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![[Post New]](/s/i/i.gif) 2012/06/30 16:24:57
Subject: 6th edition victory condition
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Loyal Necron Lychguard
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Possibly the biggest game breaking rule in the book, imo.
6th edition BRB pg 122 wrote:
If one player concedes the battle, or his army is wiped out, the game ends and a crushing victory goes to his opponent. Likewise, if at the end of any game turn, one player has no models on the battlefield, his opponent automatically wins.
Seriously? This just destroys reserve armies. you leave a unit or two on the field to satisfy the "can only reserve half your army" thing and if the opponent kills those units before turn two, you lose? Is there anyway I'm reading this wrong?
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This message was edited 1 time. Last update was at 2012/06/30 16:25:15
11,100 pts, 7,000 pts
++ Heed my words for I am the Herald and we are the footsteps of doom. Interlopers, do we name you. Defilers of our
sacred earth. We have awoken to your primative species and will not tolerate your presence. Ours is the way of logic,
of cold hard reason: your irrationality, your human disease has no place in the necrontyr. Flesh is weak.
Surrender to the machine incarnate. Surrender and die. ++
Tuagh wrote: If you won't use a wrench, it isn't the bolt's fault that your hammer is useless. |
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![[Post New]](/s/i/i.gif) 2012/06/30 16:31:10
Subject: 6th edition victory condition
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Captain of the Forlorn Hope
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Yes that is correct.
Your opponent can kill all of your units that are on the board, and at the end of the game turn, he wins. (Unless the reserves section says otherwise)
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"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.
I sold my soul to the devil and now the bastard is demanding a refund!
We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
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![[Post New]](/s/i/i.gif) 2012/06/30 16:36:02
Subject: Re:6th edition victory condition
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Loyal Necron Lychguard
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Yeah nothing that I saw.
<insert facepalming meme here>
What a terrible rule.
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11,100 pts, 7,000 pts
++ Heed my words for I am the Herald and we are the footsteps of doom. Interlopers, do we name you. Defilers of our
sacred earth. We have awoken to your primative species and will not tolerate your presence. Ours is the way of logic,
of cold hard reason: your irrationality, your human disease has no place in the necrontyr. Flesh is weak.
Surrender to the machine incarnate. Surrender and die. ++
Tuagh wrote: If you won't use a wrench, it isn't the bolt's fault that your hammer is useless. |
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![[Post New]](/s/i/i.gif) 2012/06/30 16:39:25
Subject: Re:6th edition victory condition
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Evasive Eshin Assassin
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an army that consists of 2 or 4 units should be punished.
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![[Post New]](/s/i/i.gif) 2012/06/30 16:42:04
Subject: 6th edition victory condition
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Captain of the Forlorn Hope
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It is just something that has to be planed for now, that is all.
Also it is going to be really tough to kill all of your opponents forces in one turn, since you can only hold 50% of your units in reserve now. (which of course does not include units that must start in reserve.)
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"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.
I sold my soul to the devil and now the bastard is demanding a refund!
We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
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![[Post New]](/s/i/i.gif) 2012/06/30 16:42:21
Subject: Re:6th edition victory condition
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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I agree, this is a horrible rule.
DoA is dead, unless they bring some Drop Pods to drop down and keep them in the fight
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2012/06/30 16:43:07
Subject: 6th edition victory condition
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Oberstleutnant
Back in the English morass
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Maelstrom808 wrote:Possibly the biggest game breaking rule in the book, imo.
6th edition BRB pg 122 wrote:
If one player concedes the battle, or his army is wiped out, the game ends and a crushing victory goes to his opponent. Likewise, if at the end of any game turn, one player has no models on the battlefield, his opponent automatically wins.
Seriously? This just destroys reserve armies. you leave a unit or two on the field to satisfy the "can only reserve half your army" thing and if the opponent kills those units before turn two, you lose? Is there anyway I'm reading this wrong?
I fail to see what is wrong with this.
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The prefect example of someone missing the point.
Do not underestimate the Squats. They survived for millenia cut off from the Imperium and assailed on all sides. Their determination and resilience is an example to us all.
-Leman Russ, Meditations on Imperial Command book XVI (AKA the RT era White Dwarf Commpendium).
Its just a shame that they couldn't fight off Andy Chambers.
