Yodle folks, just some information, i have recently (As of Thursday) got my hands on some FREEEEEEEEEEEEEE forgeworld models, and honestly there in a lil bit of a rough state,
1) A very cute but albiet poorly glued
Cyclops &
2) a broken albeit fixable (and honestly poorly cast to the point my even dad looked at it in horror)
Destroyer Tank hunter which honestly within its self and boundaries is a pretty cool looking weapon of war.
1) I need some advice on dissolving from what i can tell is nothing but plain super glue so i can readjust the tracks on this little cutie so it doesn't look like its been out of a bender with the local orks (and a conformation of the rules for this would be
IA6-8?).
2) This is going to be a problem, since it is actually free i wont look a gift horse in the mouth, but the fact is the resin isn't straight, the top section is 2.3
mm wider at the front and 1.2
mm wider at the back than the front section, its missing half a hatch on the top (which i believe is in the box, its not a biggie to replace anyway), and more depressingly is that the cannon on this beauty is snapped off, it is a clean snap meaning i can manually position it back onto the break to form a nearly invisible seal, but since im unfamiliar with
FW resin and the fact the snap is smooth, i need some advice on reattaching it. (Also a quick location on the rules for this model would be desirable)
any other advice you could give for fixing these problems that i might of missed would be helpful.