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![[Post New]](/s/i/i.gif) 2012/07/03 01:46:35
Subject: Ramming has been nerfed?
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5th God of Chaos! (Ho-hum)
Curb stomping in the Eye of Terror!
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Am I reading this right?
p72 - You are forbidden to Ram while turboing (in shooting phase)...
So... at best case, a LandRaider can only get a S8 ram (in movement phase)??? [edited for correct STR]
So... the only reliable rammer in the game is the DeffRolla?
Also, Waveserpent's best is S7... ugh...
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This message was edited 4 times. Last update was at 2012/07/03 01:51:53
Live Ork, Be Ork. or D'Ork!
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![[Post New]](/s/i/i.gif) 2012/07/03 02:04:50
Subject: Ramming has been nerfed?
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Regular Dakkanaut
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Not being able to disembark after deffrolla is a nerf too.
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![[Post New]](/s/i/i.gif) 2012/07/03 02:06:36
Subject: Ramming has been nerfed?
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Been Around the Block
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In my opinion, vehicles took a HUGE hit in 6th, They're weaker, slower, less resilient, and less flexible.
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![[Post New]](/s/i/i.gif) 2012/07/03 02:13:43
Subject: Re:Ramming has been nerfed?
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Resolute Ultramarine Honor Guard
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It's ok, Last Edition:
1 pt for tank
4 for a Land Raider (every point above 10)
1 for every 3" moved (so 4 if it moved 12)
So S9
Now:
1 for tank
4 for a Land Raider (every point above 10)
1 for every 3" moved (so 4 if it moved 12.)
That's a total of S9.
It's exactly the same! This is a huge nerf. I call shenanigans Games Workshop!
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warboss wrote:Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be. |
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![[Post New]](/s/i/i.gif) 2012/07/03 02:25:27
Subject: Ramming has been nerfed?
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Decrepit Dakkanaut
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Crazyterran FTW!
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![[Post New]](/s/i/i.gif) 2012/07/03 02:42:24
Subject: Ramming has been nerfed?
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Secretive Dark Angels Veteran
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What it nerfs are Fast vehicles and Skimmers which should not be ramming anyway.
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![[Post New]](/s/i/i.gif) 2012/07/03 02:46:17
Subject: Re:Ramming has been nerfed?
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5th God of Chaos! (Ho-hum)
Curb stomping in the Eye of Terror!
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Crazyterran wrote:It's ok, Last Edition:
1 pt for tank
4 for a Land Raider (every point above 10)
1 for every 3" moved (so 4 if it moved 12)
So S9
Now:
1 for tank
4 for a Land Raider (every point above 10)
1 for every 3" moved (so 4 if it moved 12.)
That's a total of S9.
It's exactly the same! This is a huge nerf. I call shenanigans Games Workshop!
Wuz born to be a bozz... not a mek...
So, yeah, it nerfs fast vehicle ramming (and even the late game obj grabbing)
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Live Ork, Be Ork. or D'Ork!
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![[Post New]](/s/i/i.gif) 2012/07/03 02:49:05
Subject: Re:Ramming has been nerfed?
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Resolute Ultramarine Honor Guard
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whembly wrote:Crazyterran wrote:It's ok, Last Edition:
1 pt for tank
4 for a Land Raider (every point above 10)
1 for every 3" moved (so 4 if it moved 12)
So S9
Now:
1 for tank
4 for a Land Raider (every point above 10)
1 for every 3" moved (so 4 if it moved 12.)
That's a total of S9.
It's exactly the same! This is a huge nerf. I call shenanigans Games Workshop!
Wuz born to be a bozz... not a mek...
So, yeah, it nerfs fast vehicle ramming (and even the late game obj grabbing)
Well, yeah, you can't capture or deny objectives from within vehicles anymore, so.. :(
And it's a nerf to fast vehicles, but most fast vehicles where not tanks (unless you are a Blood Angel, but Blood Angels Land Raiders didn't get the magical engine.)
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warboss wrote:Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be. |
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![[Post New]](/s/i/i.gif) 2012/07/03 02:50:27
Subject: Ramming has been nerfed?
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Daring Dark Eldar Raider Rider
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kjolnir wrote:In my opinion, vehicles took a HUGE hit in 6th, They're weaker, slower, less resilient, and less flexible.
Not sure where you're getting slower, since all vehicles have 18" of total move after flat out now (12" in 5th), fast vehicles have 24" (after flat out, up 6" from 5th), fast skimmers flat out for 30" and a Supersonic flyer can move flat out for a total of 60". Seems vehicles are faster than ever to me.
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![[Post New]](/s/i/i.gif) 2012/07/03 04:03:43
Subject: Re:Ramming has been nerfed?
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Smokin' Skorcha Driver
Canada
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Yes, but not faster + hitting things at the same time.
Which brings to mind, can ork planes now suicide-ram other fliers? that would be hilarious.
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tgjensen wrote:labmouse42 wrote:Another problem is the abject masculinity of the game. Nearly every character I've read about has the emotional range of a turnip. Hate, Anger, Fear, Loyalty, and Worship. That's about it.
Christ, where do you buy your turnips? |
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![[Post New]](/s/i/i.gif) 2012/07/03 05:28:07
Subject: Re:Ramming has been nerfed?
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Frenzied Berserker Terminator
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DakkaHammer wrote:Yes, but not faster + hitting things at the same time.
Which brings to mind, can ork planes now suicide-ram other fliers? that would be hilarious.
They're not Tanks, so no.
Would be awesome if they could, though.
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![[Post New]](/s/i/i.gif) 2012/07/03 09:38:56
Subject: Ramming has been nerfed?
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Powerful Phoenix Lord
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leohart wrote:What it nerfs are Fast vehicles and Skimmers which should not be ramming anyway.
Do you realize how often I've pissed off my opponent by Ramming with a Wave Serpent? Wave Serpents drop off their cargo then become battering rams zooming around 24" crashing through other vehicles (except my brothers Land Raider, somehow I always manage to blow myself up against it while it only gets Shakened...)
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Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia |
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![[Post New]](/s/i/i.gif) 2012/07/03 09:57:11
Subject: Ramming has been nerfed?
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Willing Inquisitorial Excruciator
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it was even better with a falcon. ah good old days
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