Poll |
 |
|
 |
Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2012/06/03 18:41:36
Subject: Nightscythe or Ghost Ark?
|
 |
Pyro Pilot of a Triach Stalker
|
With the release of the new nightsycthe model I'm just wondering which mode of transportation you prefer your warriors riding in style in?
|
01001000 01100001 01101001 01101100 00100000 01101111 01110101 01110010 00100000 01001110 01100101 01100011 01110010 01101111 01101110 00100000 01101111 01110110 01100101 01110010 01101100 01101111 01110010 01100100 01110011 00100001 |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/06/03 19:57:54
Subject: Re:Nightscythe or Ghost Ark?
|
 |
Blood Angel Terminator with Lightning Claws
Sioux Falls, SD
|
Heres my pro and cons I considered for fielding them:
Ghost ark:
Pros:
Open topped so you can shoot out
Quantum shielding
Repair Barge
2 weapons systems
Cons:
Open Topped
Standard vehicle movement
10 model capacity
Nightsythe:
Pros:
Up to 36" move
Tesla destructor
15 model capacity
Cons:
No quantum shielding
If wrecked models go to reserve
Only 1 weapon system(admittedly very powerful)
Passengers may not fire while embarked
For me the not being thrown into reserves on a wreck, repair barge ability, and quantum shielding means for my warriors the ghost ark wins out.
|
This message was edited 1 time. Last update was at 2012/06/03 19:58:59
Blood for the bloo... wait no, I meant for Sanguinius! |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/06/03 20:02:05
Subject: Nightscythe or Ghost Ark?
|
 |
Pyro Pilot of a Triach Stalker
Somewhere over the rainbow, way up high
|
I feel for warriors, you are better off with a ghost arc, due to the ability to repair dead warriors.
Of course the night scythe can take anything, making it a more flexible platform
|
Bedouin Dynasty: 10000 pts
The Silver Lances: 4000 pts
The Custodes Winter Watch 4000 pts
MajorStoffer wrote:
...
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/06/03 20:54:28
Subject: Re:Nightscythe or Ghost Ark?
|
 |
Storm Trooper with Maglight
|
Night scythe. It can contribute to the fight and is the best protection for warriors because they cant get shot out.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/06/03 21:58:44
Subject: Nightscythe or Ghost Ark?
|
 |
Longtime Dakkanaut
Indiana
|
I would not run more than 1 ghost ark, and that is only if I had two+warrior units
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/06/04 00:39:30
Subject: Nightscythe or Ghost Ark?
|
 |
Blackclad Wayfarer
From England. Living in Shanghai
|
Depends on the list. I play aggressively so if I want a transport it 's always going to be a Scythe. If I played a foot-slogging list with lots of long ranged fire support I would probably take Ghost Arks.
|
Looking for games in Shanghai? Send a PM |
|
 |
 |
|