HQ:
Company Command Squad
4x Plasma Guns, Officer of the Fleet
Chimera
Hull Heavy Flamer, Multi-Laser
[195]
Company Command Squad
4x Meltaguns
Chimera
Hull Heavy Flamer, Multi-Laser
[145]
Troops:
Platoon Command Squad
4x Flamers, Meltabombs
Chimera
Heavy Flamer, Multi-Laser
[110]
Infantry Squad
Meltagun, Autocannon
Chimera
Heavy Flamer, Multi-Laser
[125]
Infantry Squad
Meltagun, Autocannon
Chimera
Heavy Flamer, Multi-Laser
[125]
Veteran Squad
3x Meltaguns
Chimera
Heavy Flamer, Multi-Laser
[155]
Veteran Squad
3x Meltaguns
Chimera
Heavy Flamer, Multi-Laser
[155]
Veteran Squad
3x Plasma Guns
Chimera
Heavy Flamer, Multi-Laser
[170]
Fast Attack:
Vendetta
[130]
Vendetta
[130]
Vendetta
[130]
Heavy:
Medusa
Hull Heavy Flamer
[135]
Medusa
Hull Heavy Flamer
[135]
Manticore
[160]
[2000]
This is what I am thinking about running. It is kind of a throwback to 5th Ed, really. Lots of Chimeras, lots of firepower. However, my thoughts are that aside from 'Crons, it is going to take a lot of dedicated firepower to strip enough hull points from my tanks to kill them, meaning they will require anti-tank firepower - which will usually outright kill them anyways. However, I have lots of nasty plasma, lots of melta, and all the other firepower I used to deadly effect in 5th Ed. S10 Blasts that now hit at full strength under the blast means I can open up the few tanks I expect to see, while the Vendettas gang up on any flyers that trickle in due to the Officer keep their guys off the table a bit longer.
Thoughts?
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