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Made in us
5th God of Chaos! (Ho-hum)





Curb stomping in the Eye of Terror!

Am I reading this right?

p72 - You are forbidden to Ram while turboing (in shooting phase)...

So... at best case, a LandRaider can only get a S8 ram (in movement phase)??? [edited for correct STR]

So... the only reliable rammer in the game is the DeffRolla?



Also, Waveserpent's best is S7... ugh...

This message was edited 4 times. Last update was at 2012/07/03 01:51:53


Live Ork, Be Ork. or D'Ork!


 
   
Made in us
Regular Dakkanaut




Not being able to disembark after deffrolla is a nerf too.
   
Made in us
Been Around the Block




In my opinion, vehicles took a HUGE hit in 6th, They're weaker, slower, less resilient, and less flexible.
   
Made in ca
Resolute Ultramarine Honor Guard






Vancouver, BC

It's ok, Last Edition:

1 pt for tank

4 for a Land Raider (every point above 10)

1 for every 3" moved (so 4 if it moved 12)

So S9

Now:

1 for tank

4 for a Land Raider (every point above 10)

1 for every 3" moved (so 4 if it moved 12.)

That's a total of S9.

It's exactly the same! This is a huge nerf. I call shenanigans Games Workshop!

 warboss wrote:
Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be.
 
   
Made in us
Decrepit Dakkanaut





The Golden Throne

Crazyterran FTW!
   
Made in us
Secretive Dark Angels Veteran





Houston, TX

What it nerfs are Fast vehicles and Skimmers which should not be ramming anyway.
   
Made in us
5th God of Chaos! (Ho-hum)





Curb stomping in the Eye of Terror!

Crazyterran wrote:It's ok, Last Edition:

1 pt for tank

4 for a Land Raider (every point above 10)

1 for every 3" moved (so 4 if it moved 12)

So S9

Now:

1 for tank

4 for a Land Raider (every point above 10)

1 for every 3" moved (so 4 if it moved 12.)

That's a total of S9.

It's exactly the same! This is a huge nerf. I call shenanigans Games Workshop!

Wuz born to be a bozz... not a mek...

So, yeah, it nerfs fast vehicle ramming (and even the late game obj grabbing)

Live Ork, Be Ork. or D'Ork!


 
   
Made in ca
Resolute Ultramarine Honor Guard






Vancouver, BC

whembly wrote:
Crazyterran wrote:It's ok, Last Edition:

1 pt for tank

4 for a Land Raider (every point above 10)

1 for every 3" moved (so 4 if it moved 12)

So S9

Now:

1 for tank

4 for a Land Raider (every point above 10)

1 for every 3" moved (so 4 if it moved 12.)

That's a total of S9.

It's exactly the same! This is a huge nerf. I call shenanigans Games Workshop!

Wuz born to be a bozz... not a mek...

So, yeah, it nerfs fast vehicle ramming (and even the late game obj grabbing)


Well, yeah, you can't capture or deny objectives from within vehicles anymore, so.. :(

And it's a nerf to fast vehicles, but most fast vehicles where not tanks (unless you are a Blood Angel, but Blood Angels Land Raiders didn't get the magical engine.)

 warboss wrote:
Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be.
 
   
Made in nz
Daring Dark Eldar Raider Rider





New Zealand

kjolnir wrote:In my opinion, vehicles took a HUGE hit in 6th, They're weaker, slower, less resilient, and less flexible.


Not sure where you're getting slower, since all vehicles have 18" of total move after flat out now (12" in 5th), fast vehicles have 24" (after flat out, up 6" from 5th), fast skimmers flat out for 30" and a Supersonic flyer can move flat out for a total of 60". Seems vehicles are faster than ever to me.
   
Made in ca
Smokin' Skorcha Driver




Canada

Yes, but not faster + hitting things at the same time.
Which brings to mind, can ork planes now suicide-ram other fliers? that would be hilarious.

tgjensen wrote:
labmouse42 wrote:Another problem is the abject masculinity of the game. Nearly every character I've read about has the emotional range of a turnip. Hate, Anger, Fear, Loyalty, and Worship. That's about it.

Christ, where do you buy your turnips?
 
   
Made in au
Frenzied Berserker Terminator






DakkaHammer wrote:Yes, but not faster + hitting things at the same time.
Which brings to mind, can ork planes now suicide-ram other fliers? that would be hilarious.

They're not Tanks, so no.

Would be awesome if they could, though.
   
Made in us
Powerful Phoenix Lord





Buffalo, NY

leohart wrote:What it nerfs are Fast vehicles and Skimmers which should not be ramming anyway.


Do you realize how often I've pissed off my opponent by Ramming with a Wave Serpent? Wave Serpents drop off their cargo then become battering rams zooming around 24" crashing through other vehicles (except my brothers Land Raider, somehow I always manage to blow myself up against it while it only gets Shakened...)

Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia 
   
Made in tr
Willing Inquisitorial Excruciator





it was even better with a falcon. ah good old days

Weyland-Yutani
Building Better Terrains

https://www.weyland-yutani-inc.com/

https://www.facebook.com/weylandyutaniinc/

 Grey Templar wrote:
The Riptide can't be a giant death robot, its completely lacking a sword or massive chainsaw. All giant death robots have swords or massive chainsaws.
 
   
 
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