkanaut
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Is mind in the machine use 1 use or every shooting phase?
And where i can find the model anrakyr the traveller? Can't find him on any webstore.
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![[Post New]](/s/i/i.gif) 2012/05/31 15:13:58
Subject: Mind in the machine and traveller qeustion
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Loyal Necron Lychguard
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Yes it is and he's not out yet.
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![[Post New]](/s/i/i.gif) 2012/05/31 15:15:25
Subject: Mind in the machine and traveller qeustion
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Axis & Allies Player
Texas
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It's every friendly shooting phase, not one use.
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![[Post New]](/s/i/i.gif) 2012/05/31 15:17:54
Subject: Re:Mind in the machine and traveller qeustion
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Regular Dakkanaut
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Ow hope hè comes fast
Is it the same vehicle or can i switch if i want or i need to roll every phase for the 3+?
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This message was edited 1 time. Last update was at 2012/05/31 15:18:31
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![[Post New]](/s/i/i.gif) 2012/05/31 15:28:20
Subject: Mind in the machine and traveller qeustion
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Daemonic Dreadnought
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You can use it every one of your turns in your shooting phase. You can use it on a different target each turn if you like as long as the target is within 18" and LOS (and you roll the 3+).
Not sure if they will realease a model now as, with the Scythe kit coming out, the only models missing are a couple of ICs.
Most people seem to be converting an Anrakyr form the Lord model that comes in the barge kit.
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This message was edited 1 time. Last update was at 2012/05/31 15:28:42
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![[Post New]](/s/i/i.gif) 2012/05/31 15:40:47
Subject: Re:Mind in the machine and traveller qeustion
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Regular Dakkanaut
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Cool  this is gonne give me so mutch fun
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![[Post New]](/s/i/i.gif) 2012/05/31 15:58:29
Subject: Mind in the machine and traveller qeustion
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Daemonic Dreadnought
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yeah, i'm plannign on usig him with Zandrekh ina tourney i have next week.
lots of special rules fun!
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![[Post New]](/s/i/i.gif) 2012/05/31 16:29:42
Subject: Mind in the machine and traveller qeustion
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Angelic Adepta Sororitas
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Reading the Codex.. it does not say that Mind in the Machine is a "shooting attack" just says to use it at the start of your shooting phase. so is it a shooting attack? if this has already been answered can some one point me in the direction ? Thanks
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Just throwing the dice!
2952 ++++ 99.9% painted
2200 +++ .01 % painted . under construction
Tabletop Gaming Club of Oklahoma
http://www.facebook.com/TabletopGamingClubofOklahoma |
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![[Post New]](/s/i/i.gif) 2012/05/31 16:34:06
Subject: Mind in the machine and traveller qeustion
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Daemonic Dreadnought
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I was having this exact discussion with a friend of mine the other day.
I would say it is not a shooting attack. So he should be able to use this, then shoot his Tachyon Arrow in the same turn.
He says because the thinks the whole necorn army is cheating.
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![[Post New]](/s/i/i.gif) 2012/05/31 16:37:36
Subject: Mind in the machine and traveller qeustion
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Decrepit Dakkanaut
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Necronmike wrote:Reading the Codex.. it does not say that Mind in the Machine is a "shooting attack" just says to use it at the start of your shooting phase. so is it a shooting attack? if this has already been answered can some one point me in the direction ? Thanks
It isnt a shooting attack. This means you can fly over in a CCB, sweeping unit A, disembark and MitM target unit B, then shoot the arrow at unit C and if that were a transport vehicle carrying troops and it is destoryed, then assaut unit D inside.
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![[Post New]](/s/i/i.gif) 2012/05/31 16:58:52
Subject: Mind in the machine and traveller qeustion
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Dakka Veteran
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Yeah, MitM is definitely not a shooting attack.
This also means you cannot use it while embarked in CBC though, as per FAQ.
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![[Post New]](/s/i/i.gif) 2012/05/31 16:59:24
Subject: Mind in the machine and traveller qeustion
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Angelic Adepta Sororitas
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I agree that it isn't a shooting attack,, because if you look at NightMare Shroud .. it says " the nightmare shroud can be used in the shooting phase instead of firing a weapon .. " Automatically Appended Next Post: right yeah i know the can't be used in the CCB per FAQ .. but i would like to use it like Nosferatu101 stated if at posible.
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This message was edited 1 time. Last update was at 2012/05/31 17:01:00
Just throwing the dice!
2952 ++++ 99.9% painted
2200 +++ .01 % painted . under construction
Tabletop Gaming Club of Oklahoma
http://www.facebook.com/TabletopGamingClubofOklahoma |
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![[Post New]](/s/i/i.gif) 2012/05/31 17:09:11
Subject: Re:Mind in the machine and traveller qeustion
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Regular Dakkanaut
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i'm putting mine in à squad of 10 immortals whit gauss blasters and à cryptek whit veil of darkness zap zap whit him to 18 inch of the tank or skimmer i wanne stheal.
And à other squad whit obryon and lord res orb and warscythe and 5 shieleded lychguards, also for the zap in cc
Gonne be evil and damn fun.
