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Made in us
Furious Fire Dragon






Falconlance wrote:
bubbinski wrote:I was wondering how I could get some of the benefits of Eldar to my Dark Eldar, in as cheap a way as possible (points and $).

How about adding one Farseer - to give Runes of Warding (enemy adds 3d6 on all pyschic tests) and some basic goodness (Fortune on Wyches/Archon?). Don't know if Eldrad gets the same Runes...will need to find a codex.

Then add a unit of Rangers/Pathfinders for their Infiltrate and Sniper skills. Put a Haemonculi with them to allow you to cast a Webway Portal deep in opponents territory. I think the Rangers will be much better than the Mandrakes.

Any thoughts?


Unfortunately, beneficial Eldar psychic powers have limitations. Not only are the ranges extremely short, but they can only target units from the Eldar codex.

Another bummer; independent characters that do not have infiltrate, may not deploy with infiltrators.


Eldar and dark eldar are battle brothers. Under the battle brothers rules is states that you may target them with psycic powers like they were your own units. Battle brothers for all intensive purposes are your own units but you cant share transports.
Made in us
Furious Fire Dragon






Falconlance wrote:
Razgriz22 wrote:
Falconlance wrote:
bubbinski wrote:I was wondering how I could get some of the benefits of Eldar to my Dark Eldar, in as cheap a way as possible (points and $).

How about adding one Farseer - to give Runes of Warding (enemy adds 3d6 on all pyschic tests) and some basic goodness (Fortune on Wyches/Archon?). Don't know if Eldrad gets the same Runes...will need to find a codex.

Then add a unit of Rangers/Pathfinders for their Infiltrate and Sniper skills. Put a Haemonculi with them to allow you to cast a Webway Portal deep in opponents territory. I think the Rangers will be much better than the Mandrakes.

Any thoughts?


Unfortunately, beneficial Eldar psychic powers have limitations. Not only are the ranges extremely short, but they can only target units from the Eldar codex.

Another bummer; independent characters that do not have infiltrate, may not deploy with infiltrators.


Eldar and dark eldar are battle brothers. Under the battle brothers rules is states that you may target them with psycic powers like they were your own units. Battle brothers for all intensive purposes are your own units but you cant share transports.


The specific restriction is not that they must be your own units, or even that they must be friendly units, rather the restriction is that they must specifically be an Eldar unit. These restrictions are written in the Eldar codex, in the descriptions of the individual powers. If you choose instead to substitute the powers in the Eldar codex for those in the main rulebook, however, all is well, as they have no such restriction.


I suppose you could look at it like that. But IMO, "Friendly" units are essentially treated as other eldar units. Especially for the purpose of casting psychic powers. Thats just how I interpret the rules. Maybe there will be further FAQ's to clarify? This could be a new 6t edition RAW vs RAI debate. But good find none the less.


Automatically Appended Next Post:
If you can't target friendly units then just cast it on yourself and join a unit of dark eldar. Then they all get it.

This message was edited 1 time. Last update was at 2012/07/03 16:18:40


 
Made in us
Furious Fire Dragon






I am stating that it is how I interpret them. I interpret the Rule book as saying battle brothers are treated as friendly>eldar. Its just how I am seeing it. I dont know if that is what is right or wrong by GW standards. 6th has been out for less then a week. Stuff like this is bound to come up.

As I said, worse case scenario you cast it on the seer and join the unit of dark eldar. So for a turn you can utilize that power.
 
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