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Made in gb
Wolf Guard Bodyguard in Terminator Armor





Hey guys

Had a game with my brother inlaw at the weekend and he used his Pheonix for the first time.

We were a little confused about the saving thow it gets. All fliers get a 4+ save as they are fast moving but the holofields give it a 4+ save.

We decided it gets 2 saves of 4+ are correct or did we miss read the rules?


 
   
Made in za
Mutilatin' Mad Dok





You only ever get one save.

The holo fields, if I remember correctly, negate hits on a 4+. Remaining hits then see if they pen/glance. THEN you use your cover save.

It is similar to two saves, but not quite the same thing.

This message was edited 2 times. Last update was at 2012/06/13 12:33:35


 
   
Made in gb
Wolf Guard Bodyguard in Terminator Armor





Ahhhh I see will reread the imperial armour book


 
   
Made in us
Regular Dakkanaut







Don't have codex with me so using Armybuilder...

Phoenix Bomber uses Titan holofields. This is an invuln save rather than armor save. yes it is 4+.

This message was edited 1 time. Last update was at 2012/06/13 15:38:00


   
Made in us
Pete Haines



Springfield, MA

Wow what horrid armor values... The only info I can find on the phoenix is in the 2005 IA update. If this is correct then the save is a 4+ invul against any glancing or penetrating hits. It doesn't work vs close combat attacks. There would not be 2 saves. The point in the shield is that you don't have to go fast and do nothing to be surviveable (if you can call it that).

"A rule is only as good as the reasoning behind it."

I played Ordo Malleus since before it had a codex. 
   
Made in gb
Wolf Guard Bodyguard in Terminator Armor





The thing is Fliers have to move and as soon as they do they get an invul save of 4+ so it makes the Holofield useless.



 
   
Made in us
Pete Haines



Springfield, MA

Not entirely useless, 1 is invulnerable the other counts as cover. Basically irrelevent. it probably made more sense for 4th edition, where fast skimmers didn't get a cover save but all hits could only count as glancing.

I can't find flyer rules that are from the current edition...

"A rule is only as good as the reasoning behind it."

I played Ordo Malleus since before it had a codex. 
   
Made in gb
Wolf Guard Bodyguard in Terminator Armor





The rules are in the Imperial Armour Apoc 2008 book


 
   
Made in us
Furious Fire Dragon





erikwfg wrote:Wow what horrid armor values... The only info I can find on the phoenix is in the 2005 IA update. If this is correct then the save is a 4+ invul against any glancing or penetrating hits. It doesn't work vs close combat attacks. There would not be 2 saves. The point in the shield is that you don't have to go fast and do nothing to be surviveable (if you can call it that).

Daston wrote:The rules are in the Imperial Armour Apoc 2008 book

The first edition of the IAA book was replaced in 2011 with IAA1se. I raise you an Imperial Armour 11, pg. 170. Although, arguably, this is only when used in an Eldar Corsair Warband. This, of course, means there are no valid rules for the Phoenix. Until GW releases a new model with WD rules that is. Maybe best is to use the IA11 rules for now.

Homer

This message was edited 2 times. Last update was at 2012/06/13 18:33:40


The only "hobby" GW is interested in is lining their pockets with your money.
 
   
Made in gb
Wolf Guard Bodyguard in Terminator Armor





Kharrak had it spot on. Just reread the IA book the holofields gives it a 4+ save when hit and the fast mover rules gives it 4+ when its penetrated


 
   
Made in us
Pete Haines



Springfield, MA

I don't see how you come to this conclusion. Are there phoenix rules that aren't 2005?

"A rule is only as good as the reasoning behind it."

I played Ordo Malleus since before it had a codex. 
   
Made in us
Furious Fire Dragon





All of the IA Update xxxx books were made obsolete with Imperial Armour Apocalypse (2008), which included the Phoenix. That book has now been replaced by Imperial Armour Apocalypse 2nd Edition (2011), which does not include the Phoenix. IA 11 has Phoenix rules as part of the Corsairs.

Homer

This message was edited 2 times. Last update was at 2012/06/13 18:44:02


The only "hobby" GW is interested in is lining their pockets with your money.
 
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Earth

also dont forget there are weapons out there that ignore cover saves, so the 4+ inv is better for its all round ability to be used
   
Made in au
Screaming Shining Spear





Western Australia

There is another option - the Apoc rule book says that flyers moving fast only take glancing hits from memory. The 5th ed 40k rule book says skimmers moving fast get a 4+ cover save.

Holofields are a 4++ save.

At the last tourney that allowed IA stuff, the TO ruled that you roll to hit, glance/pen then roll holofields. After removing any successful saves, roll the fails again with a 4+ cover save to downgrade to glancing...

His rational was that skimmers moving fast get the 4+ cover but these are not skimmers...

For gaming, hobby and events in Perth, Western Australia - https://objectivesecured.com.au 
   
Made in us
Pete Haines



Springfield, MA

Those apoc books are like 4th edition old. Someone mentions above the modern ones that has flier rules.

"A rule is only as good as the reasoning behind it."

I played Ordo Malleus since before it had a codex. 
   
Made in au
Screaming Shining Spear





Western Australia

I don't have the AI11 (doom of the eldar one) yet...

i though that they only updated the units and that the core Apoc book (and its core rule set) were still valid...

For gaming, hobby and events in Perth, Western Australia - https://objectivesecured.com.au 
   
Made in us
Furious Fire Dragon





Massaen wrote:I don't have the AI11 (doom of the eldar one) yet...

i though that they only updated the units and that the core Apoc book (and its core rule set) were still valid...

IAA1 was replaced by IAA1se. They pulled rules for models which are already in other books, such as IA11 and IA8, and added ones where models had no rules anymore. The core Apoc book would be the one by GW and not FW.

Homer

The only "hobby" GW is interested in is lining their pockets with your money.
 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






http://www.forgeworld.co.uk/Warhammer-40000/Imperial_Armour_Books/IMPERIAL-ARMOUR-APOCALYPSE-SECOND-EDITION.html

Imperial Armour Apocalypse: Second Edition contains updated apocalypse rules for 5th. It even states to replace all previous printings.
Not to be confused with Imperal Armour Apocalypse II, Imperial Armour Volume 2 or Imperial Armour Apocalypse: Reloaded.
Yes, all those are completely different books. Forgeworld really needs to get dreadsocked for their naming.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in gb
Decrepit Dakkanaut




Apocalypse: Reloaded was straight up GW
   
Made in gb
Thinking of Joining a Davinite Loge





Somewhere in the dark...

I thought holo fields make your opponent roll 2 dice instead of 1 on the vehicle damage chart and you apply the lowest score? 35 points for just a 4+ invul seems like a costly upgrade...



 
   
Made in us
Longtime Dakkanaut





US

That is 40k rules, the 4+ holofield is Apoc special rules

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