Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
No adverts like this in the forums anymore.
Times and dates in your local timezone.
Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
Email notifications for threads you want to watch closely.
Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.
2012/06/05 04:45:35
Subject: Warhammer 40k Galaxy VS Mass Effect Galaxy
So, would the milky way of the 40k Universe wipe the floor of the Mass Effect Galaxy's milky way, or would it be the other way around?
This involves all forces of each galaxy working together. This means Mass Effect Galaxy gets reapers.
"The Imperium is nothing if not willing to go to any lengths necessary. So the Trekkies are zipping around at warp speed taking small chucks out of an nigh-on infinite amount of ships, with the Imperium being unable to strike back. feth it, says central command, and detonates every vortex warhead in the fleet, plunging the entire sector into the Warp. Enjoy tentacle-rape, Kirk, we know Sulu will." -Terminus
"This great fortress was a gift to the Blood Ravens from the legendary Imperial Fists. When asked about it Chapter Master Pugh was reported to say: "THEY TOOK WHAT!?""
2012/06/05 05:04:09
Subject: Warhammer 40k Galaxy VS Mass Effect Galaxy
This involves all forces of each galaxy working together.
All orks working together would already trounce any universe possible. Then add tyranids, necrons and chaos. Almost all of 40ks "evil" guys are only held at bay at all because they are divided and fight amongst each other. Them unifying and then even uniting with the other huge forces would leave the IoM, Eldar and Tau in the roles of cheerleaders at best, while mutated orks are smashing stuff with scythes while riding carnifexes.
7 Ork facts people always get wrong: Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other. A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot. Orks meks have a better understanding of electrics and mechanics than most Tech Priests. Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books. Gharkull Blackfang did not even come close to killing the emperor. Orks can be corrupted by chaos, but few of them have any interest in what chaos offers. Orks do not have the power of believe.
2012/06/05 08:07:58
Subject: Warhammer 40k Galaxy VS Mass Effect Galaxy
Do WH40k have stuff than can blow a whole solar system?
Edit: Said stuff being a starfighter (think valkyrie/x-wing size), with plenty of autonomy, that can resist a planet destroying weapon, that had to be dumped in a blackhole to get rid of?
This message was edited 1 time. Last update was at 2012/06/05 09:31:44
Do WH40k have stuff than can blow a whole solar system?
Edit: Said stuff being a starfighter (think valkyrie/x-wing size), with plenty of autonomy, that can resist a planet destroying weapon, that had to be dumped in a blackhole to get rid of?
If dumping stuff into black hole is all it takes, 40k has grenades that do that.
The tyranid hive fleets dwarf even galaxies, so who cares if you can blow up a single system.
7 Ork facts people always get wrong: Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other. A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot. Orks meks have a better understanding of electrics and mechanics than most Tech Priests. Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books. Gharkull Blackfang did not even come close to killing the emperor. Orks can be corrupted by chaos, but few of them have any interest in what chaos offers. Orks do not have the power of believe.
2012/06/05 09:41:21
Subject: Warhammer 40k Galaxy VS Mass Effect Galaxy
Now... all the tyranids in the universe dwaf a galaxy, right, because if a single hive fleet does so, then there's going to a distinct lack of space for the 3 of them in the current galaxy.
Bobthehero wrote:It's a ship, good luck tossing a grenade at it.
Now... all the tyranids in the universe dwaf a galaxy, right, because if a single hive fleet does so, then there's going to a distinct lack of space for the 3 of them in the current galaxy.
There is once they all arive.
As for that ship, say hello to the warp, since everyones working together now.
2012/06/05 17:59:21
Subject: Re:Warhammer 40k Galaxy VS Mass Effect Galaxy
Everybody knows all what Shepard would do is feth Tau, because that's the only reason people play Mass Effect, to erp like Captain Kirk and whine about the ending of the third game.
I've sold so many armies. :(
Aeldari 3kpts Slaves to Darkness.3k Word Bearers 2500k Daemons of Chaos
2012/06/05 18:17:02
Subject: Warhammer 40k Galaxy VS Mass Effect Galaxy
40k and here's why. Mass Effect relies too heavily on the damned relays to get from point A to point B. Thing is the Imperium alone would find this out and consider it tech heresy.
