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Made in gb
Man O' War






Earth

Welcome to the offical thread of Inferno, this skirmish wargame combines Skirmish Warfare with outer space

Firstly the game is a d6 system which needs about 10-20 minis to play

Faction chocies

Mercury, fire is the dominant theme

Venus, speed

Earth, numbers

Mars, heavy armour, machines

Jupiter brute strengh

Jupiters Moons, vairity

Saturn, Magic

Republic of Uranus, Ranged weapons

Neptune, Close combat

Pluto, stealth

This message was edited 7 times. Last update was at 2012/06/22 16:06:31


Khador 75p
Menoth 35p
Circle 25p
Legion 25p 
   
Made in gb
Man O' War






Earth

The covers of the faction books are done, (i just need to put in some pictures.


Automatically Appended Next Post:
Hello, here are the test stats for Zerebus

Spoiler:
SYNUS ZEREBOR –
CC RC P D M
6 3+ 6 4 6
SUN SWORD P7 -1D


CC means close combat skill
RC means how much neaded to hit
P means how strong the charcter is
D means how many wound the charcter can take before being KOed
M means how many inches the character can move

I will be doing a few dozen units per faction, enough to create some varitity in them.

tommorow i will start working on Synus (the Inferno test miniature.)
[Thumb - ROZ.png]
The Republic of Zerebus

This message was edited 4 times. Last update was at 2012/06/09 09:34:22


Khador 75p
Menoth 35p
Circle 25p
Legion 25p 
   
Made in gb
Man O' War






Earth

UPDATE

here is what is needed to play

Rulebook (in progress)
Your Faction Book
Dozen dice
6-12 Minis (average)
battle field
battle upgrades (ammo packs, health packs etc)
tape measure


The game is played in a forest, volcano mountians or more commonly, a huge city

Small boxes of ammo, weapons, viechles (big boxes) helath packs, combat drones and more.


Today i will have all the faction books done, and a few minis


Automatically Appended Next Post:
UPDATE:

I have just finished the ammo packs and the terrian so its all ready for a battle, and the game rules have changed a bit.

To allow the most flexibilty what is going to happen is you can pick and mix different armour and upgrade before the game and pick up upgrade from upgrade boxes

Also weapons will have a certain amount of ammo so when they run out you will ahve to look for more ammo.

Here are the Zerebus Base stats and some armour upgrades.

Spoiler:
KIT OUT.

ZEREBUS AUTOMATIC ATTRIBUTES
CC RC P D M
1 2 1 1 6

Armour
Close Combat Armour
+2 CC
+2 P
+1 D

Aerial Assault Armour
+1 CC
+1 RC
+1 P
+6M (JUMP PACK)




Automatically Appended Next Post:
I have finished a tutorial video on the game basics which i am trying to get on this thread.

Plus the full covers on the books are done

This message was edited 2 times. Last update was at 2012/06/09 10:48:08


Khador 75p
Menoth 35p
Circle 25p
Legion 25p 
   
 
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