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![[Post New]](/s/i/i.gif) 2012/06/29 08:54:03
Subject: 6th edition: Force Weapons are not Power Weapons
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Major
far away from Battle Creek, Michigan
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Interesting. Page 37 of the rules details Force weapons. They are no longer power weapons. Rather they inflict instant death for any unsaved wound upon successful activiation. Anyone of the GK codex handy? Are GK weapons defined as both power weapons and force weapons?
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This message was edited 1 time. Last update was at 2012/06/29 09:33:32
PROSECUTOR: By now, there have been 34 casualties.
Elena Ceausescu says: Look, and that they are calling genocide.
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![[Post New]](/s/i/i.gif) 2012/06/29 09:09:28
Subject: 6th edition: Force Weapons are not Power Weapons
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Stern Iron Priest with Thrall Bodyguard
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Can we kill this before GW's lawyers go mad?
Also can we stave off the rules analysis of the new book til it's released?
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![[Post New]](/s/i/i.gif) 2012/06/29 09:13:23
Subject: 6th edition: Force Weapons are not Power Weapons
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Major
far away from Battle Creek, Michigan
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liturgies of blood wrote:Can we kill this before GW's lawyers go mad?
Also can we stave off the rules analysis of the new book til it's released?
It's released. It came in the mail.
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PROSECUTOR: By now, there have been 34 casualties.
Elena Ceausescu says: Look, and that they are calling genocide.
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![[Post New]](/s/i/i.gif) 2012/06/29 09:31:01
Subject: 6th edition: Force Weapons are not Power Weapons
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Longtime Dakkanaut
Dundee, Scotland/Dharahn, Saudi Arabia
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The GK codex just refers you back to the BRB regarding Force Weapons.
The only exceptions are Daemon hammers (which use the rules for Thunder Hammers) and Doomfists (which are DCCW)
Looks like the GK just got hit with the Nerfhammer big time if this is true.
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If the thought of something makes me giggle for longer than 15 seconds, I am to assume that I am not allowed to do it. item 87, skippys list
DC:70S+++G+++M+++B+++I++Pw40k86/f#-D+++++A++++/cWD86R+++++T(D)DM++ |
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![[Post New]](/s/i/i.gif) 2012/06/29 09:33:18
Subject: 6th edition: Force Weapons are not Power Weapons
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Major
far away from Battle Creek, Michigan
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marv335 wrote:The GK codex just refers you back to the BRB regarding Force Weapons.
The only exceptions are Daemon hammers (which use the rules for Thunder Hammers) and Doomfists (which are DCCW)
Looks like the GK just got hit with the Nerfhammer big time if this is true.
We'll see what the updated FAQ says. Otherwise it's a huge nerf on GK. I thought that nemesis weapons were defined as both force and power weapons (have the 6th ed. rulebook with me but not my GK codex :( ).
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This message was edited 1 time. Last update was at 2012/06/29 09:34:47
PROSECUTOR: By now, there have been 34 casualties.
Elena Ceausescu says: Look, and that they are calling genocide.
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![[Post New]](/s/i/i.gif) 2012/06/29 09:50:18
Subject: 6th edition: Force Weapons are not Power Weapons
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Decrepit Dakkanaut
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Even if this is a nerf, GKs still have alot of tools thanks to being a more recent codex.
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This message was edited 1 time. Last update was at 2012/06/29 09:50:26
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![[Post New]](/s/i/i.gif) 2012/06/29 09:51:54
Subject: 6th edition: Force Weapons are not Power Weapons
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Painting Within the Lines
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A force weapon is just a power weapon that can inflict instant death. (Or something like that)
Anyway it's not that worrying, they're still strong.
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![[Post New]](/s/i/i.gif) 2012/06/29 09:58:39
Subject: 6th edition: Force Weapons are not Power Weapons
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Sinister Chaos Marine
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They can instagib a Carnifex... But they have trouble cutting through power armor!
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![[Post New]](/s/i/i.gif) 2012/06/29 09:59:47
Subject: 6th edition: Force Weapons are not Power Weapons
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Major
far away from Battle Creek, Michigan
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Are new FAQs going to be released simultaneously with the rules this weekend?
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PROSECUTOR: By now, there have been 34 casualties.
Elena Ceausescu says: Look, and that they are calling genocide.
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![[Post New]](/s/i/i.gif) 2012/06/29 10:23:05
Subject: 6th edition: Force Weapons are not Power Weapons
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Maybe.
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2012/06/29 10:28:22
Subject: 6th edition: Force Weapons are not Power Weapons
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Longtime Dakkanaut
Dundee, Scotland/Dharahn, Saudi Arabia
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KrimsunBaron wrote:A force weapon is just a power weapon that can inflict instant death. (Or something like that)
Apparently not, under the new rules.