That said I'm pretty sure with the exception of the Sol relay they would have no problem sending a few vortex torpedoes at the damned things and dip into the warp for a while. Blow up enough relays and suddenly you slow down every armada the Mass Effect universe has to offer. While they can't regroup the fleets of 40k have plenty of time to rearm, regroup, and hunt them down group by group.
Also scale of encounters. Mass Effect 3 had some decent scale, but nothing compared to what 40k has. Orks and Nids would make short work of most ground forces due to sheer size alone. While the Necrons and Imperium would probably take tot he sky/ space. Eldar and Tau obviously would have their part too.
Repears and Geth are sweet, but they are being fought against a technological line they anticipated countless times before. 40k doesn't have that blessing of damn near universal technology. Someone is bound to jack them up.
As much as I love the ME universe (which is quite a bit), it is no contest. 40k would whip ME's ass. This is assuming the situation of both universes having every faction within them forming alliances to fight the other universe.
Infantry leads the way!
2012/06/06 00:20:38
Subject: Warhammer 40k Galaxy VS Mass Effect Galaxy
There are very few sci-fi settings that could take on 40k, Supreme Commander and Starship Troopers (the book mind you) are the only two I can think of that could go toe to toe with 40k.
Gods? There are no gods. Merely existences, obstacles to overcome.
"And what if I told you the Wolves tried to bring a Legion to heel once before? What if that Legion sent Russ and his dogs running, too ashamed to write down their defeat in Imperial archives?" - ADB
2012/06/06 01:15:18
Subject: Re:Warhammer 40k Galaxy VS Mass Effect Galaxy
This thread already happened about a month or 2 (use the search function), 40k is too over the top for Mass Effect which was created with some degree of realism in mind.
2012/06/06 07:31:35
Subject: Warhammer 40k Galaxy VS Mass Effect Galaxy
The thread two months ago was ME (reapers not included) universe vs a full scale Waaagh!, in which case the would probably win, due to being more resourceful than the IoM. The thread also pretty much agreed on that the orks would kick the reapers in the head, as the reaper's battle plan doesn't work against orks (terror&attrition).
I don't see how the ME universe is supposed to stop sheer force of all the orks united, or the combined hive fleets or even unified chaos. The would probably struggle even against the IoM, as their ground forces and navy outclass them not in technology but ins manpower and resources. Not to mention a couple thousand of spess mareen and their respective fleets.
There is only so much power you can compensate by technology and intelligence. And we all know the inquisition wouldn't think two seconds about calling an exterminatus on the xenos-infested worlds of Thessia, Palavan and Tuchanka.
7 Ork facts people always get wrong: Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other. A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot. Orks meks have a better understanding of electrics and mechanics than most Tech Priests. Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books. Gharkull Blackfang did not even come close to killing the emperor. Orks can be corrupted by chaos, but few of them have any interest in what chaos offers. Orks do not have the power of believe.
2012/06/06 09:08:43
Subject: Warhammer 40k Galaxy VS Mass Effect Galaxy
Jidmah wrote:The thread two months ago was ME (reapers not included) universe vs a full scale Waaagh!, in which case the would probably win, due to being more resourceful than the IoM. The thread also pretty much agreed on that the orks would kick the reapers in the head, as the reaper's battle plan doesn't work against orks (terror&attrition).
I don't see how the ME universe is supposed to stop sheer force of all the orks united, or the combined hive fleets or even unified chaos. The would probably struggle even against the IoM, as their ground forces and navy outclass them not in technology but ins manpower and resources. Not to mention a couple thousand of spess mareen and their respective fleets.
There is only so much power you can compensate by technology and intelligence. And we all know the inquisition wouldn't think two seconds about calling an exterminatus on the xenos-infested worlds of Thessia, Palavan and Tuchanka.
How do you think the Force of Chaos would fare against the Reapers?
"The Imperium is nothing if not willing to go to any lengths necessary. So the Trekkies are zipping around at warp speed taking small chucks out of an nigh-on infinite amount of ships, with the Imperium being unable to strike back. feth it, says central command, and detonates every vortex warhead in the fleet, plunging the entire sector into the Warp. Enjoy tentacle-rape, Kirk, we know Sulu will." -Terminus
"This great fortress was a gift to the Blood Ravens from the legendary Imperial Fists. When asked about it Chapter Master Pugh was reported to say: "THEY TOOK WHAT!?""