Warzone Plog |
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![[Post New]](/s/i/i.gif) 2012/06/30 16:43:10
Subject: Re:6th edition victory condition
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Loyal Necron Lychguard
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They are, they have 2-4 units that can be shot or ran off the board. This doesn't just punish small deathstar armies. It punishes ANY army that is based on reserves.
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11,100 pts, 7,000 pts
++ Heed my words for I am the Herald and we are the footsteps of doom. Interlopers, do we name you. Defilers of our
sacred earth. We have awoken to your primative species and will not tolerate your presence. Ours is the way of logic,
of cold hard reason: your irrationality, your human disease has no place in the necrontyr. Flesh is weak.
Surrender to the machine incarnate. Surrender and die. ++
Tuagh wrote: If you won't use a wrench, it isn't the bolt's fault that your hammer is useless. |
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![[Post New]](/s/i/i.gif) 2012/06/30 16:43:30
Subject: 6th edition victory condition
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Stern Iron Priest with Thrall Bodyguard
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TBH, the idea is that reserves are a risk, if you are moving in formation ie. everyone is on the board at the start then cool beans but if you were calling in reserves to support your forward position they may get delayed or lost so you are dead when they arrive and the battle is over.
6th ed wanted to make it different, armies with everything(or in 6th ed half) in reserve should get punished for a tactic that can be used to rush in weaker units late game to rush objectives. Call it a balancing act.
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![[Post New]](/s/i/i.gif) 2012/06/30 16:44:56
Subject: 6th edition victory condition
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Loyal Necron Lychguard
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Palindrome wrote:Maelstrom808 wrote:Possibly the biggest game breaking rule in the book, imo.
6th edition BRB pg 122 wrote:
If one player concedes the battle, or his army is wiped out, the game ends and a crushing victory goes to his opponent. Likewise, if at the end of any game turn, one player has no models on the battlefield, his opponent automatically wins.
Seriously? This just destroys reserve armies. you leave a unit or two on the field to satisfy the "can only reserve half your army" thing and if the opponent kills those units before turn two, you lose? Is there anyway I'm reading this wrong?
I fail to see what is wrong with this.
So you don't see the problem with an army that loses because their opponent managed to kill 200 points on the board while the other 1800 or so were waiting to come in from reserve?
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11,100 pts, 7,000 pts
++ Heed my words for I am the Herald and we are the footsteps of doom. Interlopers, do we name you. Defilers of our
sacred earth. We have awoken to your primative species and will not tolerate your presence. Ours is the way of logic,
of cold hard reason: your irrationality, your human disease has no place in the necrontyr. Flesh is weak.
Surrender to the machine incarnate. Surrender and die. ++
Tuagh wrote: If you won't use a wrench, it isn't the bolt's fault that your hammer is useless. |
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![[Post New]](/s/i/i.gif) 2012/06/30 16:47:00
Subject: 6th edition victory condition
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Stern Iron Priest with Thrall Bodyguard
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Why have you put 50% of your units in 200 points in your list?
Also those 200 points of troops were transmitting their position to the 1800 :p
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![[Post New]](/s/i/i.gif) 2012/06/30 16:47:43
Subject: 6th edition victory condition
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Loyal Necron Lychguard
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liturgies of blood wrote:TBH, the idea is that reserves are a risk, if you are moving in formation ie. everyone is on the board at the start then cool beans but if you were calling in reserves to support your forward position they may get delayed or lost so you are dead when they arrive and the battle is over.
6th ed wanted to make it different, armies with everything(or in 6th ed half) in reserve should get punished for a tactic that can be used to rush in weaker units late game to rush objectives. Call it a balancing act.
Reserve armies ARE punished in this edition already - No assaulting after coming in from any sort of reserve, half of your army than can deploy on the field must do so. This on top of that kills most reserve armies dead in the water. Automatically Appended Next Post: Ah, forget it. I'm obviously in the minority here.
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This message was edited 1 time. Last update was at 2012/06/30 16:48:38
11,100 pts, 7,000 pts
++ Heed my words for I am the Herald and we are the footsteps of doom. Interlopers, do we name you. Defilers of our
sacred earth. We have awoken to your primative species and will not tolerate your presence. Ours is the way of logic,
of cold hard reason: your irrationality, your human disease has no place in the necrontyr. Flesh is weak.
Surrender to the machine incarnate. Surrender and die. ++
Tuagh wrote: If you won't use a wrench, it isn't the bolt's fault that your hammer is useless. |
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![[Post New]](/s/i/i.gif) 2012/06/30 16:50:26
Subject: 6th edition victory condition
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Stern Iron Priest with Thrall Bodyguard
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Boo hoo!
