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Sweeping Advance and Combat Resolution Alterations.  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Stealthy Kroot Stalker






U.S.

I play mostly Tau and Elysian IG, so I don't care much for the Assault Phase.

However, I have always wondered how about the situation when a multiwound unit, like nobz or Tyranid Warriors, lose combat but haven't lost a single model.
Wouldn't it make more sense this way? It also lessens the affect of a character getting sniped by ID costing you an entire assault.

Another thing I've thought about is the sweeping advance move. Like I said above, I tend to shoot so I'm biased, but I have lost so many almost full-strength units because of sweeping advance. You lose combat by a wound or two, sometimes you only lose a single guy. and you fail your Ld test and get run off down. 150pts gone because some lazy bloke decided to throw in the towel. Instead of wiping the whole unit, I would have preferred if something like the no retreat was introduced. If you fail to escape, you roll a d6 for how much you lost by. on a 4+ you take another wound, armor saves allowed. If the sweeping unit's Initiative is higher, wound on a 3+.

What does everyone think of these changes?
   
Made in us
Fixture of Dakka





Chicago

Sweeping Advance is meant to be quick and decisive. In the old rules, an assault launched on turn 1 could still be going on at the end of the game.

Sure, sometimes you get unlucky and get swept because of a series of bad rolls. But, that's 40k.

Your proposed change isn't decisive enough, IMO. And, it makes non-fearless units entirely better than fearless.

6000pts

DS:80S++G++M-B-I+Pw40k98-D++A++/areWD-R+T(D)DM+

What do Humans know of our pain? We have sung songs of lament since before your ancestors crawled on their bellies from the sea.

Join the fight against the zombie horde! 
   
Made in ca
Shas'ui with Bonding Knife





It's better than 4E "Orks sweep the table in one go" edition.

Pit your chainsword against my chainsw- wait that's Heresy. 
   
Made in us
Smokin' Skorcha Driver






I would like to see a special rule allowing some units to consolidate into another assault, with the second assault being resolved on the next assault phase.

"Friglatt Tinks e's da 'unce and futor git, but i knows better. i put dat part in when i fixed im up after dat first scrap wid does scrawn pointy ears and does pinkies." Dok chopanblok to Big Mek Dattrukk.

Victories against: 2 2 1 11 2 3 1 2
Died havin fun wid: 3 2 1 4 2 2 2 5 1
 
   
Made in us
Lone Wolf Sentinel Pilot




Big Mek Dattrukk wrote:I would like to see a special rule allowing some units to consolidate into another assault, with the second assault being resolved on the next assault phase.

Lets not make that rule and say we did. Honestly it is a stupid idea that would cripple IG and more important Tau. Tau would be the absolute worst codex by far.
   
Made in us
Fixture of Dakka





Chicago

Big Mek Dattrukk wrote:I would like to see a special rule allowing some units to consolidate into another assault, with the second assault being resolved on the next assault phase.

This was the way things worked in 3rd edition. I actually kinda liked it.

Buttons response is a little simplistic, IMO. What this rule actually does is force players to keep their squads a little more separated, so they can't be consolidated into.

Of course, multi-assaults do the same thing. So, if you want to try this as a house rule, you may want to consider doing away with mutli-assaults.

6000pts

DS:80S++G++M-B-I+Pw40k98-D++A++/areWD-R+T(D)DM+

What do Humans know of our pain? We have sung songs of lament since before your ancestors crawled on their bellies from the sea.

Join the fight against the zombie horde! 
   
Made in ca
Shas'ui with Bonding Knife





What the rule does is worse than multiassaults, to be honest; what it allows you to do is keep a single, dedicated CC unit ENTIRELY AWAY from shooting for THE ENTIRE GAME. FOREVER. Keeping your units spreadout on a 6x8 table quarters deployment when your opponent has some fast tanks to shock and flank you is going to be impossible, and any clever ork or BA player is going to suddenly find his 'game' to be taken to a whole other level.

In my personal opinion.

Pit your chainsword against my chainsw- wait that's Heresy. 
   
 
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