2012/06/06 10:13:45
Subject: Warhammer 40k Galaxy VS Mass Effect Galaxy
King Pariah wrote:Agreed that 40k would put down ME.
There are very few sci-fi settings that could take on 40k, Supreme Commander and Starship Troopers (the book mind you) are the only two I can think of that could go toe to toe with 40k.
Ever read Neal Asher? There it would be a question of what speed of subsumption Earth Central would deem necessary.
I really need to stay away from the 40K forums.
2012/06/06 10:51:48
Subject: Warhammer 40k Galaxy VS Mass Effect Galaxy
One thing to remember is ME uses Kinetic Barriers on their ships. No one in 40K relies on kinetic ammunition, aside the Tau. Not only would ME be wiped out against anything non-Tau, they wouldn't even be shielded.
Remember the ME GARDIAN laser systems that were so deadly at short range? Imagine that from the other side of the system.
Tau, Dark Eldar and Inquisition 40K player, occasional Lizardman Fantasy player, proud Lord of the Rings player and Rebel X-Wing player
> 4000 pts 1500 pts 1500 pts 1500pts
Ascalam wrote:Only the Eldar could party hard enough to rip a hole in the material universe, and then stage an after-party in the webway like nothing happened
2012/06/06 11:07:50
Subject: Warhammer 40k Galaxy VS Mass Effect Galaxy
Nurgle will send the zombie plauge to the mass effect galaxy and let the zombies do their stuff......then blow up all their planets and then send in the daemons to finish it all off and let the imperium of man relax.
2012/06/06 14:16:53
Subject: Warhammer 40k Galaxy VS Mass Effect Galaxy
The only important thing is at the end you have to choose if you're a Dark Angel, Blood Angel, or Ultramarine, with no regard for the twenty hours that came before.
Check out my Youtube channel!
2012/06/06 18:12:19
Subject: Re:Warhammer 40k Galaxy VS Mass Effect Galaxy
Shas'o_Longshot wrote:One thing to remember is ME uses Kinetic Barriers on their ships. No one in 40K relies on kinetic ammunition, aside the Tau. Not only would ME be wiped out against anything non-Tau, they wouldn't even be shielded.
Remember the ME GARDIAN laser systems that were so deadly at short range? Imagine that from the other side of the system.
I think you have misunderstood the meaning of kinetic. Bolters are kinetic weapons. Lasguns are energy weapons. Kinetic weapons fire matter, and almost all races in 40k uses kinetic weaponry as the majority of their arsenal. There are energy weapons in 40k too, but kinetic dominates.
Alaitoc Eldar: 5000p
Vampire Counts: 3000p
Death Korps of Krieg: 7000p
World Eaters: 2000p
2012/06/06 19:35:34
Subject: Re:Warhammer 40k Galaxy VS Mass Effect Galaxy
Shas'o_Longshot wrote:One thing to remember is ME uses Kinetic Barriers on their ships. No one in 40K relies on kinetic ammunition, aside the Tau. Not only would ME be wiped out against anything non-Tau, they wouldn't even be shielded.
Remember the ME GARDIAN laser systems that were so deadly at short range? Imagine that from the other side of the system.
I think you have misunderstood the meaning of kinetic. Bolters are kinetic weapons. Lasguns are energy weapons. Kinetic weapons fire matter, and almost all races in 40k uses kinetic weaponry as the majority of their arsenal. There are energy weapons in 40k too, but kinetic dominates.
But Imperial Battleships use Lance laser energy weapons.
"The Imperium is nothing if not willing to go to any lengths necessary. So the Trekkies are zipping around at warp speed taking small chucks out of an nigh-on infinite amount of ships, with the Imperium being unable to strike back. feth it, says central command, and detonates every vortex warhead in the fleet, plunging the entire sector into the Warp. Enjoy tentacle-rape, Kirk, we know Sulu will." -Terminus
"This great fortress was a gift to the Blood Ravens from the legendary Imperial Fists. When asked about it Chapter Master Pugh was reported to say: "THEY TOOK WHAT!?""