(Although I'll be interested to read my copy of the BRB when it turns up, to check for sure)
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If the thought of something makes me giggle for longer than 15 seconds, I am to assume that I am not allowed to do it. item 87, skippys list
DC:70S+++G+++M+++B+++I++Pw40k86/f#-D+++++A++++/cWD86R+++++T(D)DM++ |
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![[Post New]](/s/i/i.gif) 2012/06/29 10:34:24
Subject: Re:6th edition: Force Weapons are not Power Weapons
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Tzeentch Veteran Marine with Psychic Potential
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Force Swords are AP 3, Force Axes are AP 2 but unwieldy, Force Staves are AP 4 but concussive and give +2 strength.
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Change and change until Change is our master, for nothing neither God nor mortal can hold that which has no form. Change is the constant that cannot be changed.
No game of chess can be won without pawns, and this may prove to be a very long game.
http://www.youtube.com/watch?v=xLnIFn-iROE |
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![[Post New]](/s/i/i.gif) 2012/06/29 10:41:02
Subject: 6th edition: Force Weapons are not Power Weapons
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Decrepit Dakkanaut
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Force weapons have their own entry and rules. The worst is AP4, most are AP3 or better.
No issue for GK.
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![[Post New]](/s/i/i.gif) 2012/06/29 10:44:44
Subject: 6th edition: Force Weapons are not Power Weapons
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Longtime Dakkanaut
Dundee, Scotland/Dharahn, Saudi Arabia
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So, changes in line with power weapons in the new edition then.
A rose by any other name etc etc...
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If the thought of something makes me giggle for longer than 15 seconds, I am to assume that I am not allowed to do it. item 87, skippys list
DC:70S+++G+++M+++B+++I++Pw40k86/f#-D+++++A++++/cWD86R+++++T(D)DM++ |
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![[Post New]](/s/i/i.gif) 2012/06/29 10:45:29
Subject: 6th edition: Force Weapons are not Power Weapons
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Decrepit Dakkanaut
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GK FW are also special force weapons, so dont follow the base AP chart. Meaning they all start at AP3, even the stave.
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![[Post New]](/s/i/i.gif) 2012/06/29 11:27:05
Subject: 6th edition: Force Weapons are not Power Weapons
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Lord Commander in a Plush Chair
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nosferatu1001 wrote:GK FW are also special force weapons, so dont follow the base AP chart. Meaning they all start at AP3, even the stave.
Is this specifically stated somewhere in the new rules?
If they don't follow the Chart how do they all get AP3, is basically what I am asking.
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This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.
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![[Post New]](/s/i/i.gif) 2012/06/29 11:38:52
Subject: Re:6th edition: Force Weapons are not Power Weapons
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Fresh-Faced New User
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in the knight dex it says that nemisis force weapons are power weapons that confer instant death
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![[Post New]](/s/i/i.gif) 2012/06/29 11:42:17
Subject: 6th edition: Force Weapons are not Power Weapons
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Decrepit Dakkanaut
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Kommissar Kel wrote:nosferatu1001 wrote:GK FW are also special force weapons, so dont follow the base AP chart. Meaning they all start at AP3, even the stave.
Is this specifically stated somewhere in the new rules?
If they don't follow the Chart how do they all get AP3, is basically what I am asking.
They follow the rules for "Unique" force weapons, meaning they are AP3 and follow the rules in their codex.
Wags wrote:in the knight dex it says that nemisis force weapons are power weapons that confer instant death
No, it doesnt. It states they are force weapons with a set of changes.
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![[Post New]](/s/i/i.gif) 2012/06/29 11:43:29
Subject: Re:6th edition: Force Weapons are not Power Weapons
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Lord Commander in a Plush Chair
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Wags wrote:in the knight dex it says that nemisis force weapons are power weapons that confer instant death Page/Quote? Because page 54 simply says that they are Force weapons as per the BRB; and then proceeds to give the extra rules for activating the power. According to your statement they do not need to activate the power because they always seem to confer ID. I guess what I am saying is: You care to back that up? Thanks for that nos; I was a little confused what with not having the Rulebook yet and your statement seeming slightly sideways.
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This message was edited 1 time. Last update was at 2012/06/29 11:44:49
This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.
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![[Post New]](/s/i/i.gif) 2012/06/29 12:17:38
Subject: 6th edition: Force Weapons are not Power Weapons
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Major
far away from Battle Creek, Michigan
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nosferatu1001 wrote:
They follow the rules for "Unique" force weapons, meaning they are AP3 and follow the rules in their codex.
Page 61, there are rules for "Unusual Power Weapons" but I see no rules for "unique" force weapons. "If a power weapon has its own unique close combat rules, treat it as an AP 3 Melee weapon with the additional rules and characteristics presented in its entry." Unless contradicted by the forthcoming GK FAQ their force weapons are not power weapons.
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PROSECUTOR: By now, there have been 34 casualties.
Elena Ceausescu says: Look, and that they are calling genocide.
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![[Post New]](/s/i/i.gif) 2012/06/29 12:34:51
Subject: 6th edition: Force Weapons are not Power Weapons
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Quick-fingered Warlord Moderatus
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olympia wrote:nosferatu1001 wrote:
They follow the rules for "Unique" force weapons, meaning they are AP3 and follow the rules in their codex.
