Isbjornen wrote:3. Psychic abilities - Psychic abilities which can be rolled for in the main rule book appear to be free. Is this correct? Or is there some cost I've missed.
Elrabin has already answered, but just for completeness: the rules for taking Psychic Disciplines can be found in your army's
FAQ and in this month's White Dwarf. Note that each codex is limited in which Disciplines they have access to.
Isbjornen wrote:Why they just didn't write "Can move an additional X" when moving flat out" will forever seem really strange to me now.
Probably for the same reason that infantry can Run in the shooting phase.
GW has kept the different moves separate so that the player has the option to move quickly in case the local battlefield situation has changed (i.e. other units have cleared the vehicle's intended targets).