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My thoughts mimic some of yours
1. very shooty, very movie like
2. assaults can pay off, but you really need to link it through. charging a unit of 30 Ork boys without shooting them up firt could be hurtful to a 10 may MEQ squad
3. i think of vehicle like a alpha strike in some regards. played right hull points can be very helpful, no more 1 shotting Landraiders or Wagons.
4. I like the addition of challenges, I love the idea of "rooting on" in challenges getting re-rolls
Overall, very surprised I like the mission changes, so it will be a matter of playing it out and seeing how it goes. I feel bad for nid players. Snap fire / overwatch will hurt them somewhat, so they will likely need bigger units to compensate.
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