I don't remember an army in 3rd ed that could put itself totally in reserve, editions change and people should with them.
As a blood angel player the 3.5 assault change ruined my fun as I could not sweep into another round of combat, get over it tbh.
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![[Post New]](/s/i/i.gif) 2012/06/30 16:51:58
Subject: Re:6th edition victory condition
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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You can get around the 50% rule with Flyers but its a bad idea all around.
I'm ok with having to have 50% of your army on the board(although Drop Pods should be exempted) but to make it so you are tabled if at any point you have nothing on the table is just wrong.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2012/06/30 16:52:58
Subject: 6th edition victory condition
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Oberstleutnant
Back in the English morass
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liturgies of blood wrote:Why have you put 50% of your units in 200 points in your list?
Exactly, this change simply means that you need to make a more balanced list.
Having a couple of turns of inactivity at the start of a game is no fun for either player.
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The prefect example of someone missing the point.
Do not underestimate the Squats. They survived for millenia cut off from the Imperium and assailed on all sides. Their determination and resilience is an example to us all.
-Leman Russ, Meditations on Imperial Command book XVI (AKA the RT era White Dwarf Commpendium).
Its just a shame that they couldn't fight off Andy Chambers.
Warzone Plog |
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![[Post New]](/s/i/i.gif) 2012/06/30 16:53:33
Subject: 6th edition victory condition
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Loyal Necron Lychguard
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liturgies of blood wrote:Boo hoo!
I don't remember an army in 3rd ed that could put itself totally in reserve, editions change and people should with them.
As a blood angel player the 3.5 assault change ruined my fun as I could not sweep into another round of combat, get over it tbh.
I will adapt and change, don't worry your pretty head over that. I just like reserve based armies and it sucks that they got such a kick in the junk with this addition. I'd like to be the first to welcome our new alpha strike overlords!
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11,100 pts, 7,000 pts
++ Heed my words for I am the Herald and we are the footsteps of doom. Interlopers, do we name you. Defilers of our
sacred earth. We have awoken to your primative species and will not tolerate your presence. Ours is the way of logic,
of cold hard reason: your irrationality, your human disease has no place in the necrontyr. Flesh is weak.
Surrender to the machine incarnate. Surrender and die. ++
Tuagh wrote: If you won't use a wrench, it isn't the bolt's fault that your hammer is useless. |
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![[Post New]](/s/i/i.gif) 2012/06/30 17:07:14
Subject: Re:6th edition victory condition
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Perturbed Blood Angel Tactical Marine
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That means Daemons lose every game at the end of turn 1, right?
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Hi, I'm Mike Leon. You may remember me from such totally metal action adventure novels as KILL KILL KILL and RATED R |
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![[Post New]](/s/i/i.gif) 2012/06/30 17:09:17
Subject: Re:6th edition victory condition
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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OMG, that's correct.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2012/06/30 17:12:42
Subject: Re:6th edition victory condition
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Loyal Necron Lychguard
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LOL, as hilarious as that would be, no. Half their army comes in on turn one, so only if they have everything killed off at the end of the game turn.
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11,100 pts, 7,000 pts
++ Heed my words for I am the Herald and we are the footsteps of doom. Interlopers, do we name you. Defilers of our
sacred earth. We have awoken to your primative species and will not tolerate your presence. Ours is the way of logic,
of cold hard reason: your irrationality, your human disease has no place in the necrontyr. Flesh is weak.
Surrender to the machine incarnate. Surrender and die. ++
Tuagh wrote: If you won't use a wrench, it isn't the bolt's fault that your hammer is useless. |
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![[Post New]](/s/i/i.gif) 2012/06/30 17:32:27
Subject: Re:6th edition victory condition
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Captain of the Forlorn Hope
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Mike Leon wrote:That means Daemons lose every game at the end of turn 1, right?
If all of the units that are supposed to show up turn 1 are delayed or destroyed due to DS mishap, then yes that is correct. Or if you are playing a small game and you only have one or two units in on the first turn and they get killed or DS mishap delay or destroy, then yes that is correct. It can happen, it is just not likely to happen, barring bad positioning/Die rolls on the daemon players part.
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This message was edited 1 time. Last update was at 2012/06/30 17:33:21
"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.
I sold my soul to the devil and now the bastard is demanding a refund!
We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
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