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![[Post New]](/s/i/i.gif) 2012/05/31 17:16:11
Subject: Mind in the machine and traveller qeustion
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Daemonic Dreadnought
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Gonna run mine in a CCB anyway, he doesn't really offer anything to a unit he joins (no res orb and a 3+ save)
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![[Post New]](/s/i/i.gif) 2012/05/31 17:18:26
Subject: Mind in the machine and traveller qeustion
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Loyal Necron Lychguard
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nosferatu1001 wrote:Necronmike wrote:Reading the Codex.. it does not say that Mind in the Machine is a "shooting attack" just says to use it at the start of your shooting phase. so is it a shooting attack? if this has already been answered can some one point me in the direction ? Thanks
It isnt a shooting attack. This means you can fly over in a CCB, sweeping unit A, disembark and MitM target unit B, then shoot the arrow at unit C and if that were a transport vehicle carrying troops and it is destoryed, then assaut unit D inside.
...and fire the CCB's gun at unit E
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11,100 pts, 7,000 pts
++ Heed my words for I am the Herald and we are the footsteps of doom. Interlopers, do we name you. Defilers of our
sacred earth. We have awoken to your primative species and will not tolerate your presence. Ours is the way of logic,
of cold hard reason: your irrationality, your human disease has no place in the necrontyr. Flesh is weak.
Surrender to the machine incarnate. Surrender and die. ++
Tuagh wrote: If you won't use a wrench, it isn't the bolt's fault that your hammer is useless. |
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![[Post New]](/s/i/i.gif) 2012/05/31 17:27:53
Subject: Mind in the machine and traveller qeustion
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Daemonic Dreadnought
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All this is assuming you only moved 12" of course.
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![[Post New]](/s/i/i.gif) 2012/05/31 18:56:21
Subject: Mind in the machine and traveller qeustion
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Angelic Adepta Sororitas
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I agree he is better in a CCB then attached to a unit.. and yep thats a " IF you only move 12" last time i played a CCB i always moved 18" that way i could get the cover save from " flat out " plus if they try and assault it .. they only hit on a 6" but we can get that from moving 12
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Just throwing the dice!
2952 ++++ 99.9% painted
2200 +++ .01 % painted . under construction
Tabletop Gaming Club of Oklahoma
http://www.facebook.com/TabletopGamingClubofOklahoma |
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![[Post New]](/s/i/i.gif) 2012/05/31 19:17:26
Subject: Re:Mind in the machine and traveller qeustion
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Regular Dakkanaut
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Could you Guus give feed back on my 2 army lists?
http://www.dakkadakka.com/dakkaforum/posts/list/452748.page
Gonne be 1 of them but can't decied
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This message was edited 1 time. Last update was at 2012/05/31 19:17:55
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![[Post New]](/s/i/i.gif) 2012/05/31 21:55:50
Subject: Mind in the machine and traveller qeustion
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Regular Dakkanaut
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@ Necronmike
CCB is a skimmer transport yes?
If it is then all you need to do is move more than 12" for the 4+ cover save.
Bikes and Jetbikes need to move 18+" to get a 3+ cover save.
CCB is not a bike or jetbike.
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![[Post New]](/s/i/i.gif) 2012/06/01 10:21:27
Subject: Mind in the machine and traveller qeustion
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Daemonic Dreadnought
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CCB is a fast Skimmer (so Flat out can be up to 24"). I Only realised this the other day.
At that speed you can still sweep attack (hits on a 4+), get a 4+ cover save, and CC will only hit on 6.
but you cant shoot or disembark obviously.
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This message was edited 1 time. Last update was at 2012/06/01 10:26:24
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![[Post New]](/s/i/i.gif) 2012/06/01 13:50:16
Subject: Mind in the machine and traveller qeustion
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Angelic Adepta Sororitas
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@ Kwi.. yeah its a fast skimmer, it just so happen that moving at 18" worked good for getting the sweep attack, and the cover save and getting distance just incase they tryed to assault it.. was trying to make sure they would miss the 6" assault move. if that makes since. but i thought the Big rule book says Flat out moves is between 18" and 24" i'll have to look that up again. i don't think a reg skimmer can move past 12" if it don't have the " fast " listed with it?
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Just throwing the dice!
2952 ++++ 99.9% painted
2200 +++ .01 % painted . under construction
Tabletop Gaming Club of Oklahoma
http://www.facebook.com/TabletopGamingClubofOklahoma |
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![[Post New]](/s/i/i.gif) 2012/06/01 14:22:31
Subject: Mind in the machine and traveller qeustion
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Decrepit Dakkanaut
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Skimmers may move up to 12"
Fast vehicles may move up to 18"
Fast skimmers may move up to 24"
Flat Out is anything over 12", and for fast skimmers they also gain the cover save. You've getting mixed up with Flat Out and Turboboost - the latter requires you to be 18"+ away
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![[Post New]](/s/i/i.gif) 2012/06/01 14:33:45
Subject: Mind in the machine and traveller qeustion
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Angelic Adepta Sororitas
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oh yes.. you are correct.. noted its flat out not turbo boost.. so i could have moved 12 1/2 and get the cover save lol. but it kept me out of assault reach so it worked great.. killed two land speeders, 2 tanks and did some hits on a unit and killed a preist .. so yeah CCB sweep attack is good tool.
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Just throwing the dice!
2952 ++++ 99.9% painted
2200 +++ .01 % painted . under construction
Tabletop Gaming Club of Oklahoma
http://www.facebook.com/TabletopGamingClubofOklahoma |
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![[Post New]](/s/i/i.gif) 2012/06/01 14:46:23
Subject: Mind in the machine and traveller qeustion
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Daemonic Dreadnought
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I plan on using it for the first time next week. You need to be quite aggressive with it though which is counter to how i usually play.
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