Page 61, there are rules for "Unusual Power Weapons" but I see no rules for "unique" force weapons. "If a power weapon has its own unique close combat rules, treat it as an AP 3 Melee weapon with the additional rules and characteristics presented in its entry." Unless contradicted by the forthcoming GK FAQ their force weapons are not power weapons.
Look harder, it's right near the Force Weapon entry.
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Interceptor Drones can disembark at any point during the Sun Shark's move (even though models cannot normally disembark from Zooming Flyers).
-Jeremy Vetock, only man at Games Workshop who understands Zooming Flyers |
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![[Post New]](/s/i/i.gif) 2012/06/29 12:36:28
Subject: 6th edition: Force Weapons are not Power Weapons
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Major
far away from Battle Creek, Michigan
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ah yeah, there it is. Whew, GKs survive to rule another day.
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PROSECUTOR: By now, there have been 34 casualties.
Elena Ceausescu says: Look, and that they are calling genocide.
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![[Post New]](/s/i/i.gif) 2012/06/29 15:33:09
Subject: 6th edition: Force Weapons are not Power Weapons
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Longtime Dakkanaut
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I would die of laughter if this is true.
Games Workshop Makes GK's Codex Overpowered.
Everyone buys GK Models.
Games Workshop Breaks GK Codex.
Everyone has worthless models.
AHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHHAHAH
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5000+ pts. Eldar 2500pts
"The only thing that match's the Eldar's firepower, is their arrogance".
8th General at Alamo GT 2011.
Tied 2nd General Alamo GT 2012
Top General Lower Bracket Railhead 2011
Top General Railhead 2012
# of Local Tournaments Won: 4
28-9-1 In Tournaments As Eldar.
Maintained a 75% Win Ratio As Eldar in 5th Edition GT's.
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![[Post New]](/s/i/i.gif) 2012/06/29 15:48:13
Subject: 6th edition: Force Weapons are not Power Weapons
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Wicked Canoptek Wraith
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It is scary how much people hate the GKs. Never had a problem with them myself. Course they enjoy taking a swim in my Necron Monoliths tunnel of love...
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Duct tape turns 'No! No! No!' into 'Mmm. Mmm. Mmm.
3000 pts - Iron Warriors. Shelfed.
2000 pts - New Army
- 4000 pts - Better than 3rd Edition |
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![[Post New]](/s/i/i.gif) 2012/06/29 16:41:54
Subject: 6th edition: Force Weapons are not Power Weapons
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Lord Commander in a Plush Chair
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Smitty0305 wrote:I would die of laughter if this is true.
Games Workshop Makes GK's Codex Overpowered.
Everyone buys GK Models.
Games Workshop Breaks GK Codex.
Everyone has worthless models.
AHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHHAHAH
That already happened.
Twice.
Codex: Daemon Hunters came out in the end of 3rd. Super powerful, mass sales.
4th edition was released, as time went on GK started sliding into "way overpriced"
4th Ed DH FAQ released replacing the Codex "true grit" with the USR; GK Termies suddenly received +1 Attack, and other assorted benefits across the Codex.
5th edition came out; GK were incredibly overpriced.
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This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.
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![[Post New]](/s/i/i.gif) 2012/06/29 17:06:55
Subject: 6th edition: Force Weapons are not Power Weapons
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Longtime Dakkanaut
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Kommissar Kel wrote:Smitty0305 wrote:I would die of laughter if this is true.
Games Workshop Makes GK's Codex Overpowered.
Everyone buys GK Models.
Games Workshop Breaks GK Codex.
Everyone has worthless models.
AHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHHAHAH
That already happened.
Twice.
Codex: Daemon Hunters came out in the end of 3rd. Super powerful, mass sales.
4th edition was released, as time went on GK started sliding into "way overpriced"
4th Ed DH FAQ released replacing the Codex "true grit" with the USR; GK Termies suddenly received +1 Attack, and other assorted benefits across the Codex.
5th edition came out; GK were incredibly overpriced.
interesting I never knew that history before.
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5000+ pts. Eldar 2500pts
"The only thing that match's the Eldar's firepower, is their arrogance".
8th General at Alamo GT 2011.
Tied 2nd General Alamo GT 2012
Top General Lower Bracket Railhead 2011
Top General Railhead 2012
# of Local Tournaments Won: 4
28-9-1 In Tournaments As Eldar.
Maintained a 75% Win Ratio As Eldar in 5th Edition GT's.
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![[Post New]](/s/i/i.gif) 2012/06/29 17:38:29
Subject: 6th edition: Force Weapons are not Power Weapons
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Fixture of Dakka
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Given the need for the FAQs to come out to make any sense of specific cases (like GK force weapons) and the general case of force staves/swords/axes being already covered, I'm locking this for now. If the FAQ comes out tomorrow and renders this something other than moot, feel free to PM me to unlock it.
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Quis Custodiet Ipsos Custodes? |
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