2012/06/06 19:35:52
Subject: Warhammer 40k Galaxy VS Mass Effect Galaxy
I find it funny when playing ME that in the 40k universe the reapers would be shrugged off like a minor annoyance. Large imperial capital ships (of which there are many) can be about 1/4 the length of the citadel.
Inquisitor_Syphonious wrote:All I can say is... thank you vodo40k...
Zweischneid wrote:No way man. A Space Marine in itself is scary. But a Marine WITHOUT helmet wears at least 3-times as much plot-armour as a Marine with helmet. And heaven forbid if the Marine would also happen to have an intimidating looking, vertical scar. Then you're surly boned. Those guys are the worst. Not a chance I'd say.
2012/06/06 19:37:24
Subject: Warhammer 40k Galaxy VS Mass Effect Galaxy
vodo40k wrote:I find it funny when playing ME that in the 40k universe the reapers would be shrugged off like a minor annoyance. Large imperial capital ships (of which there are many) can be about 1/4 the length of the citadel.
Retribution class Battleships about the size of a moon. With guns bigger than the reapers them selves.
"The Imperium is nothing if not willing to go to any lengths necessary. So the Trekkies are zipping around at warp speed taking small chucks out of an nigh-on infinite amount of ships, with the Imperium being unable to strike back. feth it, says central command, and detonates every vortex warhead in the fleet, plunging the entire sector into the Warp. Enjoy tentacle-rape, Kirk, we know Sulu will." -Terminus
"This great fortress was a gift to the Blood Ravens from the legendary Imperial Fists. When asked about it Chapter Master Pugh was reported to say: "THEY TOOK WHAT!?""
2012/06/06 20:59:50
Subject: Re:Warhammer 40k Galaxy VS Mass Effect Galaxy
Shas'o_Longshot wrote:One thing to remember is ME uses Kinetic Barriers on their ships. No one in 40K relies on kinetic ammunition, aside the Tau. Not only would ME be wiped out against anything non-Tau, they wouldn't even be shielded.
Remember the ME GARDIAN laser systems that were so deadly at short range? Imagine that from the other side of the system.
I think you have misunderstood the meaning of kinetic. Bolters are kinetic weapons. Lasguns are energy weapons. Kinetic weapons fire matter, and almost all races in 40k uses kinetic weaponry as the majority of their arsenal. There are energy weapons in 40k too, but kinetic dominates.
But Imperial Battleships use Lance laser energy weapons.
and lots and lots of (relatively) slow moving torpedoes
It would be like in SGU when they change the shields to the right wavelength of the drone's weapons then just get rammed by them instead
This message was edited 1 time. Last update was at 2012/06/06 21:01:46
Currently debating whether to study for my exams or paint some Deathwing
2012/06/06 21:17:10
Subject: Warhammer 40k Galaxy VS Mass Effect Galaxy
vodo40k wrote:I find it funny when playing ME that in the 40k universe the reapers would be shrugged off like a minor annoyance. Large imperial capital ships (of which there are many) can be about 1/4 the length of the citadel.
Retribution class Battleships about the size of a moon. With guns bigger than the reapers them selves.
Ship scale seems rather "inconsistent". I was happy in thinking that 7km long was a HUGE ship (as I remember the "Vengeful Spirit" being somewhere). Then I read "Know no Fear" and the ship size for capital ships has shot up to about 16km. Getting too big makes it seem a bit OTTIMO, even for 40k. 7km is still HUGE for a ship.
Inquisitor_Syphonious wrote:All I can say is... thank you vodo40k...
Zweischneid wrote:No way man. A Space Marine in itself is scary. But a Marine WITHOUT helmet wears at least 3-times as much plot-armour as a Marine with helmet. And heaven forbid if the Marine would also happen to have an intimidating looking, vertical scar. Then you're surly boned. Those guys are the worst. Not a chance I'd say.
2012/06/06 21:25:25
Subject: Re:Warhammer 40k Galaxy VS Mass Effect Galaxy
Brother SRM wrote:The only important thing is at the end you have to choose if you're a Dark Angel, Blood Angel, or Ultramarine, with no regard for the twenty hours that came before.
I... Oh God-Emperor, it's true....
Tomb Kings.... In SPAAAAAAACE! (5500)
Tomb Kings.... Not in SPAAAAAAACE! (2500)
Bearers of the Word of Lorgar (2500)